Final Fantasy XIII-2 will all fit on one Xbox 360 disc, disc-swapping enthusiasts outraged

Square Enix has announced that Final Fantasy XIII-2 will fit onto one DVD, even on the Xbox 360. If you pride yourself on maintaining a bloated, immobile frame, you'll no doubt welcome the lack of arduous treks across the living room every 20 hours or so. However, those who prefer their Final Fantasies stuffed with cutscenes and side-quests may worry that the trim FFXIII-2 is skimping on the extras. Not to worry, says director Motomu Toriyama: the game's making your Xbox work smarter, not harder.

In an interview with Japan's Famitsu, Toriyama reveals that the lack of pre-rendered movies means Final Fantasy XIII-2 can pack as much game as ever into a smaller space; the game's realtime cinema cutscenes will also depict characters outfitted in the appropriate weapons and armor and facilitate everyone's favorite new gameplay mechanic of the past ten years, the reflex-testing QTE. Toriyama promises there'll be no penalty for failing these, though.

Above: FFXIII-2's QTEs carry no penalties and marginal rewards: RE4 this ain't

Do you welcome another single-disc Final Fantasy, or kind of miss the days when you could chart your progress from “the training-wheels first disc,” through “the exciting middle bits” and on into “the confusing and cinema-packed final act”? You'll be able to make up your mind when the game arrives in January 2012; in the meantime, check out the latest teaser clips and our hands-on preview from TGS.

Sep 22, 2011

Source: Andriasang


  • 04whim - September 26, 2011 3:21 p.m.

    Well I can only hope there's no punishment for failure, but reward for success. If not then it's needlessly taking up room on my pretty pictures. Since it's not integral, maybe there can be an option to flat out turn them off. I wonder what Yahtzee would make of that. Experiments, indeed recaptcha, Experiments.
  • quincytheodore - September 23, 2011 12:34 a.m.

    New Dlc for x360 : The Ending... The reflex-testing QTE, without consequences. Aren't those just contradicting each other? Do we really need the "press X to make you feel good about yourself... No? You don't want to?... Okay, it's not like I force you to press it or something" button? They are just lazy to create another cinematic if you fail QTE.
  • DirkSteele1 - September 23, 2011 12:26 a.m.

    Anyone who might be worried that the game is somehow going to be gimped / short to fit on one standard DVD should be reminded just how big HD resolution movies are. I for one applaud the decision to do away with them in Final Fantasy. Their introduction in VII was due to the PS1 lacking the graphically fidelity to produce great quality real-time cut scenes but in the era of the PS360 that really is no longer true. Yes the real time models are slightly downgraded from pre-rendered but the Crystal Tools engine is capable of outstanding graphics. I am looking forward to this one.
  • EnigmaSpirit - September 22, 2011 6:18 p.m.

    I am a fan of pre-rendered movies though, and I think I'm a little skeptical of QTE's without consequences...
  • Errrrbo - September 22, 2011 3 p.m.

    Wait, XIII-2 has no pee-rendered movies? What? I hated FF XIII anyways, but this still seems weird to me.
  • Errrrbo - September 22, 2011 3:03 p.m.

    That is a hilarious typo. Good job, me.
  • Japanaman - September 22, 2011 12:53 p.m.

    Darn it! Now, I won't know how far in the game I am!
  • macabredeath - September 22, 2011 12:29 p.m.

  • macabredeath - September 22, 2011 12:27 p.m.

    maybe lower definition 720p anyone? and first
  • Clovin64 - September 22, 2011 12:26 p.m.

    As long as the game doesnt have a much shorter game length than FFXIII, then its fine by me. Although I'll be playing on it PS3 anyways.
  • Ilyere - September 22, 2011 12:43 p.m.

    I heard that the story content will be a little shorter than XIII's, but there will of course be the sidequests and DLC. So XIII-2 should be longer overall.
  • rabidpotatochip - September 22, 2011 1:49 p.m.

    That's a relief. XIII was a bit short.

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