• bobob101 - October 3, 2013 3:44 p.m.

    The day you can play a Pokemon MMO will be the day the PS7 launches with Super Smash Brothers. But, yeah, that looks nice.
  • Rezindez - October 3, 2013 1:36 p.m.

    Those ideas aren't bursting with vision or originality. I dislike how they tend to gravitate towards traditional MMO setups established in things like World of Warcraft. There shouldn't be crafting or raids because that's just taking WoW and giving it a Pokemon skin. It shouldn't have to compromise with the way other MMOs are designed, it should take the elements of Pokemon that already exist and utilize them in a way that support its already present themes and structure. Aside from that, in your examples, there doesn't seem to be many examples of deep interaction with other players beyond regular battling. It's a massive multiplayer game, the actions you perform with other human beings should be paramount, right? Especially in Pokemon, a franchise so heavily centered around friendship and love and bonds. There should be meaningful interactions between players that propagate such things in an organic way. Or something. It shouldn't just be a single player adventure where other people are kind of just "there", you know? It shouldn't just be you and your best friend looting a dungeon in the Pokemon universe. It should be you and your best friend experiencing MAGICAL LIFE-AFFIRMING ADVENTURES in the Pokemon universe. They should take great lengths to make sure the experience has the same level of charm as the single player games. And crucially, they should attempt to accomplish things that could not be accomplished in a single player game.
  • rodger-walker - October 3, 2013 11:17 p.m.

    pokemon games have had crafting for a while... it was the original and GBA games that didnt. Even GBC did, you collected apricots and crafted pokeballs. remember?
  • bryce-b-train-bowen - October 3, 2013 1:23 p.m.

    It's all great planning and Ideas, but because of their ties with Nintendo it would be most likely restricted to the Wii U unless by some magical circumstance it gets created on PC. The only idea i have a hard time with is the essence of Legendaries, that almost takes all the excitement out of it. Isn't the point of all the Pokemon games: to start in a new region with new pokemon, battle it out, move your way to the top, adventure to sacred areas guarded by the Legendary on the box, and eventually adding it to your team, whichever one it may be. It just seems taking Legendaries out of the actual battle system would make me lose my interest a bit. Think about how many of us had Ho Ho's to battle each other with, and same with all the 1st gen legendaries and so on, maybe there's only one in the game itself, but everyone has their own game and chance to catch one.
  • JarkayColt - October 3, 2013 1:05 p.m.

    No thank you. I've never liked the idea of a Pokémon MMO. Even with some of the ideas presented here, I just don't think it would work the way people imagine. The Pokémon games already have all the online functionality they need; battling and trade. The rest of the game I would like to remain as a single player experience. You play the game, and then you take your Pokémon online to challenge others. That's all you need. Also, real time battles would ruin the established mechanics, IMO. It wouldn't be a proper Pokémon game anymore. Plus, what's with bigging up the hypothetical idea of using 3 Pokémon at once? YOU CAN ALREADY DO THAT. XD
  • GOD - October 3, 2013 1:04 p.m.

    If you changed up the battle system to how you suggested I think it would ruin the spirit of a pokemon game. In my opinion it would be much better to limit players to having one pokemon out at a time, and that way keeping the emphasis on switching out pokemon when necessary. Then when you start to form parties the combat would gain added depth as you team up to have each of your pokemon for say three people against a gang of wild pokemon. You each would have one pokemon out, but then would also be able to switch out your pokemon on the fly and with the whole rock, paper, scissors type countering it would help establish it as an actual pokemon game. The other important thing is to not change it be like other mmo's, but instead just make it online with a lot of other people and let it be a Pokemon MMO, and not just an MMO with pokemon. Don't force pokemon to fill certain jobs like tank, support, dps, and instead just let people naturally build up which pokemon are best for which tasks. Since you can have your own party of pokemon and always form parties with other people you could make a support focused party with different type combinations so you can always have the perfect support for your party of people, or you can have a variety of pokemon in terms of the roles that they are best at be able to help pile on damage when necessary and then switch out to a Chancey a moment later to help out your team mates.
  • BladedFalcon - October 3, 2013 12:08 p.m.

  • J-Fid - October 3, 2013 2:16 p.m.

    My thoughts exactly!

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