E3 2011: Ubisoft unveils awesome-looking sci-fi FPS, and the Wii U suddenly makes a whole lot of sense

Need an example of why the Wii U could be brilliant? Then this is it

Fortunately, Killer Freaks from Outer Space, Ubisoft's first announced Wii U exclusive (hands up who didn't expectthose guys would be at the front of the third-party queue by now) does a bloody good job of selling the console's virtues. Combining what looks like a pretty slick traditional FPS and some clever Wii U augmentationthat genuinely shouldadd to the hardcore experience rather than garnish it with gimmicks, its concept is a great taster of why the Wii U could be fantastic.

Bear in mind we only have a couple of screenshots so far, which may or may not be slightly touched up. but so far KFfOS looks like a rather pretty and nicely stylised post-alien-invasion shooter,with a sci-fi horror-meets-camp-schlock tone that reminds me slightly of Tremors. And anything that reminds me of Tremors to any degree automatically gets points.

But the really interesting bit is the set-up of one of the game's multiplayer modes. Here, one player fights as normal, using the TV and a Classic Controller, while a second player, using the touchscreen-enabled Wii U controller, has a map of the level and controls enemy placement, much like a tabletop RPG Game Master. It sounds a hell of a lot like a two-player version of Left 4 Dead's vs. mode, only with the aggressor playergiven anRTS interfaceand only the protagonist player going first-person. Which to me, sounds bloody fantastic. Presumably single-player mode will work out just like a normal FPS, taking out the Wii U player and using normal AI.

This is exactly the sort of thing that's getting me excited about the Wii U. A serious core-game focus, with the tablet functionality of the Wii U controller used as a (very cool) optional augmentation rather than something which steamrollers the whole design. I think it's time we started seeing that Wii U tablet as a second part of the console hardware itself rather than the console's main game interface.The tablet padhas traditional game controls if you want to use it as your primary controller, but it seems there's no reason you should have to.

What do you reckon? Warming to that big screeny buttoned beastie? Or does talk of exclusive console launch Ubisoft shooters just remind you that Red Steel looked great at first too?

June 09, 2011

ABOUT THE AUTHOR

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.

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