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RadioRadar podcast 041: The China League

In the above image, one of these men does not belong. Listen in to find out which! We also talk about League of Legends (you don't care, we get it), as well as a used game Utopia, Blizzard's blunder, and Molyneux's milieu...

Hosts: Henry Gilbert, Lucas Sullivan Ryan Taljonick, Greg Henninger, Tom Magrino

Question of the week: What game out this generation would you have actually used next-gen take-over functionality for?

Intro song by Danny Baranowsky


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35 comments

  • curly_jefferson - June 6, 2013 8:25 p.m.

    Hey you guys talk about how gamestop and others like it are some horrible menace for pushing used games. but then someone mentioned that these stores only get $5 for the sale of a new game. Doesn't this seem to be a huge issue? if thats the case publishers must be charging retailers far too much for games. they are forcing these stores out of business. they push used games because they can't possibly stay in business. Look i'm no fan of buying used games or trading in the ones i have and i thought that online passes were a good idea (shame that the gaming community whined the idea out of existence) but i wouldn't be so quick to side completely with publishers on this issue. just another side of the argument to consider.
  • cozmosis - June 5, 2013 12:43 a.m.

    Hey Guys, Love the Podcast, listen to it while i work away over here in Australia. My answer to QotW: A game I'd use the next-gen take-over function for is The Secret World. Every f*cking investigation quest. Like I know Latin, or the Bible, or any of the other references they allude to in that game. Love the game, just those bloody investigation quests, rip-out-your-hair difficult.
  • BlueScorpion91 - June 3, 2013 1 p.m.

    GReat podcast as always, fellas. My QotW answer: I'm going to twist the question(I can cause I'm unable to win a prize, ya see son, lol(I'm British)) to what game would I take control of from a pals console. And it would be Black Ops 2, as my cousin is very concerned about all of his ratio stats and I would just run around firing furiously into the sky while getting constantly shot. Haha! P.S. Can someone tell Hollander congratulations from me. Cheers.
  • aznxchunky - June 3, 2013 11:08 a.m.

    This QOTW is very easy to me. The Final Fantasy XII Yiazmat Fight. He was the ultimate mark and this fight usually took 3-6hours to fight. I had tried more 3 or 4 times to fight this guy each lasting at least more than an hour until I died. I would have gladly asked my friend to help take over after an hour of two of fighting this boss. And to answer Greg's Streaming question. I like the your current time of 3pm pst. That is 6pm est to me so im fine with the current time.
  • aznxchunky - June 3, 2013 11:13 a.m.

    oh yea when I went to china to visit relatives, I had that WTF moment as well when I was shopping with family. My relatives would cut straight to the front of lines and people just didn't care cause it was part of their culture. I'm guessing its just part of the culture of living in china.
  • Padrino - June 3, 2013 8:20 a.m.

    Just as an FYI, if the makers of Scrabble wanted to sue the makers of Words With Friends or Scrabulous, the makers of Scrabble probably wouldn't have a legal claim unless the WWF or Scrabulous game boards looked nearly identical to the Scrabble game boards, the logos looked the same, etc. Those would copyright and/or trademark claims. The concept of playing a word game with letters with certain points and squares that increase the points of those letters are functional aspects of the game, and as such, would be covered by patent laws. However, Scrabble-like games go back at least until 1938 according to Wikipedia, and so are too old to be covered by any patents that are currently still enforceable.
  • showmeyourkitties - June 2, 2013 8:42 p.m.

    this episode without hollander cooper actually flowed much, much better. like an audio Freaky Fridays. just sayin.
  • ShadowOps117 - June 2, 2013 11:04 a.m.

    Me, being a die-hard Sonic the Hedgehog fan, cannot believe that I am going to say this. Sonic Unleashed is the most frustration-inducing, hate-filling, throw-your-PS3-through-the-window making game I have ever played. Sure, when I bought the game I immediately enjoyed the ultra fast, edge of your seat Sonic stages, and also, the Werehog stages weren't so bad either. But THEN... it happened. I had heard of the "collect a certain amount of medals to advance stages" and I got worried. At first, it was like "get one medal" and that was easy. Then, as the Werehog, I walked up to a stage gate. The text read: "Collect 9 medals to advance." I was like "NINE? I'm not doing that? Is this Sonic 3D Blast or something?" I am still stuck on this even though I have had the game for 2 years now. I would have given a paycheck to get this game done, whatever the cost, I just want to beat it! Yet, I still enjoy the game.
  • SpadesSlick - June 1, 2013 9:15 p.m.

    I can think of one instance. In Dark Souls NG+ the four kings were the bane of my existence. If you don't constantly wail on them, more and more kings spawn until you have no hope of winning. It caused me to quit the game for half a year, until I came back and was finally able to win. I wouldn't have really minded letting someone else beat that part for me since it was just a replay of the game.
  • rcarrasco121 - June 1, 2013 8:30 p.m.

    Guacamelee... That game is a burrito full of frustration.
  • EAC73 - June 1, 2013 2:41 p.m.

    I'd have to go with League of Legends. I kinda did something similar before, when I was in-game with friends, and I had to leave, so i set a temporary password on my account and disconnected so a friend of mine finished it for me. Other than that I really don't see a good use of that new function besides just a hard boss fight in any game.
  • tomasspipass - June 1, 2013 11:04 a.m.

    hehe i like the pronounciations of my username :) My name came from my ass allegedly sticking out whilst rock climbing - thomas/tomass, and my middle name is pip after my grandfathers nickname so tomasspipass ended up coming around somehow as a username and email oO QOTW - Id like to say I would not use this feature but then I remembered the Final Fantasy 13 end bosses. It took me so much willpower to push through to the end game. I carried on in the hopes of understanding the convulted plot or that the game may become enjoyable and I was reluctant to trade the game without completing it first. However two attempts on one of the last bosses dragged out so long until the doom counter ran out and it was game over. I do not give up easily, but I did at that point. I do not know the end of the story, I suppose I could youtube the end but I gave up caring after that. Please square enix, let final fantasy be fun again!
  • ihopethisisnotantistasblood - June 1, 2013 7:39 a.m.

    sometimes when playing fire emblem awakening on hard and not allowing anyone to die, i felt like giving up and throwing the 3ds. That feature would have helped a little bit but probably wouldn't use it because of pride
  • SpadesSlick - June 1, 2013 9:12 p.m.

    We've all been there my friend. I know your pain.
  • BladedFalcon - June 1, 2013 7:18 a.m.

    QOTW: Honestly? I really wouldn't use it, not even for games like Dark Souls or Vanquish in which I pretty much only had one trophy I failed to get. Not because I don't think it's a potentially neat idea, it is. But I take some sort of silly pride in saying that whatever I've accomplished, OR failed to accomplish in a game is my own doing, and mine only. If I then started calling people to help me, then it would stop being something I've accomplished all on my own, or it would be dishonest to claim that it was.
  • shawksta - May 31, 2013 11:56 p.m.

    WHY DID YOU STOP THE MUSIC PLEASE DONT STOP THE MUSIC. Im sorry i just had to. It saddens me you guys didnt know about the Wii DKCR's Mirror Mode. IT WAS GLORIOUS ONE HIT DEATH MIRROR DIFFICULTY HELL AND HEAVEN As for QOTW: I agree with not having to search online every time you get stuck and can be really helpful when the game does a poor job at hinting on what to do. One Particular game guilty of getting stuck all the damn time and has barely any hints on what the f*ck to do is Paper Mario Sticker Star. I know its a handheld game and a stretch for the question but that doesnt change the fact that this game really makes everything so complicated for no reason. How the hell was i supposed to know a VACUUM was supposed to be used to stop a SANDSTORM, WHATS THE LOGIC IN THAT.
  • rainn'sgaydar - May 31, 2013 11:04 p.m.

    One of the more unspoken of advantages to a takeover feature is that it could help an achievement/trophy hunter get a skill-based trophy that he just can't quite seem to master. For example, if someone struggled with a specific challenge room in Arkham City, a friend could eavesdrop in and offer some quick assistance. It wouldn't take a ton of their time, and it would keep you from wasting a lot of time grinding for something like that. Win-win, except your 100% or platinum trophy would be a little tainted, but no one has to know that.
  • codystovall - May 31, 2013 5:40 p.m.

    Obviously pokemon, (or any rpg that requires leveling up) especially before the big jump to the pokemon league or just for pokemon you dont want to bother leveling, whether it be one gained late in the game or one that youre going to use a short while.

Showing 1-20 of 35 comments

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