The example provided was an early February %26rsquo;09 50% price drop of the breakout zombie hit, Left 4 Dead. Gamers bit, and sales of the game rose an unprecedented 3000%, with overall sales besting the original launch performance.
Valve benefited. Gamers benefited. More importantly, even the Steam service saw a dramatic jump due to the whole shebang. Apparently, a show of good faith can do volumes in bridging the increasingly cynical gap between company and consumer. Better still, it proves that lower prices don%26rsquo;t have to be the exclusive territory of outright retail failure.
We%26rsquo;re only now coming to grips with life in a post L4D world, so price drops are more of a concession than anything else. %26ldquo;You won%26rsquo;t pay that amount? Fine! Perhaps you%26rsquo;ll fork over this amount, Cheapskate McFrugalbody!%26rdquo; To the best of our recollection, we%26rsquo;re looking back on standout games that threw in the retail towel considerably ahead of schedule.
Ah Haze%26hellip; the original Killzone 2. As a high profile exclusive on the least successful PlayStation console ever, the hopes and dreams of the every gamer who invested that gargantuan chunk of change was riding on Free Radical%26rsquo;s latest FPS. Armed with a killer pedigree, nifty drug abuse mechanic, and exclusive Nu Metal ditty, multiplayer bragging rights seemed just an oft-delayed day away for PS3 owners.
Wouldn%26rsquo;t you know it? Review scores entered the arena and crapped on the whole parade. Given the preemptive hype, Haze took a critical bullet and limped onto game shelves in late May of %26lsquo;08. Three weeks after the sullied expectations, Haze got $20 pounds lighter and has continued dropping ever since. Copies have been spotted in the wild for as low $10, and that%26rsquo;s a price that%26rsquo;s damn near review proof.