PS4 currently "50% faster than Xbox One" claim sources

According to a report on GamesRadar sister site, Edge Online, the PS4 is up to 50% faster than the Xbox One. Although the hardware is roughly the same in terms of power, it seems Sony's machine makes better use of the technology. One source told Edge that memory reads are 40-50% faster in PS4, and the ALU (Arithmetic Logic Unit) is 50% faster.

What does this all mean? The article gives an example. Without optimisation for specific console, a multiplatform game could run at around 30 FPS (frames per second) at a resolution of 1920 x 1080 on PS4, compared to 20 FPS and 1600 x 900 on Xbox One. That's a significant performance difference, and one source describes visuals on Xbox One as "horrible".

According to the anonymous sources, Microsoft has recently increased the clock speed of Xbox One to 1.75Ghz (from 1.6Ghz) but this doesn't offer a significant boost to performance. Both Sony and Microsoft are making hardware improvements right up to launch, with graphics drivers being one of the main areas of improvement. However, Xbox One has been slow to upgrade, according to the article.

However, there's a ray of hope for Xbox One fans. Apparently the console does out-perform PS4 when it comes to procedural generation and Ray Tracing via parametric surfaces. So that's, er, good.

PS4 launches in the US on 15 November, and 29 November in the UK. Xbox One launches worldwide on 22 November.


  • avantguardian - September 15, 2013 5:11 p.m.

    this whole thing just makes me sick. shut the fuck up already, you fucking fanboys. it's embarrassing. find something better to do. please. all you're doing is reinforcing the "gamers are little kids" stigma that bogs down the entire industry.
  • DickSingh666 - September 15, 2013 11:06 a.m.

    This matters to me. I'm a gamer, I want that extra bit of draw distance, better particle effects, more things on screen, etc. Little things matter just as much as big things, mod Skyrim and you shall see. This sounds like Xbone will default to "medium" graphics where as PS4 will default to "High" graphics, (they are using the same architecture after all). Which is a big difference. I also don't see any advantage of cloud computing. That means you are constantly uploading and downloading real-time data that is changing on a second to second basis. That sounds like you need one hell of an internet connection to properly use it, and without dips in your internet speed. I prefer local processing than cloud computing, to me thats just extra crap your hardware has to go through.
  • Grandaddy - September 15, 2013 2:35 a.m.

    It sound like a lot promotional nonsense to try to lure xbox buyers to buy a ps4. It's not going to happen with phoney claims. Price and games will determine sales the most. Both consoles have their strengths, the Ps4 has added a touchpad to their controller, the Xox One is better online. I will probably end up with both when the price becomes normal. Competition is good for consumers, in fact I would like to see the WiiU do much better too. The WiiU needs killer games out asap.
  • MidianGTX - September 16, 2013 6:35 p.m.

    The difference here is it's developers making these claims, not Sony. Not just one developer either.
  • Talvari - September 13, 2013 3:41 p.m.

    Like...who cares about what will likely be small power differences. So long as optimization allows for 60fps 1080p i'm content. I don't really care for graphics but if the game doesn't run at at least consistant 30fps it makes me a little sad inside. (Dark Souls blighttown comes to mind...) Wii U has demonstrated its ability to run 60fps 720p no problem and probably a couple 1080p 30fps+ at least. Would be a shame if the PS4/Xbone can't do at least 60fps 1080.
  • Squander - September 13, 2013 3:21 p.m.

    whats wrong with some people here? GamesRadar is an entertainment/news site! if there are the news that a system obviously shows technological advantage over the other system then I WANNA KNOW THAT. Stop this stupid fanboy-crying, most of us are adults so deal with reality. The real sad thing here is the fact that developers "optimise towards the lowest common denominator (in this case, allegedly Xbox One) rather than create two different versions." (Source IGN) That's what makes me actually angry
  • Shinn - September 14, 2013 10:42 p.m.

    Don't worry about optimization, think about it this way: The 360 was the lead console on most games because each console was very different, and they were all different to a windows PC. Now these consoles run a x86 system architecture, so they are more or less gaming PC's with fixed hardware. That means that optimizing for a high end system will skew towards both PC gamers, and PS4 gamers. Regardless of console to console player count, now that port between these systems are much easier, developer will likely develop for the PC and tone down settings for each console accordingly. Gaming rig = Ultra PS4 = High Xbox One = Medium/High
  • Squander - September 16, 2013 7:07 a.m.

    good point, mate! time will tell whether developers will program different versions for each platform - economically spoken it makes much sense to develop one definite version that runs smoothly on both consoles. However, I hope ur assumption is turning out to be true
  • cricket0 - September 13, 2013 1:42 p.m.

    The only reason that I think this could possibly be true is that this was also posted on twitter, and as soon as it was, Major Nelson from Microsoft immediately posted a reply essentially saying "Nuh uh, thats not true." If it wasnt true in any way shape or form, then they wouldnt have taken the time to defend themselves against such a claim. It would be like if they claimed Xbox One didnt have a blu ray drive, they wouldnt even take the time to dignify it with a response.
  • Eightboll812 - September 13, 2013 2:14 p.m. '“Hardcore gamers, … buy for the game … [they] don’t buy for stats on a spec sheet,” Mendhi said.' To your point cricket, Mendhi is essentially agreeing there is a performance difference and trying to change the subject at the same time. What we absolutely know is that on paper the GPU *was* exactly 50% more powerful on PS4 than Xbone, with PS4 having 1.8 TFlops, Xbone around 1.2. MS upped the clock rate and now they compare at 1.31 TFlops, now slightly better than being 50% less. This is all virtually universally agreed upon by the experts as the facts of the matter. And this doesn't even factor in the memory speed difference. Now in all fairness, actual performance isn't simply specs on paper applied to reality since how much your process depends on memory plays a big factor in translating that performance difference to a real world process. But anyone claiming PS4 can't do significantly more graphics "work" than Xbone is simply lying to themselves and to others if they are stating it on Twitter. It's just funny that the specs on paper speak clearly that all else being equal, if you are maxing out the GPU on both systems, you would expect PS4 to have slightly under 50% better framerate. The math is really that simple, yet this outrages the fanboys and MS employees...."NO NOT TRUE!!!!!" Optimization can make these tasks less dependent on raw CPU/GPU and therefore erode the real performance differential to something more manageable, and the article on Edge Online concedes that point from the beginning. But focusing like a laser on the article's premise and Major Nelson's response, the article is clearly referencing raw power...which is true, PS4 is almost 50% faster, and Major Nelson claims that simple fact isn't true. If he were being completely honest, he would more correctly have retorted that this difference won't translate into real world game performance difference once everything is optimized. At least that is a plausibly true response. Mendi is incorrect though. Hardcore gamers don't buy for the games, they buy for the brand affiliation. Secondarily they buy for the games, once they have invested in the system.
  • TheAsterite - September 13, 2013 12:58 p.m.

    This is one of the problems with such a unified architecture, merely increasing clock speeds of the cpu won't be enough to raise performance. Everything is too integrated with each other.
  • winner2 - September 13, 2013 12:27 p.m.

    Andy is sitting there like a glorious, evil mastermind looking at all the hits on this article. I imagine him looking a little like Andrew Ryan at his chair.
  • GOD - September 13, 2013 12:07 p.m.

    Troll bait? No this article is traffic bait. Before me it had 66 comments and it just came out this morning. Come on people the site has to make their money somehow ;)
  • Eightboll812 - September 13, 2013 12:26 p.m.

    Maybe it's multi-purpose? Kill two birds with one stone, I guess. 1) Set out troll bait 2) Trolls arrive shortly and increase article visibility which is then traffic bait 3) ???????? 4) Profit
  • shawksta - September 13, 2013 11:49 a.m.

    Looks like a Party down there :P Also is anyone slightly bothered that they are comparing FPS's that are 20 and 30? I mean yeah sure "Without Optimization" but it still bothers me. True there are games with FPS's low like that that show that it doesn't need to be high, but come on man. hopefully this is all bullshit.
  • Eightboll812 - September 13, 2013 12:01 p.m.

    I'm not following the question. The 20-ish vs 30 was the "result" they expect. Like any game that runs sluggish with the graphics, the first thing that suffers is framerate. I'm not saying the article is legit. I'm just saying there is nothing wrong with the language. They aren't, like, saying we put the Xbone at 20 FPS and the PS4 at 30 FPS and let's compare the difference!! They are saying, we take some graphics demo and run it on both and Xbone will throttle down to 20-ish FPS.
  • shawksta - September 13, 2013 1:42 p.m.

    I know that My concern is that its 30 and 20 not the actual comparison For next gen consoles we should be expecting 60 FPS, and yet here they are show low framerates per second
  • CharThom - September 13, 2013 10:34 a.m.

    Please Gamesradar, don't post these stories in the future. Hearsay is not news. All this article is, is baiting Xbox "Fanboys", don't do that, the whole console war thing is pathetic and articles like this lend themselves as ammunition for the opposing consoles. Also if you're writing an article it's best not to be biased, the article is a tad biased with paragraphs like: "However, there's a ray of hope for Xbox One fans. Apparently the console does out-perform PS4 when it comes to procedural generation and Ray Tracing via parametric surfaces. So that's, er, good." And "That's a significant performance difference, and one source describes visuals on Xbox One as "horrible"." If they are quotes from someone, tell us who. If it's some guy in Gamestop wearing a Uncharted T-shit, a Sackboy keyring and a tattoo down the length of his arm saying "I love PS", then he is not a valid source. Please don't misconstrue what I have wrote here as been a "Fanboy" I am not a fanboy as whilst writing this I am playing "The Last of Us" on my PS3. I just get sick of the sh*t that follows articles like this.
  • BladedFalcon - September 13, 2013 10:48 a.m.

    Y'know, despite your douchebag reply below. I agree with you here. Posting this kinds of articles in which there isn't any real facts is just troll baiting from all sides. And again, kinda pointless because both are so similar they will end up looking the same anyway. So yes, well said. And I'll just advice that if you're sick of the arguing that ensues... just don't engage on it? I do because I enjoy it and have nothing better to do. But if you dislike it... why even bother reading or commenting about it?
  • CharThom - September 13, 2013 11:07 a.m.

    It's because I was given feedback to Gamesradar.. It's the whole arguing thing, I've been a gamer for little over 18 years, it annoys the living sh*t out of me that people are arguing over something which shouldn't matter, then a big news company posts something like this just to stir the pot. I got annoyed reading it and therefore sent a childish response to you, sorry about that mate.

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