DLC skyrim


  • TwinkiesAtWar - July 6, 2012 6:31 p.m.

    New armor with capes, kind of a Holy Crusade feel. They should use armor ideas from Dragon's Dogma and the first Assassin's Creed. Also, make some new races. Playable undead like the draugr would be pretty cool. New weapons, mounts(not only horses, but maybe flyable creatures as well) How about more blood? And younger looking characters? New scenery: Deserts, Swamps, Volcanic ruins, Forests, etc. Just a few ideas.
  • pr0tostar - May 16, 2012 9:25 p.m.

    Shadowmere made an amazing tank. As a Thief-Archer, he made any dragon I fought a joke :D
  • hanzo-fritz-l - May 16, 2012 3:43 p.m.

    the blackreach is such a mystery place...i would like to look deep into its people and history...
  • EwoksTasteLikeChicken - May 16, 2012 1:50 p.m.

    Archery. While on a sabre cat. HELL YEAH! I'd also love to meet dwarves.
  • Blaastoid - May 16, 2012 5:47 a.m.

    I agree with a lot of what they wrote. More variants of weapons such as spears, crossbows, and throwing knives would amp up stradegy and replay value. Fighting on horses as well would be awesome. New locations and loot is a must too. More quests, guilds, and obviously new characters is expected. I would like to see new enemies, spell crafting and new shouts as well as new dragons.
  • winner2 - May 16, 2012 3:25 a.m.

    I really want to go to deadric realms again, as long as they're as well done as Shivering Isles. Some new monsters would be cool too.
  • robotdickens - May 16, 2012 2:19 a.m.

    Oh and raised level cap too.
  • robotdickens - May 16, 2012 2:19 a.m.

    Respec skill points and Perks. New perk trees, new spells (I seriously miss lock spells), new enemies, ability to place a house anywhere, be able to fully customize house to the smallest detail manually (for 360 as well), craft weapons with special items and make weapons look unique and of course more quests.
  • Fox_Mulder - May 15, 2012 10:10 p.m.

    What do the glowie eyes mean?
  • coryhendetta - May 15, 2012 9:17 p.m.

    I would like if they put in more options for those who want to play unarmed. An unarmed skill tree would be nice.
  • D0CCON - May 15, 2012 1:58 p.m.

    So many people expect to see a raised level cap and while I'd love it too, I'm not sure how it would work. It worked for Fallout since you leveled up by gaining xp, but Skyrim's leveling in based on raising individual skills. If a player has 100 in every skill, how can there be an increase in level cap for them? Add an XP system? Just give them the levels?
  • aberkromby - May 15, 2012 2:52 p.m.

    More skill points would be nice. It's a pain that, even after all the time and work you put in to getting a character to level 81 (w/ skills maxed to 100), you can't max out your skill trees. Kind of an unneccessary slap in the face to a devoted fan (and/or devoted user of the oghma infinium glitch).
  • ChaosEternal - May 15, 2012 1:43 p.m.

    When you guys mentioned spell making, I immediately thought of Arena. Hopefully if they do add it to Skyrim, it will be less abuseable. (Given that Arena came out 18 years ago, I wouldn't imagine that would be hard. :P)
  • MrDobble - May 15, 2012 1:40 p.m.

    I found the main quest quite dissapointing, but each of the guilds quest lines, I did enjoy! I would like to see more on the guilds. Whatever Dawnstar brings, I hope it's not all snowy environemts, as they grow tiresome after a while. Nevertheless, lookign forward to more details :D
  • inkyspot - May 15, 2012 1:29 p.m.

    I like Almost all the suggestions, but I would assume that a flying dragon would break the game in some way. I think breaking a play mechnic should be considered. I don't really know how difficult or expensive it would be to make gameplay to balance out some of these suggestions. I would hope they address all bugs before, otherwise I am down. Maybe a flying horse that would help us fight dragons in the air, or help us travel to another place they may create. I also think that this Dawnguard will include projectile weapons (crossbows), and explain the history of the snow elves, but maybe my info it wrong.
  • samsneeze - May 15, 2012 11:37 a.m.

    "The main quests and the guild quests in Skyrim were, for the most part, really impressive." We were not playing the same game.
  • Slayer11496 - May 15, 2012 11:25 a.m.

    BOSSES. Actual, standalone bosses that are hard to fight, and a real accomplishment to kill
  • ObliqueZombie - May 15, 2012 11:25 a.m.

    I agree with all of them. I would love to see more skills allotted per level, since getting only one point is a bit of a drag. But really, I'm looking forward to new weapons, new areas, and new enemies. Hopefully a new animation, like the "cowering" Shivering Isles gave.
  • TheHalfanese - May 15, 2012 11:06 a.m.

    Did you guys write an article about this "Dawnguard?" I had no idea any DLC was announced.

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