Kojima: LA Noire's tech changes direction of genre, but won't be used in his next game

While in Barcelona to accept a Lifetime Achievement award, Kojima had some words to say to our sister publication Edge, including commenting on recent release LA Noire. Despite not having played it yet, Kojima heaped praise on the title’s revolutionary face-capturing technology. Still, no matter how much he thinks the tech has changed gaming, don’t expect to see the process used in the next Kojima Productions game.

Above: See more of the silliest LA Noire faces here 

"I'm very interested in [LA Noire], and I'm waiting for it to be released in Japanese. I haven't played it yet but I was able to go to the studio where they were [using the tech]… The technology is absolutely fantastic." He went on to say that, “This technology, regarding facial expressions… I think that's a huge element that from now on will change the direction of adventure games.”

After reading such high praise, we wouldn’t blame you for thinking the next Metal Gear title will feature 45 minutes-long cutscenes with impeccably recreated faces. Not so fast says Kojima. The developer continued, “… for the next game I want to make, it isn't necessarily the technology I need, so I don't think it goes along with the next game I would like to create."

We highly doubt Kojima will ever make a game that doesn’t have extensive dialogue in never-ending cinemas, but it looks like they won’t integrate Team Bondi’s tech any time soon. If we had to hazard a guess, perhaps that’s due to Kojima making games for more than one language, and were he to record the expressions of a Japanese actor, that performance would look a bit off with English dialogue added. Then again, maybe the next MGS game will exclusively feature characters that have no faces; maybe you’ll play as a rock or a blade of grass. Stranger things have happened in MGS.

Jul 5, 2011


  • CoryM1134 - July 6, 2011 5:35 p.m.

    So, are we getting Rising or what?
  • boronben - July 6, 2011 7:21 a.m.

    I have played both metal gears, all of the solid series and the the 2 psp games, and yes in mgs4 a lot of the game was just movies but thats because it had to link the 3 previous games together into some coherent plot (all of which didn't really make sense by themselves esp mgs2!!!!!)In the end Kojima I think did a great job and I felt happy at the end of it all becasue snake finally can have some peace and quiet. And actually if you go back to mgs1 some of those codec convos were pushing towards 40 minutes. Anyway regardless people are always going to bag on the metal gear series for its rather extensive movies and weird plot turns. Rant over P.S Im sure what Kojima knows what hes doing and I hope rising does eventually come out.
  • Letter11 - July 6, 2011 1:42 a.m.

    So the localizations for LA Noire are subtitles only eh? I wonder how well the experience will translate. Regardless I'd be happy if more publishers made that choice to keep down costs and actually get their games shipped overseas. *Cough* Xenoblade, Last Story, Ni no Kuni *Cough*
  • mentalityljs - July 6, 2011 1:42 a.m.

    I agree with the GR staff. I personally can't stand watching English dubs over Japanese.
  • minimaxi - July 6, 2011 1:19 a.m.

    eventually he will make a metal gear game that plays itself until the end, but you'll have to scroll down the ending credits manually, and reviewers will still give it 10/10.
  • GringoStar - July 6, 2011 12:12 a.m.

    I feel that Kojima is intrigued with the LA Noire facial recognition but that he plans to focus on blood work or maybe even limb damaging? Or maybe it can be something as minor as new lighting or shadowing techniques? Either or, it will be great.
  • Bobo93 - July 5, 2011 10:59 p.m.

    I wanna play as a blade of grass.........

Showing 1-7 of 7 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000