Mortal Kombat Armageddon review

Rip faces off with a twist of the wrist

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Holding B and enacting one of eight gestures - towards-away, up-down, downwards semicircle, etc - instantly summons these ludicrous acts of screen engulfing violence. Mid-air gestures are already a sore point for some - with SSX Blur’s Uber moves eliciting torrents of snowbound swearing, for example - but here the simplicity of the gestures and, more importantly, the tightness with which the game registers them, allows for instant accessibility.

With only eight gestures to employ, there’s no question of your ability to remember how moves are activated and, even so, some actually align nicely with the gestures. Scorpion’s circular flaming kick is initiated wisely with the semi-circle arc and Bo’ Rai Cho’s puking attack is wonderfully regurgitated by arcing the remote semi-circle downwards towards the enemy, pitching you as a magical vomit conductor.

More info

GenreFighting
UK censor rating"","",""
Franchise nameMortal Kombat
US censor rating"Mature","Mature","Mature"
Platform"PS2","Xbox","Wii"
UK franchise nameMortal Kombat
DescriptionThe fighting series' swan song features every character ever, a tighter action/adventure mode, user-created fighters, even big-headed kart racing. What more could a Kombat fan want?
Release date1 January 1970 (US), 1 January 1970 (UK)
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