RadioRadar Podcast 009: XCOM, dishonorably

The show's format continues to slowly warp and change as we discuss the week's new releases in Dishonored and XCOM, talk about how Far Cry 3 is shaping up, and go over all of the biggest features to go up on GamesRadar this week. We also introduce Ryan Taljonick, GamesRadar's newest editor!

This Week's Hosts: Hollander Cooper, Lucas Sullivan, Lorenzo Veloria, Henry Gilbert, Ryan Taljonick, and Tom Magrino

The Deets

Post date: October 12, 2012
Intro song by: Danny Baranowsky
The Question of the Week: What's the first game you remember disliking? Answer for your chance to win The Last Story, or one of three other games!



  • Cyberninja - October 12, 2012 1:15 p.m.

    Final Fantasy 12 is the first game I remember disliking because of the way the game played. I approached it expecting a good turn based RPG like most other Final Fantasy titles and instead I learn that want it was is a watered down MMO with Final Fantasy elements, its a good thing I only spent $20 on it or I would have more disappointed.
  • SunniDee - October 12, 2012 1:56 p.m.

    The Urbz Sims in the City for the DS is the first game i truly disliked. I bought the game thinking it was Sim city the regular version but i thought wrong. I remeber playing it and thinking "what the hell am I playing" Everything about it was stupid from the storyline (a rich man taking over the city, cliche and boring) to the shitty graphics. Also the fact it was trying to be gangsta (adding a z to the end of a word does not make it gangster)made me hate it that much more. Also the game just wasn't that fun to play.
  • VideoGabes - October 12, 2012 3:24 p.m.

    The first game that I disliked was "Hey You, Pikachu!" I was probably 7 or 8 at the time and loved Pokemon games so much, I got every single one! This was before I started to read reviews or read gaming magazines so all the information that I got on the game was from the commercials or from retailers. So I saw on TV that you would be able to talk to Pikachu and do activities with him, "fun" activities like hide and go seek and fishing. So once I started playing the game, I could not wait to use the microphone to talk to Pikachu. So I plug it in, then I start talking. I try simple things like "Hi", but then I realized that no matter how hard I yell or what I say, Pikachu does not give a shit. Then Pikachu and I start to fish together and I start to think "Wow, fishing is as boring in a video game as it is in real life. I don't even care how big this Magicarp is!" This is why "Hey You, Pikachu!" was the first game I disliked, the mic didn't work, the gameplay was bad, and it had the Pokemon name which suckered young kids like me into buying that crap.
  • Stabby_Joe - October 12, 2012 3:31 p.m.

    Spider-Man 3: Invasion of the Spider Slayers for the original Gameboy is the first that I can remember. The art shows Spider-Man engaged in combat with a crazy twisted mech but the game itself is a long, boring, frustrating and downright ugly slog through nonsensical levels of kicking men in a park as they slowly walk back and forth, to piss poor "climbing" while getting attacked by a disembodied bird head... that I really think wasn't supposed to be disembodied. Simply a bad gameboy and Spider-Man game. Even Spider-Man 3 based on the movie would have been an improvement *shudders*
  • julian-watkins - October 12, 2012 4:51 p.m.

    Red Ninja. After a string of awesome 3D ninja stealth/platforming games; Tenchu (for its time), Blood Will Tell (which was and still is incredibly fun) I had reasonably lofty hopes for this title only to be bitterly stung from the gate. Starting with an awful, unforgivable, punishing camera that was impossible to steer and couldn't be reverted. Then there was the wonky stealth mechanics, and rare opportunities to actually implement them. The coup de grace ultimately was the emphasis on the up-skirts and 'loose' nature of female ninja lore. It was dreck of the highest order I say. Dreck of the highest order!
  • rainn'sgaydar - October 12, 2012 5:33 p.m.

    Wave Race 64. Not much story here. It just wasn't very good. And I only asked my parents for it because the snobby rich girl in my class rubbed it in my face that she had it and I didn't.
  • GR HollanderCooper - October 13, 2012 12:43 a.m.

  • julian-watkins - October 12, 2012 5:56 p.m.

    Skyrim's books can be a bit difficult to get through only because I'm not fluent in the language and struggle with pronunciation, which just makes it a chore. Dishonored is a lot better in this respect, and is not only rewarding in quest info, but the lore is interesting. Even in the Arkham series, it's great reading the criminal files and back ground reports. Overall, as long as the material is engaging or rewarding in some way, I generally really enjoy books and notes and such in games. The only downside is when you're inundated with material and it starts to wear, especially when you're tired.
  • archnite - October 12, 2012 8:34 p.m.

    When I started gaming my uncle handed off his collection of superstar NES games so I didn't really play a bad game until my parents started bying me new games for the PS2. This game was Counter Strike, a console RTS so were off to a great start. Boot the game up and its some political nonsense worse than any Tom Clancy plot. The tutorial takes hours, every button has to be held to bring affect the effect of another button. But I stuck with it built up defenses around this little town as my base. See some bad guys coming so I hold R1 and L3 then press down to colonize. MY GUYS KILL EVERY SINGLE PERSON IN THAT TOWN. Fail the mission, hadn't gotten to a save point in three hours since starting the game. DUMPSTER.
  • SpadesSlick - October 12, 2012 10:13 p.m.

    Hey You Pikachu. Oh god, Hey You Pikachu. As a spry youngster I thought it would be kind of cool to talk and interact with my very own Pikachu. Little did I know my experience would consist entirely of screaming in vain at my pikachu to fish or pick up the right freaking object for hours on end only for it to blatantly disregard my every command. That was the day childhood optimism died a cold, lonely death.
  • codystovall - October 13, 2012 4:26 a.m.

    I believe the first game I disliked was perhaps sonic heroes on gamecube. I didnt hate it but it was very frustrating and not very fun.
  • JMarsella09 - October 13, 2012 5:14 a.m.

    Is it wrong that I disliked Final Fantasy Tactics. I think I was just too young and I couldn't get into tactical RPGs. Mind you I got over it, but it was the first game I technically disliked.
  • KGFan - October 13, 2012 5:12 p.m.

    First game I ever remember disliking was Wave Race 64 because I couldn't figure out how to control the wave racer properly. I would constantly lose through retiring because I would always go out of bounds. I'm sure it would be fun to play now, but not figuring out how to play it was like driving a car through straight ice. Also, because the guy would submerge into the water when retiring, whenever he got back up on the waveracer I thought the guy was a cartoonish version of a gorilla because of how his headgear looked, giving me a constant childhood fantasy looking back at that game of the crowd realizing what he was and starting to throw pies at him until he got off. It was only until a later play session days later that I retired on a beach and saw the racer pounding angrily at the waveracer when he retired, which then clearly showed to me that he was not indeed a gorilla because I could then clearly see the headgear as it was, though the gorilla waveracer fantasy still continued to stick to memories of that game, and still does so to this day.
  • SoMi - October 13, 2012 8:45 p.m.

    The first game I remember disliking is SimCity (the 256 color pc version). I was really young, and I hated that things didn't quite go how I wanted. Also, I didn't know how to turn off the natural disasters the first time I played it, and I was slightly traumatized when a major earthquake reduced a good portion of my city to rubble. I played it again a few years later and did a bit better, but I still have animosity toward the poor thing. (Also, I don't want a prize. I'm just answering because I can.)
  • RODTheMaster - October 13, 2012 9:26 p.m.

    As much as I now regret this fact, the first game I remember disliking was Castlevania: Symphony of the Night. When my best friend attempted to show me this particular game, my six year old self did not see a brilliant, goth-inspired adventure with gorgeous sprite animation and visuals, nor did I see a technical and innovative milestone in side-scroller game design, nor did I see a game that would come to define a franchise and single-handedly sustain a genre for years to come. No, I saw a boring "old-looking game" that was dumb and stupid and too confusing and too hard. Oh how wrong I was. As much as I regret passing on such a great game, I regret even more my decision to play Spyro the Dargon and Crash Bandicoot instead.
  • n00b - October 13, 2012 9:51 p.m.

    star fox assault
  • GR HollanderCooper - October 14, 2012 2:30 p.m.

  • Rash86 - October 14, 2012 1:06 a.m.

    Mickey Mousecapade! We got it after my brother had borrowed the Capcom Chip and Dale game from a friend, so I already knew what a good Disney game should be like. Not only was it a terrible game (Minnie can die in hell) but compared to the Rescue Rangers game (in which the sprites actually looked like the characters) Mickey and Minnie looked like the Chinese Swap Meet ripoff versions of themselves.
  • Hotdogkilledyou - October 14, 2012 3:42 p.m.

    The original Legend of Zelda. I was young and could not figure out what to do and thought it was stupid because it was top down sprites instead of chunky polygons like Ocarina. To be honest I still don't care for it.

Showing 1-20 of 28 comments

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