• Acerlux - February 17, 2014 4:51 a.m.

    Disagree that Halo 5 getting delayed until 2015 is a bad thing. Assuming it ships in the fall like all of the other Halo shooters, that gives it three years of dev time since the launch of Halo 4, just like all of the full Halo shooters. I'd hate to see Halo 5 come out undercooked.
  • dillon-dunlap - February 16, 2014 9:06 p.m.

    $23 for an Xbox One remote? No thanks. I'll stick to using my 360 remote. I'm really hoping they'll put out Halo 2 Anniversary after "Halo 5". Halo Anniversary already screwed the pooch when you couldn't play the game with the updated graphics because your bullets/grenades would get caught on invisible walls.
  • qualopec_1 - February 16, 2014 8:05 p.m.

    This definitely is not a deal breaker for me, so I own both consoles. It seems to me that for people to whom this is a major issue are the ones who do not actually own an Xbox One, those of us who own it, are aware of it and it doesn't seem to be a issue.
  • Redeater - February 16, 2014 2:17 p.m.

    I don't consider myself a tech whore but goddamn the XB1 is severely lacking in the ram department. 8 gigs of ddr3 might sound like a good amount now but these consoles are supposed to last for 8-10 years this generation. Seems like a poor choice on Microsoft's part.
  • Swedish_Chef - February 17, 2014 5:13 a.m.

    Honestly both the Xbox One and the PS4 are hillariously underpowered for what are supposed to be "next gen" systems, either this is going to be a much shorter console cycle than last or developers are going to be trying to squeeze blood out of a stone in an attempt to improve peak graphics for the systems as much as they can while fighting their limitations.
  • Vonter - February 17, 2014 9:36 a.m.

    I hope something comes out and redefines games. As of now the extra power only fixes the framerate, and that's mainly for PS4 games. (I also know resolution is better, but I don't care that much about it). Sadly it seems it'll take even more years to see a game that takes advantage of the extra power and visual flare. I mean some devs are discovering color now, hehe. Also I think a step back most games are having is not supporting local play. Even if it's minor, it is an advantage consoles have over PCs. Even more when PS is now charging for playing online. Still the most impressive looking game for me is FF XV, BUT it must be since it has had almost a fricking DECADE in the making.
  • jamie-krukowski - February 17, 2014 12:46 p.m.

    This is very much the case; it takes Devs quite some time to fully realise the power of the new consoles and firmly adapt to them or make them adapt to what they want to do. Hell, Rockstar managed to squeeze every iota of power from the PS3s and Xbox 360s to pull GTA V out of the bag, though throughout there were colossal increases in game scope that were incredibly far ahead of their predecessors. I can't wait to see what will be pulled out of the bag over the next couple of years and with games looking as great as they do now, (not just graphically, but with the onset of other factors that increase depth, immersion, general gameplay etc) I can't help but go a little bit '6-year old excited'-like over what's around the corner./

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