Listen, you might not be headed to E3. That's fine – literally hundreds of people worldwide are in your exact position this week! But maybe you're frustrated at your inability to infiltrate the inner circles of the technorati, or fantasizing about making it into the event and scoring fat swag by fair means or foul. In a genius bit of psychological marketing, Sony suggests you channel these feelings into excitement for Payday: The Heist, a “digitally distributed AAA quality title for less than half the price of a retail game” cannily announced just as you're gearing up for another year not spent on the show floor.
The game, a crime-themed FPS designed for co-op play, is designed by Overkill Software, a Swedish house made up of refugees from recently-closed Bionic Commando rebooters GRIN. Overkill's CEO Bo Andersson has been answering questions over on Sony's announcement page – clarifying that the game, rather than a full-sized expansion of multiplayer modes like those of GTAIV or Kane and Lynch, will be a Left 4 Dead-style, co-op only series of heist set-pieces. Players take the role of lawless scallywags seeking increasingly huge and well-protected quarries, developing their skill in a variety of character classes for use against AI opponents seeking to protect the rule of law. Overkill boast that the latter's unscripted nature means robberies needn't play out the same way twice, giving the title heavy replay value in addition to its “intense, gritty and unapologetic” style.
Above: The game “intensely” uses L4D's “gritty” visual shorthand, and is “unapologetic” about that. See more screens here
Payday is scheduled for release sometime during 2011 for the PlayStation 3 and PC. Doubtless we'll all learn more about Payday soon – but what do you think of what you've seen so far?
Jun 6, 2011