Homefront multiplayer preview

We recently went hands-on with Kaos Studios, Homefront - an upcoming FPS that sees the US invaded by the Korean People's Army. It won countless awards at E3 2010 for mixing balls-out action with the stylish pacing of Half Life 2, and in short, we're excited. But our hands-on is with the multiplayer side of things. Are we just as stoked about the online aspects as we are the campaign mode? Erm, not exactly.

Above: "Why can't I get in the Humvee, sir? No space? No-one's manning the gun and you're riding solo, dammit" :(

Homefront's multiplayer side is fun. It's far more Battlefield than Modern Warfare which means you get huge maps to fight across and can actually have a breather if the tension gets too much. It's also packed with vehicles and drones to aid your fight against the enemy. Radio controlled choppers strapped with rockets are a lovely touch. So to are the mini-tanks that you can remotely drive and blow the crap out of your enemy. But what of the big boy toys? Yup, we got to play around in a few choppers, hummers and tanks and they're all superb for causing mayhem.

Above: This map's Cul De Sac and if you meet one of these choppers it will be a 'dead end' for you. Haha <sigh>

To bring these metallic death-bringers in, and for that matter rocket launchers, javelins and even tastier weapons, you'll need to collect Battle Points - the in-game currency of Homefront. Hold down or defend a point of interest and you'll get a few in your account. Kill a bad guy and you'll get a few more. But for the big BPs you need to destroy enemy vehicles and takeover a number of objectives. Right now, we'll say that this system feels a little bit like the Killstreaks in Modern Warfare 2 and have the potential to be just as frustrating for lesser players. But (crosses fingers) hopefully this will be ironed out.

There's an ever-evolving battlefield as you play that is familiar to anyone that has played MAG or Kaos Studio's previous title, Frontlines: Fuels of War. If you're attacking, you need to hold certain areas until your team has secured them completely. The game will then throw up another set of objectives - take these and you're on the road to victory. This creates a huge tug o' war between two sets of players as the game to-and-fro's, which makes for some frantic battles.

Above: When it all clicks into place, Homefront's multiplayer is a bloody thrill.

Unfortunately, right now Homefront's multiplayer barely does anything that you haven't already seen or played before. Save for the Battle Points system, which allows better weapons, drones and other goodies on the fly, the giant maps have been nailed in MAG and the capture flag style action, complete with vehicles, has been done to near perfection with Battlefield 1943. With that in mind, it's hard to see why you'd either a) become excited about Homefront's multiplayer or b) choose it over an established franchise.

But Kaos Studios are no mugs. Their ideas are sound and with a bit more polish we're hopeful they can deliver on a host of original concepts. It's worth noting that THQ themselves are planning another huge multiplayer reveal for the game, so maybe then we'll have something to fire our guns into the air about. We'll just have to wait and see. 

6th October 2010

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  • swolern - December 2, 2010 7:19 a.m.

    Stereoscopic 3D please THQ!!!!!!!!!!!!!
  • reaperman22 - October 7, 2010 9:30 a.m.

    didn't i read an article just yesterday on gamesradar saying that just because everything in the game has been done before doesn't mean it cant bring it all together perfectly and trump the competition, the multiplayer sounds like fun to me so far even if it is more of the same.... plus you know its like red dawn the game
  • HaitianSensation - October 7, 2010 1:50 a.m.

    I'm definitely interested in this game, more for the SP than MP. I wish company's would sell SP and MP as different packs because while I'm looking forward to the SP portion, I'm also interested in MoH and CoD:BO and I know that one of those games isn't going to be played much :)
  • spideralex90 - October 6, 2010 9:46 p.m.

    This game is written by the guy who wrote Apocolypse now? That could be awesome. the multiplayer side does remind me of Frontlines, which i personally enjoyed for a little while. However, bad company trumped it. We'll see how this game goes, it's looking interesting to me though.
  • Baron164 - October 6, 2010 7:07 p.m.

    I'm looking forward to the single player campaign of this game. It keeps reminding me of Freedom Fighters on the Xbox/PC and it's making me all warm and fuzzy inside :-)
  • SwampRock - October 6, 2010 6:40 p.m.

    korean's would never invade america unless they plan to take over blizzard so they can get MOAR STARCRAFT!!!
  • EnragedTortoise1 - October 6, 2010 6:11 p.m.

    DB, once again, has a point. Problem is, I might actually get the game this time.
  • JimmyCooldaddy - October 6, 2010 5:25 p.m.

    I second that db1331. I hope they will make optional 3d
  • db1331 - October 6, 2010 5:13 p.m.

    Surely it can't be too much longer until this game is met with the same media storm that hit MoH. There are going to be a lot of people out there who are "offended" by a game that depicts a Korean invasion of the US.
  • shadowreaper72 - October 6, 2010 4:39 p.m.

    Ill just rent this game when it comes out and see if the multiplayer is worth buying the game for. Either that or the campaign is so awesome that I must have it.
  • Trilby - October 6, 2010 4:31 p.m.

    Hmm, sounds like an afterthought..... Or a total and complete rip-off.