Mass Effect 3 demo dropping in January, includes singleplayer and multiplayer (if you buy Battlefield 3)

We know what you're thinking. You finished Mass Effect 2, dropped the controller, and said aloud, "Wow, that was one of the best games I've ever played, and I really feel connected to the epic story. And what an ending! But I'm not sure I'm going to see the series through because there might not be a demo for the next game." It's fine. We're sure there are plenty of die-hard Mass Effect fans still on the fence when it comes to Mass Effect 3. Well, there's good news: anyone still undecided will be able to download a pre-release demo in January to get an early taste of Mass Effect 3 goodness. Phew! Dodged that bullet...

Mass Effect's official Twitter (Commander Shepard's favorite Twitter on the Citadel) posted the news just minutes ago, confirming not only that the demo would come out, but that it would be out before release, and it would include singleplayer and multiplayer gameplay. Odds are this is at least in part related to the cold reception multiplayer has gotten, as well as fears expressed by some fans that the inclusion of said multiplayer will have undoubtedly kept BioWare from spending the time necessary to create an appropriate singleplayer campaign.    

UPDATE: There has also since been a post on the forums that explains some more details. While the singleplayer will be available for everyone, the multiplayer will be locked. There are two ways to unlock it: you can either redeem the online pass that comes in Battlefield 3, or you can... do something else. They haven't said exactly what that something else is; all they've confirmed is that the second method will allow "fans of the Mass Effect" to get early access to this multiplayer content, and that there will be more information in the coming months.

But we've a feeling most of you will just skip the demo's singleplayer. Odds are you won't be playing as your Shepard in the first place, and it's not like the choices you make will carry over. If anything, it will just spoil a small chunk of the game for you, something we're going to opt out of. The multiplayer, on the other hand...

Oct 20, 2011


demo Mass Effect


  • Spybreak8 - October 21, 2011 12:43 p.m.

    Already pre-ordered LE but yeah it's good for everyone else.^^ Don't understand the demo, which is in sort a locked version of a full game, being locked again...
  • HappyGamer100 - October 21, 2011 11:38 a.m.

    i cant wait to see mass effect 3! hopefully it has more rpg elements like the first one which i preferred to me2's more combat oriented mechanics. as for the campaign of the second i did not like at all ike tareq said it being a boring slog -____-
  • Manguy17 - October 21, 2011 4:46 a.m.

    TBH i dont see the point in a singleplayer demo for this, the singleplayer is almost certainly great. and id rather not spoil anything, and im not paying extra just for a multiplayer demo when i will definately get it anyway, even if MP is crap ill still get it.
  • PopeTackler - October 21, 2011 4:18 a.m.

    To unlock the multiplayer component of a 3rd person RPG's long-awaited demo you need to have bought a FPS a few months prior? That makes no sense.
  • lilbuddha - October 21, 2011 3:23 a.m.

    Bioware, remember when you made RPG's ? Well do that again please. You killed this series, You killed Dragon Age, you're running out legitimacy.
  • Fox_Mulder - October 21, 2011 12:41 a.m.

    Ah, Coop and his sarcasm. I love it. I also love Mass Effect. But the epic E3 demo was enough spoilers for me. I saw too much of ME 2 pre-launch even though it was about .01% of the game. But still. I'm glad Bioware has shown only a demo and some screens, at least as far as I know. But I digress. This game = OG epicness.
  • Yeager1122 - October 20, 2011 10:24 p.m.

    I dont think ill be able to skip the single player demo even with the fear of spoilers.
  • Errrrbo - October 20, 2011 8:04 p.m.

    Actually, Hollander, when I set down the controller after completing Mass Effect 2, I was thinking, "Wow, what a fragmented narrative that didn't progress the fight against the Reapers in any way. It sure does seem like Shepard is right back to where he/she was at the end of Mass Effect 1. This entire game was just filler before the big Reaper war of the third game. Combine that with dumbed down combat, boring as hell planet mining, a significantly reduced side mission count, and shallow character interactions that have very little ultimate goal or purpose since unlocking their loyalty missions is completely independent of how you treat, them unlike in the original game where you had to earn the character quests, and you have an incredibly disappointing sequel." So yeah, my hopes aren't high for Mass Effect 3.
  • paul212 - October 20, 2011 8:32 p.m.

    And yet the story was infinitely better than most other video game stories.
  • D0CCON - October 20, 2011 9:20 p.m.

    I like how "combat system that is fluid and actually works decently" can be translated into "dumbed down combat." I didn't mind ME1's combat, but I thought ME2 made it feel much better and made it easier to access your options, which I wouldn't call dumbing down but instead making better. I know that's a small part of your legitimate complaint, but still.
  • Letter11 - October 20, 2011 9:38 p.m.

    Man, it must be rough being incapable of liking things. At least the rest us will have very high hopes.
  • BladedFalcon - October 20, 2011 9:50 p.m.

    Yes, because gathering allies and finding out a bit more about the exact purpose of the reapers isn't advancing the story at all. And the combat is anything but dumbed down, if anything, it's more polished, and demands more variety than the very viable and easy camping and pot shooting enemies from the first game. The planet mining was boring and tedious as hell, yes, but can't tell me with a straight face than wandering aimlessly around same planets with just a color palette swap with the buggy mako was much more enjoyable. And I dunno about you, but I'd rather have 30 side missions that actually feel DIFFERENT from each other and that are all obviously individually polished. Than have 100+ sidequests in which 95% of them take place in pretty much only 3 or 4 kinds of room structures, and which all boil down to basically "shoot every person in the room". You know, quality over quantity and all that jazz. And yeah... character interactions that almost always end up changing the person involved in it is VERY shallow! And of course they are pointless because no matter what the story was about, you just got whinny that they made it more accessible to you! boo hoo! Y'know, you're entitled to your opinion and all that. But if you're gonna come across as pretentious and smart-assy, at least try to do it with valid points that won't backfire on you. Just saying...
  • raWfodoG - October 21, 2011 4:23 a.m.

    "The planet mining was boring and tedious as hell, yes, but can't tell me with a straight face than wandering aimlessly around same planets with just a color palette swap with the buggy mako was much more enjoyable." Actually that WAS more enjoyable than just scanning a planet from space and launching a probe. At least it felt more like exploring since you could get out of the MAKO and put boots to ground.
  • BladedFalcon - October 21, 2011 5:21 a.m.

    Aaaand how did that make exploring any more exciting? By moving even slower in a planet filled with nothing except the obligatory 2 or 3 collectibles? Sure, it felt more interactive and hands on that the planet scanning, but in essence both where the same crap since basically what you do is move around a plant and hope you find something worthwhile. And the planet exploring in ME1 took far longer tan scanning a planet in ME2. Again, like I said, planet mining still blows rocks. I hope that doesn't come back in ME3 at all. That being said, I wouldn't want them to bring back the "Explore entire empty, boring planets with a vehicle!" feature either. And yes, i realize several planets had bases to explore once you arrived, but I addressed that in my argument about side-missions. Exploring those bases wasn't really exciting when at the end of the day, they all had the same f*cking layout. ALWAYS.
  • raWfodoG - October 25, 2011 1:16 p.m.

    I never said that it was more 'exciting'. I said that it was more 'enjoyable'. There's a difference. I wasn't giddy with excitement over exploring a barren world with no side missions but it was more enjoyable than just moving a crosshair across a planet surface and launching probes. More immersive, if you will. But we can both agree than planet mining/exploration with no side missions is a waste of time.
  • Plague - October 20, 2011 10:29 p.m.

    How does wiping out at least 95% of the reapers minions and killing a baby reaper not progress the fight against them. Also how is the combat dumbed down considering the last games combat consisted of using biotics to lift everyone in the air and then shooting them while their helpless.
  • tareq - October 20, 2011 11:08 p.m.

    Mass Effect 3 Reapers win (inevitable) Mass Effect 4 = Retelling of Mass Effect 1 And for the record I pretty much agree with everything you said , ME2 was a boring slog to get to every character and then gain their loyalty
  • KolbitosFruitJuice - October 20, 2011 7:04 p.m.

    I want to ignore this for fear of spoilers, but knowing myself, I probably won't be able to
  • rabidpotatochip - October 20, 2011 6:54 p.m.

    You know, spoilers are the one reason I wouldn't want to play the demo. I don't really want to decide it's a great game and wait a few months to figure out what happens next. When ME3 comes out I want to glue my ass to my chair, possibly literally, and play it through the week.

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