Mortal Kombat: How to make a Fatality

Outworld is a silly place where the most powerful fighters in the world meet to kick each other in the groin and perform random acts of violence that would make Itchy and Scratchy cringe. But that’s how it’s supposed to be. Since Mortal Kombat first descended upon the arcade scene in 1992, the series’ staple finishing moves have always been a mixture of extreme gore with a touch of comedy. A recently released mini-documentary takes a look at how developer NetherRealm Studio created the bloody and funny Fatalities in the new Mortal Kombat. The video shows a bit of everything from the creative process, revealing early story boards, motion capturing footage and post-production tricks.

For comparison purposes, check out this video relic from the past. It’s a clip from Game Masters showing how the original Mortal Kombat arcade game was made. The video focuses more on the martial artist actors who played the fighters and ends with Daniel Pesina (Johnny Cage) fighting Elizabeth Malecki (Sonya Blade) in the Mega Drive version… in costume!

Above: Daniel Pesina (Johnny Cage) battles Elizabeth Malecki (Sonya Blade) in the first Mortal Kombat

May 24, 2011


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  • Y2Ken - May 25, 2011 8:32 a.m.

    Really enjoyed that, love behind the scenes stuff.
  • hoba - May 24, 2011 6:41 p.m.

    Slightly off topic but Dexter Fletcher was the single worst thing to happen to Gamesmaster. At least I had the good sense to hate him when I was twelve, because that clip still makes me cringe now. Thank God Dominic Diamond came back, because the show really hit it's stride in the later series.
  • DeltaForce - May 24, 2011 6:30 p.m.

    Wonder how they did the wishbone fatality for Saibot?
  • bonerachieved - May 24, 2011 6:20 p.m.

    This is awesome, thanks Tyler!

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