Google+

Meet the 'Crusher' in Aliens: Colonial Marines video walkthrough

Sega has posted over 11 minutes of Aliens: Colonial Marines footage originally screened behind closed doors with Gearbox Software at E3 2011. Watch and listen as Gearbox president Randy Pitchford talks viewers through a tour of the game's derelict environments and a frantic encounter with extraterrestrial baddies both familiar and new.

“We're really excited about it,” says Pitchford at the beginning of the presentation. “We're big Aliens nerds. Heck, I've been stealing from Aliens for my entire career – so many of us have in fact; it's been a big influence on all science fiction, and it's nice to finally get into the actual material and basically make – in video game form – the sequel to the Aliens films that we all wished for.”

GR had a chance tosit in on Gearbox's hands-off preview back at the big show in June, and we were impressed with how closely the game appears to mimic the film franchise in terms of story and atmosphere.

Expect to see much more of Aliens: Colonial Marines, with or without Pitchford's play-by-play, before the game finally ships for PS3, Xbox 360, and PC in Spring 2012.

Oct 3, 2011

Topics

Sega

7 comments

  • SunnyvaleTrash - October 3, 2011 5:05 p.m.

    I have the highest hopes for this. The clip looked great!
  • Pwnz0r3d - October 3, 2011 4:10 p.m.

    Those had to be the weakest and most underwhelming sounds i've ever heard in a game. When the xeno fell from the shaft in front of the player, all i heard was a *tap* when it should've been a *crash* or *bang.* The ending battle was pretty good though, running through a horde of xenos with only a pistol as your friends are being slaughtered with the lights out looks to be like one of the high moments of this game.
  • monicleman - October 3, 2011 3:03 p.m.

    Its game over man!!!
  • RedHarlow - October 3, 2011 2:35 p.m.

    Looks pretty decent so far. Graphics look solid, but all the guns seemed/sounded really weak. I don't know if that's a new pulse rifle, the ones the NPCs used had the classic noise, but the one the player was using didn't.
  • Crypto140 - October 3, 2011 1:16 p.m.

    I am going to be that guy, I don't want to be, but I have to. Gearbox made Duke Nukem Forever.
  • idlemindkiller - October 3, 2011 2 p.m.

    I hope you are not being serious with this comment. If so, you need to go do a little bit of research before you type. Anyway, the game looks great so far, with plenty time to make it even better. I cant wait to see some more of the game in action, as well as the final project. This could definitely be a day one purchase.
  • JohnnySpazwhacker - October 4, 2011 3:32 a.m.

    Correction, they finished off DNF to get it released. Gearbox made Borderlands which was excellent.

Showing 1-7 of 7 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.