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RadioRadar podcast 014: Call of Dutii

Man, we really hope you're not tired of hearing people talk about Black Ops II or the Wii U, because that's what we're talking about this week.

This Week's Hosts: Hollander Cooper, Henry Gilbert, Lorenzo Veloria, Tom Magrino


The Deets

Post date: November 16, 2012
Intro song by: Danny Baranowsky
The Question of the Week: What game series should get an FPS spin-off? Winner gets a copy of Black Ops 2!

      


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34 comments

  • gawsome - November 21, 2012 9:10 p.m.

    Battletoads... i feel as if the speeder bike level would be at least somewhat possible from a first person perspective..
  • Ledesh - November 21, 2012 11:37 a.m.

    A FPS remake of Super Mario World or Super Mario Bros 3. I picture the game being a little more like Mirrors Edge though, Mario can still jump up and hit blocks to brake or open them to get what is inside but depending on if he is super or not determines how high he can jump. If he is short he may miss but he can to pull himself up if he is close enough like in Mirrors Edge. On slopes he'll slide down instead of crouching, kicking or triping any enemy in his way. When he has the Fire Flower you see his palm faceing out and the fireballs forming and shooting out as you aim at anything (same with the Hammers in SMB3 though they will be thrown at an arc). With the cap (Tanooki Suit) you will still run to fly, but in the air with the cap, you can see a mark to show where you will land if you divebomb. To hit guys with the Cap(Tanooki Suit), a red square pops up on them when they get close enough to hit, showing when to spin before getting hit. You could also just spam the spin and go hit everything in your way but your vision gets blurry after a while and when Mario stops, his vision gets skewed and movement gets erratic.
  • JMarsella09 - November 21, 2012 11:05 a.m.

    Resident Evil, oh wait, they have those, and they suck.
  • DonBugen - November 20, 2012 8:20 p.m.

    This Christmas, bring home Nintendo’s new, innovative take on an old franchise with Animal Crossing: Open Season. Featuring everything you love about the previous games, Animal Crossing: Open Season combines tried-and-true gameplay with a first-person perspective and an AK47. No more will players have to endure tedious fetch-quests being called annoying nicknames; as the only human in a world of animals, the world is your oyster. And with a quick visit to Victor the taxidermist raven, you can stuff and mount your neighbors in your room for all to see, or pose them in hilarious scenes.
  • hawkinson - November 20, 2012 5:25 p.m.

    I'd like a Starcraft FPS. I was super excited for Ghost but then it got canned. I'd still like to see that, tons of people would I'm sure. Play as a marine, ghost, and vs you could throw in hydralisks, I'm sure theres more thats just off the top of my head.
  • billymayshere - November 20, 2012 2:55 p.m.

    Grand Theft Auto. I think that game could make an awesome FPS. With a storyline and free roam, you could have a blast. Imagine, when you get frustrated on a mission, you have an entire city to explore and wreak havoc on. If the FPS mechanics are well implemented you could have a kick ass game on your hands. I know people get sick of the linear FPS with invisible walls and all doors being locked except the one you can go through. Also can't go wrong with the ability to drive vehicles (Halo implements this well) That would be a game I could get behind!
  • nintendo365 - November 20, 2012 2:49 p.m.

    I think Resident Evil could pull it off beautifully. Darkside Chronicles on the Wii wasn't the best translation of Resident Evil into an FPS since it was on-rails but I believe that there is plenty of unexplored potential. ZombiU has already proved exactly what a Zombie based FPS can do, and the co-op capabilities of other FPS games like the Borderlands and Left 4 Dead series' would fit perfectly in the apocalyptic setting. And besides, Capcom has already proven how well they can handle Co-Op with the RE: Outbreak series. This would also be a good time for them to allow Cliff Bleszinski to "Fix" the Resident Evil series and it would allow them to put a new experience into their already impressive series. And judging by the solid combat of Cliff's other FPS, Bulletstorm it would be a great fit to have him take the lead on a new Resident Evil FPS. All in all the idea of a Resident Evil FPS is a pretty epic idea, and hey at least the guys over at Capcom would get a free pizza out of it.
  • 0101Crybak - November 20, 2012 2:41 p.m.

    FPS spin-off of Star Wars: The Force Unleashed. That's just because I'd generally like to see a Star Wars FPS using blasters and sabers in first person. Or Earth Defense Force ha. I have to keep this brief because I'm at a boring meeting at work. :)
  • Tribesman256 - November 20, 2012 2:19 p.m.

    Starcraft. Blizzard was working on Starcraft Ghost, and ever since they cancelled it, it is the most anticipated game to have never been released. It would be a ton of fun! Shooting aliens and stuff! WOO!
  • hestar - November 20, 2012 2:08 p.m.

    How about a Final Fantasy FPS? now here me out. Square has been trying to expand the final fantasy brand out there more this gen and I think this game would do that.I know what your saying "have you seen the lateest MMO!?!?" now hear me out. Just Imagine a falloutish/Oblivion type game but set in the final fantasy lore.They could go the dark route where a kingdom is in ruins thanks to guardian forces destroying everything and you have to go around killing them before they destroy the world completely. Just imagine walking around exploring and BOOM Ifirt comes out from nowhere,that great final fantasy music starts blasting as your getting smacked around like a rag doll saying "OHH CRAP I SHOULDN'T HAVE EXPLORED OVER HERE"..Then you come back a little higher level,stronger armor,better magic and sword and stomp him out!. I think a final fantasy FPS game like this would work really well and fans would welcome it..I know I would
  • ventanger - November 20, 2012 12:17 p.m.

    Despite the fact that this would probably be seen as the nail in the coffin for the entire franchise, I would get a kick out of charging up Megamans buster cannon and blasting it at a Robot Master in first person perspective. It would have a Metroid Prime-style weapon inventory, cycling through the powers you've collected and utilizing them in unique ways to defeat enemies or traverse obstacles. The various themes of the Robot Masters would lend itself to radically individual level designs; a perfect excuse to have wildly different environments in the same game. After a generation of riddling morally-ambiguous human combatants with machine-gun fire, it might be refreshing to go back to blowing up soul-less robot drones and not feel so ethically conflicted about it. Of course, that's up until you get to Dr. Wiley, when you're free to blast him into a smoldering pile of ash, because seriously, 'guys run out of pardons.
  • SW4Y1N - November 20, 2012 12:15 p.m.

    I have always thought that "My Little Pony" was worthy of a first person shooter spinoff. There are several concepts that make this plausible, let me explain them. 1) These ponies are obviously endowed with magical powers, therefore it is my assumption that we could easily create a "main weapon" through their unicorn horn. It could fire lasers and if it overheats, rainbows spurt from it until it is able to be fired again (perhaps a three second cool down). 2) Again, I come back to the unicorn horn, it is a viable melee weapon (such as a knife in any fps) it is also brutal based upon it's serrated natural design. 3) There is no need for sprint (for we are playing unicorns/horses with magical powers)this means that game balance in multiplayer is much easier to maintain. More balance equals more fun for all players. 4) Wide open maps with vegetation allow for players who want to use the unicorn laser rifle to fight over long distances. Also, those who prefer close combat can use foliage for coverage across most points of the maps, always keeping unicorn laser snipers on guard. 5)There is much room for DLC expansion (whether you are for DLC or not it is opportunity for expansion). For example the first DLC would be well worth the $15 fee. It would be titled "Dark Side of the Moon" and would introduce four new "dark-themed" maps, on top of a new faction called "Dark Moon". Also, included would be 15 new unicorn horn attachments for both ranged and melee players. Examples could include: A) Barbed Horn- Causes bleeding on target when meleed by a horn. B) Optical Rainbow Scope- Allows for clearer, and quicker target acquistion for ranged players. 6) This is just a taste of what could be accomplished by giving "My Little Pony" a FPS reboot. It needs your deepest consideration!
  • Dusty_Duck - November 20, 2012 12:13 p.m.

    I think Max Payne would be a cool FPS cause you could jump while in slow motion picking off the bad guys with a first person view
  • RadgarLaser2 - November 20, 2012 12:07 p.m.

    I think Red Dead Redemption would make for an awesome FPS. It's western theme would be something new and different from all the current FPS in the market. Animals could be an integral part of combat unless PETA gets involved.
  • greggsantee - November 20, 2012 11:56 a.m.

    I think it would be awesome to play the Infamous games FPS. I just keep think how sweet it would be to travel around the city from a first person perspective, and how sick would it be to see you throw a giant electric tornado from the eyes of Cole!?
  • brainster123 - November 20, 2012 6:46 a.m.

    I think it would be cool to see a Pokemon fps, however, it wouldn't be set in the regular Pokemon universe, but would instead use the fan theory that there was a huge war, hence no adult males in the games. In the game you would play as one of the men who was drafted into the wars and it would play similar to Call of Duty, but with a visual style more similar to Pokemon Coliseum or Stadium. Another feature within the game would be the ability to have Pokemon by your side helping you fight the war. Imagine doing a breach into a room with a Charizard by your side blasting them with fire. This would also mean that your opponents would also have Pokemon, and the developers could use the players nostalgia against them by calling out all the love the player has for the early generations and then forcing them to eliminate these same Pokemon fighting on the opponents side. I think, if done properly, this fps could be extremely fun, with a great, heart wrenching story.
  • AlpineGuy - November 20, 2012 12:07 a.m.

    Awesome episode! Okay, so hear me out on this: I'd like to see a "World of Warcraft" FPS. Even though it's a fantasy series, there's still a handful of guns in the game. Now imagine if you combine that with mobs of enemies to kill for EXP and loot, customizable RPG-elements, multiple sidequests, massive-scale PvP multiplayer, and guild-based co-op. In short, a WoW shooter could be like cranking Borderlands to eleven.
  • Epyon_761 - November 18, 2012 6:36 p.m.

    Vanquish, with how crazy it was as a third person game give it a Metriod Prime helmet HUD, when changing weapons the gun would just transform in your hand, punching robots would splash oil on the visor and when you are sliding all the terrain would be zipping past!!!
  • dizzzydragon - November 18, 2012 2:47 p.m.

    Assassins Creed. I love this series, but a fps spinoff is what it needs. It could play like mirrors edge with a emphasize on guns and bullet time. Also the spinoff could give us a break from the convoluted mess the assassin's creed games call a story. I am thinking WW2 Europe with the ending being curb stopping Hitler. An assassin's creed game with a satisfying ending instead of a last minute twist/F.U. is exactly what it needs. Plus, they annualized the franchise anyway so why not take a break from the main plot instead of seeing how Connor looks as a 80 year old man still climbing trees!
  • Dadyo238 - November 17, 2012 6:21 p.m.

    An FPS I would like to see? I would have to say Assassin's Creed. Think Dishonored, but 102% more awesome. The inspiration is the first-person view in the original Asscreed that just allowed you to just see, but no moving, and I realized how cool it would be for a AAA first-person kill-em-up through the eyes of Connor, Ezio, Altair, or even a brand-new Assassin.

Showing 1-20 of 34 comments

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