We've got yet more screens of the Lair dragons that Factor 5 is always keen to show off. Mid-air scraps, 100-feet-long fire blasts and big stretching scenery are once again the big appeal, but we're puzzled as to why all these Lair screens released of late turn out a little less razor-sharp as we know they could be.
As we always remind you, we played the game in glorious 1080p and it looked pretty slick, and that was a while back so we'd expect the final game to look even better when it launches in September.
Being one of the few games that really tries to utilize the SixAxis tilt in an intuitive way, we're looking forward to seeing how Lair turns out. We'll have more in coming weeks.
June 8, 2007