Picross DS [import] review

  • Brilliant puzzle solving
  • Incredibly satisfying
  • Gets the ol' noodle cooking
  • Sometimes a bit too tough
  • Audio gets incredibly repetitive
  • Graphics won't amaze or even impress

Forget Sudoku. Kakuro: get your koat. Picross is the logic-based mind-meddler of champions. It's well established in Japan - having been invented by a woman flicking a skyscraper's lights on and off, believe it or not. Now the infection's spread to DS.

It works like PC timewaster Minesweeper with the randomness taken out. Starting out with a totally blank grid, you chisel out squares with your stylus, according to the numbers at the edges. So: seeing "3" and "7" at the top of a column means that, somewhere in that column, there's a line of three squares and a line of seven - in that order. The only question is: where?

Sudoku-heads used to just cross-referencing rows and columns had better upgrade their brain batteries now. Picross has no clues (unless you choose to autofill a single row and column at the start - wimp), so you really have to tease out the pattern, using knowledge of where squares definitely (and definitely cannot) lie. It's intoxicatingly logical and hard work. Imagine slowly illuminating a lightbulb with concentrated thought and you'll get a feel for how satisfying it is to watch the grid gradually fill up - blossom, really - as your beleaguered brain spots the rules and patterns. And - bonus - you've completed a nice picture of, say, a yawning hippo at the end of it all.

More Info

Release date: Jul 30 2007 - DS (US)
Available Platforms: DS
Genre: Puzzle
Published by: Nintendo
Developed by: Jupiter Corporation, Nintendo
ESRB Rating:

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