We've got yet more screens of the Lair dragons that Factor 5is always keen to show off. Mid-air scraps, 100-feet-long fire blasts and big stretching sceneryare once again the big appeal, but we're puzzled as to why all these Lair screens released of late turn outa little lessrazor-sharp as we know they could be.
As we always remind you,we played the gamein glorious 1080p and it looked pretty slick, and that was a while back so we'd expect the final game to look even better when it launches in September.
Being one of the few games that really tries to utilize the SixAxis tilt in an intuitive way, we're looking forward to seeing how Lair turns out. We'll have more in coming weeks.
June 8, 2007