Go behind Epic Mickey’s story with Warren Spector

Above: As always, I've pulled plenty of concept art and dork-out screengrabs below

I don’t need to tell PAX 2010 attendees, but Warren Spector is a remarkably fascinating guy to listen to. And while I missed the man’s keynote speech this year, I have been lucky enough to chat with the guy a couple of times regarding Epic Mickey, a game we’re both extremely passionate about. So believe me when I say that when the dude talks, you should listen. As in, Right Now:

Even if you have no interest in Mickey’s resurrection (And what’s wrong with you, BTW?!) the video above basically elaborates on Spector’s overarching gaming philosophy, and fundamentally, he’s talking about the same storytelling principles that have held previous projects, like Deus Ex, System Shock, and Thief: Deadly Shadows, aloft in the hearts of so many gamers for years. If you share any reverence for the aforementioned titles, you really owe it to yourself, to see how Junction Point team is adapting those core principles into invigorating one of the longest standing legacies in the history of American culture.

Above: Tomorrowland's Astro Orbiter along with Space Mountain in the background!

Readers who know me, obviously know I care a great deal about... to put it in terms everyone can understand, “old Disney shit.” To me Epic Mickey’s every bit as life affirming as Marvel: Ultimate Alliance is to comic fans, only it’s less about piling on characters and more about taking a company’s legacy and renovating the fourth wall in order to tell a story within its history, that’s actually about its history. (Marvel fans: It’s like The Sentry saga, had he actually been created decades before, forgotten, then confronted by Spider-Man.)

Here’s the reality: Having lost the rights to Oswald the Lucky Rabbit, Walt Disney performed one of the most remarkable rebounds in the history of anything, and almost immediately created Mickey Mouse. That really happened almost a century ago. Now imagine that these two as real characters having to meet and resolve their sibling differences.

Forgotten trio of onlookers, from right: A mischievous apparition from "Lonesome Ghosts" (1937), Pluto's Devil from "Mickey's Elephant" (1936), and Peter Pig in his "The Band Concert" (1935) regalia, who oddly enough made his debut in "The Wise Little Hen" (1934) as did another character strangely absent from Epic Mickey... Donald Duck

They’re not enemies, yet Mickey has created strife in The Wasteland, Oswald’s forgotten cartoon sanctuary, and something has to be done. However, from what we've played thus far there’s no character or thing that needs to be overthrown or defeated, just fixed, and the player’s own morality gets to dictate how exactly Mickey will go about making amends in an interactive, animated dystopia rich with unpredictable consequences.

Above: More concept art to make the Disney nerds swoon

Not only is this the first time in forever Mickey’s been the star of a game not made exclusively for babies, it’s a far deeper experience than almost every other platformer available on any console. Click here to read more. To see how adaptable Disney animation is to RIGHT NOW, please watch this amazing new Donald Duck remix featuring the greatest cartoon character of our day: Glenn Beck!

Oct 4, 2010

E3 2010: Epic Mickey - hand-on with a deep Disney dork 
We’re not sure if there was anything else worth playing at E3


E3 2010 Epic Mickey - developer interview 
Sweaty Disney geekery taken to nearly unwatchable heights


The 11 things you NEED to know about Epic Mickey
Why the return of the mouse is going to change everything


  • Geminiman82 - October 5, 2010 1:07 p.m.

    Nice article sir! I was eagerly waiting to see how you would be covering the game.
  • batman5273 - October 5, 2010 8:59 a.m.

    That Donald Duck/Glenn Beck cartoon parody was awesome!
  • BoxBackResearcher - October 5, 2010 2:32 a.m.

    This looks like one of the few games I would buy a Wii for. I hope it comes to 360, but I'm not getting my hopes up. "Old Disney Shit" is awesome and anyone who doesn't think so is a horrible person and needs to go live on the surface of the Sun.
  • MaxxamusTime - October 4, 2010 11:56 p.m.

    I love disney and Mickey Mouse makes this game a total win.
  • GamesRadarChrisAntista - October 4, 2010 10:13 p.m.

    @ThatsWhatSheSaid Nintendo showed Epic Mickey a lot of love, but no, it's no "their" game. It's Wii only at the moment, although development began long before Kinect and Move were announced and their has been very little said about porting it to other systems, but it was positive and optimistic. Currently, so much is riding on it being successful on Wii, I doubt you'll hear of it heading anywhere else for a long time, if ever without some interest from Sony/Microsoft. IMO, I think it'd be a particularly smart move for Sony, because honestly, what does Move have going for it right now?
  • ThatsWhatSheSaid - October 4, 2010 8:55 p.m.

    quick question chris, does Ninty have anything to do with this, as in could it be released potentially on PS3 with Move? i really dont wanna get a wii even though wit this der are like 5 games tellin me i shud!
  • BlindMarksman - October 4, 2010 8:04 p.m.

    Can´t wait for this!

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