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RadioRadar podcast 87: No COD Zone

That picture? It's from Call of Duty: Advanced Warfare. It was just revealed. After we recorded the podcast. Dammit. For ONCE, we record on time, and this happens. We'll talk about it next week. What do we talk about on this episode? Oh, you'd like to know, wouldn't you...

Hosts: Hollander Cooper, Lucas Sullivan, Tom Magrino, Henry Gilbert, Ryan Taljonick, Lorenzo Verloria
Question of the week: What would be the WORST setting for a Call of Duty? 
Intro song by Danny Baranowsky


43 comments

  • Shelbyvillian - May 7, 2014 7:24 a.m.

    QOTW: The worst setting for a COD game would be at a fire arm convention. Every time you turn a corner someone would be complaining. "You know that's not actually how a FAMAS is reloaded". "No one would ever cover their M16 in gold plating, that would totally give your position away"."Dude that weapon would never be used at that range in real life". (please read in the most over the top Fan Boy Coop voice).
  • JohnDagger - May 7, 2014 12:25 a.m.

    QOTW: Perhaps the worst (and maybe best) setting for the next COD would have to be Southern Ontario, Canada. Why? Because the idea of the US invading Canada in a storm of patriotic muscle manliness would probably be the strangest, yet most hard hitting setting for Call of Duty yet. Yes, it would be terrible as it would be difficult to write, but finally the twist where the the final enemies turn out to be evil North Americans make sense. No longer would the villains be over the top evil capitalists trying to make a profit by staring international conflicts. No the true villains would be Nova Scotians who were just peeved that those yankees were trying to take the Stanley Cup,eh.
  • jeffocasm - May 6, 2014 10:26 p.m.

    Worst COD game setting: Early leaks hint at a COD game set during the Korean War; however, a tumultuous production results in a game that remains largely unfinished as completion deadlines loom. Fortunately, a quick thinking executive turns this lack of progress into an advantage, deftly pivoting the game's direction and releasing it as COD: Korean DMZ. Set along the Korean demilitarized, the game features tense standoffs, occasional warning shots, and lots of staring at the enemy--so near, and yet, so far. Occasionally, gunfire will break out, but the player must be sure to avoiding hitting any targets of importance (that isn't to say that animals, children, and old folks that wander where they aren't supposed to can't be blown sky high--quite the contrary). Showing force is good, but escalation is something nobody wants (and also something the game has not been coded to handle). Playing as a North Korean will allow the option of attempting to defect--but will your South Korean and American opponents mercifully accept your surrender or view your behavior as an act of aggression and shoot you dead? Playing as South Koreans and Americans, on the other hand, allows for the player to give tours of various buildings to brave tourist who enjoy living on the literal edge. Roughly a year after initial release, various maps/scenarios/battles from the Korean War proper will be released as a DLC "Prologue." Bonus! Listening to the Child of Light rhymes inspired me, so here's one, just for fun: Child of Light: PC I want to play it for free Please, give it to me
  • Spieg89 - May 6, 2014 7:57 p.m.

    I think the worst setting for a COD game would be the Crimean War. No not what's going on right now. The war that occurred in the 1850s. Look it up. It is super messed up. Also it would be a shifty COD game.
  • shawksta - May 6, 2014 5:49 p.m.

    This was a very enjoyable episode. I definitely see Tom and Cooper's example regarding the Off TV play and honestly, its really underrated, you'll like it more when you use it yourself. Definitely agree with Nintendo's position this E3. So we getting Henry Stand up every week? Alright thats awesome.
  • CrKnight - May 6, 2014 11:25 a.m.

    I want COD to be in Antarctica. People will think it'll be like the arctic with James Bond snowmobiling and bases. Really it's you unable to start your snowmobile, freezing cold, no conflict, and you live with National Geographic who are photographing Penguins.
  • SunniDee - May 6, 2014 5:39 a.m.

    CORRECTIONS: When one of you (pretty sure it was Henry) was talking about The Amazing Spider-Man 2 post-plans you failed to mention to mention The Amazing Spider-Man 3 and The Amazing Spider-Man 4 planned for 2016 and 2018 respectively. QOTW: I had one answer for this but it is way too horrible to mention, so I will go with a coal mine.
  • theguyinthecloset - May 6, 2014 6:52 p.m.

    Might you have thaught the same as me? QOTW: (FOX News would love this) An Elemantary school. Some whacko has taken hostages and as shots are heard the swat is sent in and it is your call of duty to save the children! Multiplayer would be like Counter-strike.
  • Jackonomics2.0 - May 5, 2014 2:11 p.m.

    The setting is a modern ghetto with nothing but sexists, profanities and a shit ton of stereotypes and whatever would get the modern sensitive crowd plaguing gaming to get mad and you have the worst setting ever.
  • dabombtj - May 5, 2014 1:42 p.m.

    QOTW: Activision realizing how stale Call of Duty has become takes drastic measures and using fresh ideas taken from Skyrim they create Call of Duty: Medieval Warfare. Taking the focus away from twitch shooting to the ultra precise melee controls of Skyrim to create the ultimate in competitive gaming... How could you miss with controls like that? Also finally COD's single player campaign length would be remedied; hell one of the wars during the time was known as the 100 Years War... think of the gameplay and value. For the multiplayer lovers new killstreak rewards like boiling tar and plague rats... It would be awesome. Maybe not so much, but at least in Call of Duty: Medieval Warfare I wouldn't be constantly sniped by an obnoxious 10 year old... they would have to bludgeon me instead.
  • domoreaper - May 4, 2014 9:45 p.m.

    QOTW: Call of Duty: Animal Warfare. COD on Noah's Ark, the world is flooded and all you have is a staff. You are stuck on a boat with 2 species of every animal and your only mission is to keep them from eating each other. I'd jump ship after the first 5 minutes of this horror.
  • bko - May 3, 2014 11:55 p.m.

    Quicksand. A Call of Duty set entirely in quicksand would be a garbage game. Think about it. Think about it. Are you the run-and-gun sort? Well you can't because you're in quicksand and if you try to run you'll just sink faster. You like to find a good vantage point and snipe from above? Well you can't, because you're in quicksand and there's no way to steady your person, much less your scope. Maybe you like to just be a good teammate and provide reinforcements in order to help achieve team-based objectives. Well guess what, the objective is to get out alive and the entire world is made of quicksand so there's no escape. You're just wasting your time. Call in an airstrike? Can't. The bomb will sink into quicksand, its detonation hopelessly muted by stacks and stacks of quicksand drowning its might. For every strategy, there's an immortal enemy that feels nothing, stops at nothing, cares not how you die or how long it takes. Quicksand. Want your $60 back? Sorry. No refunds. Consider that a ... sunk cost.
  • TenguGemini - May 3, 2014 8:59 p.m.

    QOTW: I can't help but think that the worst setting for a COD game would be Western Australia in November of 1932. This was the GREAT EMU WAR. The Australian military was tasked with culling emu herds to help farmers. They fought valiantly for a little over a month and ended up killing... a bit less than 1,000 emus. Imagine if you will, a game where your enemy is flightless birds that can't really fight back and take you 10 bullets on average to kill. Now imagine playing as an emu. You have to run for your life as the military tries in vain to kill as many of your friends and family members as they can. Know that while you have numbers on your side, you have no weapons but your talons. The emu war would maybe be a decently entertaining mode in a COD, but as the setting for the main game, it would be pretty fowl.
  • theguyinthecloset - May 6, 2014 6:55 p.m.

    I thaught about saying this but then I imagined it and realisesd it was awsome.
  • supergiraffe - May 3, 2014 4:35 p.m.

    Dinosaur times, because we'd just be lemurs or some shit and couldn't use any guns. Also, dinosaurs can't use guns.
  • EzPzLmnSqz - May 3, 2014 12:05 p.m.

    A Marilyn Manson concert or Columbine
  • PlainLikeVanilla - May 3, 2014 9:24 a.m.

    Correction: Coop said RE6 was the best selling RE game when it's actually RE5. RE5 sold 6.5million copies compared to RE6 which sold 5.2million copies.
  • Errrrbo - May 3, 2014 12:29 a.m.

    I disagree with you guys on Nintendo not having a press conference, I think it's a mistake. They tried this last year, and the result was them getting ignored and everyone focusing on Sony/Microsoft's conferences. Them having new consoles was a big part of that, but it's also because a prerecorded video doesn't have the same impact as live stage presentation with crowd reaction. It just makes Nintendo look lame, in my opinion.
  • Cyberninja - May 3, 2014 5:19 a.m.

    The thing is the crowd really doesn't do that much in the long run, sure people were laughing and stuff as a collective when sony said the stuff about its used games but it is still funny if you want to watch it later without other people around
  • BladedFalcon - May 3, 2014 7:50 a.m.

    It does have an impact in terms of sharing with other people and spreading via word of mouth. Just compare the amount of views the Sony conference had in comparison to Nintendo's E3 Direct. Despite being three time longer and arguably more exhausting to watch, the Sony's conference in their official channel had almost a million viewers more than the Direct in Nintendo's own channel. And then there's the Internet buzz in general, everyone was talking about the Sony and Microsoft stuff while save from MegaMan's appearance, no one really said much about Nintendo's

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