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By Andrew Groen published 17 July 2012

Because human zombies got boring

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In the last trailer for Resident Evil 6, we saw Leon creeping through the subway system battling some very traditional slow-moving zombies which creeped us out in a way few zombies have in a long time. This time, we get a little bit of that creeping dread, but mostly the focus is on big action as assault rifles square off against giants snakes.

So which type of gameplay do we prefer? The slow, creeping dread or the fast, bullet-riddled giant snake? Frankly, we'd love to see both. Creepy slow zombies would do wonders to augment the eventual terror of squaring off against huge serpents. Which is pretty much exactly what happened the last time we fought a zombie snake in RE1.

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TOPICS
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PRODUCTS
Resident Evil 6 Resident Evil 6
Andrew Groen
Andrew Groen
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Andrew is a freelance video game journalist, writing for sites like Wired and GamesRadar. Andrew has also written a book called EMPIRES OF EVE: A History of the Great Wars of EVE Online.

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