GR Asks: Why does the Xbox 360 run so loud?

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Welcome to GR Asks, our weekly Q%26amp;A with the games industry that answers questions submitted by YOU. Is there something game-related you%26rsquo;ve never seen addressed? Message GRAsksand we may just get it answered!

GR Asks: Why does the Xbox 360 run so loud?

Answered by: Benjamin Heckendorn, creator of some amazing laptop Xbox unitsand featured in Official Xbox Magazine.


Above: An exaggeration

%26ldquo;Almost all of the noise on the Xbox 360 comes from the DVD drive, which spins at a very high rate. I'm not really sure what the RPM is, but I've run the DVD drives %26lsquo;open%26rsquo; before and it's scary fast. I have no problems sticking my hands around running machinery, band saws, CNC machines, etc, but the 360's DVD drive scares me.

%26ldquo;If a person installs a game to the hard drive and runs it from there, the system is much quieter, which only goes to show how loud the DVD is.%26rdquo;


Above: Ben knows his stuff

%26ldquo;The PS3 has a more custom Blu-ray drive and thus is probably more efficient. As you may or may not be aware, the 360's DVD drive has a higher data transfer rate than the Blu-ray... because it spins so fast!%26rdquo;

Thanks, Ben!

GR Asks: %26ldquo;Why was Halo 3: Recon changed to Halo 3: ODST?%26rdquo;

Answered by: %26ldquo;Microsoft.%26rdquo;


Above: Before the change

%26ldquo;We've changed the name because we feel that it is a more accurate reflection of the game experience. The ODSTs (Orbital Drop Shock Troopers) play a pivotal role in the human-Covenant struggle, and we want to make sure that everyone understands that you play as a member of this elite unit.

%26ldquo;While Halo 3: ODST is tied to Halo 3, playing as an ODST makes this experience quite different from others within the Halo universe.%26rdquo;

Hm. Guess they can%26rsquo;t all have interesting behind-the-scenes stories, can they? Thanks anyway, guys!

Want to ask GamesRadar a question? Simply send a message to GRAsksvia our community features and we%26rsquo;ll try our best to find a definitive answer.

Apr 22, 2009


Answered by Chris Kramer, Senior Director of Communications and Community at Capcom US



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