Next Mass Effect recruits ex-Amalur leads

At least two Kingdoms of Amalur: Reckoning developers have ended up at BioWare as leads on the next Mass Effect, according to their LinkedIn Profiles. Colin Campbell, former lead world designer at Big Huge Games, and Ian Frazier, former lead designer, are listed with the new series lead BioWare Montreal, Kotaku discovered.

Campbell and Frazier give their current positions as lead level designer and lead gameplay designer, respectively. After the painful bankruptcy of Big Huge Games and 38 Studios, they and many others moved on to Epic Games' Impossible Studios to work on Infinity Blade: Dungeons.

Epic Games shut Impossible down just half a year after its creation. With Campbell and Frazier's hiring at BioWare Montreal, it looks like at least some of the beleaguered Big Huge developers have finally found a steady home.

The next Mass Effect will use Battlefield 4's impressive Frostbite 3 engine, and it's still very early in development.


  • occasionalgoldfish - April 28, 2013 4:39 a.m.

    Nice to hear, I thought Amalur was great!
  • jackthemenace - April 27, 2013 2:23 a.m.

    This is good. KIngdoms of Amalur wasn't *amazing* but it definitely didn't deserve to have had it and it's studio obliterated. It's nice to see that it hasn't also ruined the careers of the people behind it.
  • winner2 - April 26, 2013 7:22 p.m.

    I wish we could have some more certainty as to how this will affect the game, as in how will it (if it does) differentiate this game from the rest of the franchise gameplay-wise, world wise, etc etc. I don't see mass effect taking an entirely new play style but I'm wondering why they chose these 2 guys specifically.
  • MassSaber - April 26, 2013 6:21 p.m.

    Good luck to em I say
  • DragonLord23 - April 26, 2013 3:09 p.m.

    This is a good grab for Mass Effect.

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