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Kojima not to blame for two-disc 360 version of Castlevania: Lords of Shadow

In spite of his involvement with Castlevania: Lords of Shadow, Metal Gear creator Hideo Kojima – or, at least, his legendary affectation for jaw-droppingly long cutscenes – isn’t the reason for the recent decision to spread the 360 version of the game across two discs, according to a preview in UK mag (and GR sister publication) Xbox World 360.

“Our cutscenes are pretty short,” said the game’s producer, Dave Cox, in the preview. “The longest one is 14 minutes, which is the end sequence. It’s not cutscenes that are taking up the space; the game’s around 24 hours long and every level’s different. We have so much variety and we re-use very few assets.”

The problem, Cox said, is DVDs as a storage medium. “Microsoft actually sent their tech guys to the studio to look at the game and look at (how we’re) compressing it, but they said ‘okay, it’s good, you’re doing all you can.’ I think it’s something Microsoft are going to experience more and more – that they need to help developers overcome the storage problem,” he said.

While multi-DVD 360 games are becoming increasingly common – Mass Effect 2 and Final Fantasy XIII are a couple of prominent examples – Lords of Shadow will offer 360 owners the option to install it to their hard drives, enabling them to play the entire game using the second disc and eliminating the need to swap the discs out.

“Each console has its own issues,” Cox added, pointing out that the PS3 – for which Lords of Shadow will ship on a single Blu-ray disc – offers much greater storage, but with slower load times. “But you have to work around them. “

Source: CVG

Aug 2, 2010

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20 comments

  • TheRebaleKing - August 9, 2010 12:06 a.m.

    A release date would be nice, I first heard this was coming out in March 2010, most likely it will see the light of day in 2011, along with Rage, Dues Ex and Dead Space 2. Looks like a good selection of games will be coming out in the next year.
  • RebornKusabi - August 3, 2010 9:53 p.m.

    As a gamer who started gaming in the NES era and went through the PSone era like most of the gamers on this site did, I actually prefer multiple disc-ed games due to the fact that when that's implemented, the developers are then allowed to make the game exactly how they envisioned vs. having to cut content out because they ran out of time or space.
  • SkyNet - August 3, 2010 8:40 a.m.

    Will there be an install option for the PS3 version? It seems odd that there would be one for the 360 and not the PS3.
  • JohnnyMaverik - August 3, 2010 3 a.m.

    Microsoft should stop complaining, it was their choice, they must have seen this coming, they can't complain and neither can 360 owners. Also lets be honest here, even if you do have to disc swap it's not the end of the world, I mean what would you rather, games getting compressed to fk or disc swapping?
  • killerrpgfan - August 2, 2010 10:48 p.m.

    well that just made it a heck of a lot easier to decide what console to buy it on. (not that there was even a slight chance that i was going to buy it on xbox anyways)
  • Cyberninja - August 2, 2010 10:43 p.m.

    as long as both versions have all the same game features it doesnt matter then.
  • bleugh - August 2, 2010 10:14 p.m.

    lol at nathan drake in a wig
  • AlpineGuy - August 2, 2010 9:47 p.m.

    I don't see why players would bitch about multi-disc games. 'Oh noes! I have to get up and swap discs this one time to continue playing! My play experience is ruined!' I'd only assume it's a big deal to a developer or manufacturer, who have to print twice as much product. Anyway, if Bearhat were here, he'd LOVE to tell you stories of his youth centered around changing discs in Monkey Island and Gabriel Knight.
  • Gex4212 - August 2, 2010 9:23 p.m.

    I will be getting this for the ps3. I really dont mind Multi-disc games and I really doubt consumers do too but i think the devs are seeing it as a problem cause as games become more detailed and longer the capacity of one game will be increase. I mean you already have games that are like 4 discs. Could u imagine 5-7?
  • Teazey - August 2, 2010 8:45 p.m.

    I will be getting it for PS3, as that is my primary system. I do find it odd that developers are beginning to be increasingly vocal about the storage capacity differences in making the games for the two systems. It is more odd that the storage capacity is not being utilized for the PS3. Multi-plat releases at least...
  • KaiokenKid - August 2, 2010 8:44 p.m.

    @crumbdunky The problem with PS3 having that option is that some PS3 games are like 30-40gbs or more. 360 games are acceptable to isntall because the max any disc can be on 360 is 6.8gbs.
  • crumbdunky - August 2, 2010 8:39 p.m.

    I think, really, they should ALWAYS give us the option of installing the full games to our HDD on both consoles. I realise that when you program for the two of them it's often not cost effective to fully optimise the splitting of processing between the many cores of the PS3 and short cuts to accommodate the more usual, more PC like tool kits on the 360 must be made in the name of easier parity and cutting overheads so why not allow us the one , easy step that would help on both platforms if development has gone in this common direction? Sure, multiple discs are NOT ideal(it's no biggie but everyone prefers just having the one, in fairness, to say nothing of whether Core/Arcade 360s have limited devs thinking from mid generation and onwards)and present no actual problems outside of a little inconvenience to the game(and in my case double the risk of wrecking the game by scratching a disc-bloody kids these days respect nothing!)so IDK kif thias is really anything to ponder about too hard, now is it?
  • KaiokenKid - August 2, 2010 8:13 p.m.

    Multidisc wont bother me as long as we can install teh second disc to the HDD to elimiate swaps from now on. this needs to become madatory for any multidisc game on 360. The slower loads on PS3 dissapoint, but if theyre not outragous or if theyre not that big, I can see teh PS3 version being the bit better version because its not multidisc.
  • crazytar - August 2, 2010 8:05 p.m.

    the boxart on the right is just a picture of captain piccard
  • CaptainSpatula - August 2, 2010 8:02 p.m.

    all the 3d castlevania games up to this point have been awful, but my hopes are high for LoS. It seems to have a competent dev team behind it, and it looks cool enough from the trailers. too bad I don't own a ps3 or a Xbox360. I might have to man up and buy one for this game.
  • GamesRadarBrettElston - August 2, 2010 8:01 p.m.

    This may be my most anticipated game of the fall. I really hope it nails all the proper Castlevania stuff while finally pulling it into the 21s century. I hope this so I'll at least have one sentence of the review ready.
  • CountFenring - August 2, 2010 7:38 p.m.

    I didn't think anyone had a problem with multidisk games. I know I won't be playing through in one sitting, and I don't expect anyone else to, so getting up one more to switch disks really doesn't seem that bad.
  • Vagrant - August 2, 2010 7:29 p.m.

    24 hours long? I wonder how much of an exaggeration that is. Also if that's not TOO long for Castlevania... Still unique areas and not just happy to copy and paste texture sets everywhere - that's good stuff.
  • CH3BURASHKA - August 2, 2010 7:23 p.m.

    I really hope the game turns out excellent: I'm really liking the art and the gameplay.
  • Felixthecat - August 2, 2010 7:05 p.m.

    I'm looking forward to this so much. Personally, I'm not at all bothered by the multiple discs, as long as it's a good game (and it definitely looks like one), I couldn't care less.

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