When we first heard about the made-in-Korea Huxley, we were intrigued. It's an ambitious massively multiplayer game, based in a post-apocalyptic world full of heavily armed and armored survivors vying for control of what's left. When we heard it was a shooter based on the same framework that runs uber-blaster Unreal Tournament 2007, we were on the edge of our seats. Could this be the persistent role-playing universe that twitch-action fans have been waiting for?
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