When the course starts getting mazy go right, then go left at junction, then make sharp right(across Bridge),then follow arrow on mountain.
Submitted by Matthew baron
At the beginning turn around and go into the cave. About halfway inside turn around and just before you leave the cave turn a sharp left. You should fall down a black whole, you will the be picked up by clowdy and put onto the course somewhere else. If its in the cave you can go and pass the finish line and turn around and do it again. If it doesn't then keep practicing
Submitted by Joe Cummings
This code takes practice and precision. I noticed this when I was bored with the game.
- BOWSER'S CASTLE -
When the race starts, go in reverse around the corner and fall into the lava. You will be put on the "island" with the item boxes. Try to get shells or a blue shell and again, go in reverse. You will be put by the loop. Go the correct way, and stay to the right, and stop where the course begins to straighten out and stop there.(the last little bend on the wall to the right) before the drop to the island. Now hold the shell and wait for the other karts to drive by. If you were in the right spot, the other karts will hit your shell and go over the wall and land back at the bottom of the loop. Instead of going foreward, they think they need to go straight and instead, they bounce off the wall. You can drive by and watch without coming in 8th place.
Submitted by Patrick Conway