Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Black Friday
    • Gaming
      • Black Friday PS5 Deals
      • Black Friday Switch Deals
      • Black Friday Xbox Deals
      • Black Friday Retro Deals
    • PC
      • Black Friday Gaming Laptop Deals
      • Black Friday Gaming Monitor Deals
      • Black Friday Graphics Card Deals
      • Black Friday Alienware Deals
    • Tabletop & Merch
      • Black Friday Lego Deals
      • Black Friday Board Game Deals
      • Black Friday Pokémon Card Deals
      • Black Friday Warhammer Deals
      • Gift Guides
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Quizzes
    • Newsletters
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Black Friday
    • View Black Friday
      • Black Friday PS5 Deals
      • Black Friday Switch Deals
      • Black Friday Xbox Deals
      • Black Friday Retro Deals
      • Black Friday Gaming Laptop Deals
      • Black Friday Gaming Monitor Deals
      • Black Friday Graphics Card Deals
      • Black Friday Alienware Deals
      • Black Friday Lego Deals
      • Black Friday Board Game Deals
      • Black Friday Pokémon Card Deals
      • Black Friday Warhammer Deals
      • Gift Guides
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Quizzes
    • Newsletters
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
God of War
God of War God of War 2018's boss fights were so good that they've been recreated almost one-for-one in a new Netflix Bollywood movie that feels like a tribute to Kratos as well as Mortal Kombat fatalities
Best action games - God of War screenshot of Kratos facing off with a giant white dragon, holding a human head in one hand
Action Games 25 Best action games you can play right now
Dying Light: the beast screenshot of a mutated infected's claw and arm spraying blood, with an orange On The Radar overlay
Survival Horror Games I've been playing horror games for 25 years, but Dying Light: The Beast's gore just out-grossed it all by getting uncomfortably realistic
Invincible VS screenshot from a preview at Gamescom 2025
Fighting Games I played Invincible VS against the game's combat designer and loved every minute, despite getting my ass kicked
Onimusha: Way of the Sword preview screenshot from gamescom 2025
RPGs Onimusha: Way of the Sword is becoming my most anticipated game of 2026 but Sekiro fans should know it's not a difficult game – and that's OK
Key art for God of War Ragnarok showing Kratos and Atreus trying to repel attacking with Freya while sledding through a forest, with the PS5 five year anniversary GamesRadar+ frame along the side
God of War God of War: Ragnarok shows us the value of a slower pace and not playing by the rules – no PS5 game feels as definitively epic
Takasugi Shinsaku meets the player in Nioh 3, pointing a gun while a colorful yokai spirit floats behind him, cropped to give a closer view of the characters
Action RPGs After just 4 hours, I'm impressed by Nioh 3's snappy action and samurai-to-ninja combo transformations: "We want the player to have a rich experience of mastery"
Valor Mortis boss fight with giant red hand
Action Games "We aren't trying to make a game for everyone": Dev knows its first-person Soulslike is weird, says it's "much closer to Dark Souls" but "we love Dishonored and it has definitely influenced us"
A close up of Yakumo in Ninja Gaiden 4
Action Games Ninja Gaiden 4 review: "Thrilling action and deep blood powers make this the series' best and a stunning return to form"
Yakumo getting ready to fight two members of the Divine Dragon Order during Ninja Gaiden 4.
Action Games Kings of infuriating brutal games now heading Ninja Gaiden 4 say fairness is the secret ingredient to difficulty: "Enemies are on equal footing with the player"
Phantom Blade 0
Action RPGs Beating kung fu action RPG Phantom Blade Zero is "pretty achievable," says combat director, but only if you're willing to do so "in a mediocre, not-as-beautiful way"
A close up of Yakumo in Ninja Gaiden 4
Action Games Ninja Gaiden 4 Metacritic score places it as the second-best 3D entry, but it's not even the highest-rated Ninja Gaiden of 2025
Mina the Hollower
Adventure Games "Every game has a parry now," but Shovel Knight dev wants to keep things simple for upcoming Game Boy Zelda-like Mina the Hollower: "I played that new Doom, and even Doom has Dark Souls stuff in it"
Godbreakers art of two white and black warriors fighting in a green field
Roguelike Games I found the co-op roguelike I've been looking for: picture Risk of Rain 2 with more melee and MMO raid bosses, and it's no wonder it's one of the biggest games in Steam Next Fest
Marvel's Wolverine
Action Games Wolverine's mature-rated violent bliss is the palette cleanser I need after years playing Spider-Man's wholesome action
Trending
  • Early Black Friday deals
  • Fallout Season 2
  • New Games for 2025
  • Gift Guides
  1. Games
  2. Action

DmC vs. God of War: Ascension vs. Metal Gear Rising: Revengeance - 2013's biggest brawlers broken down side-by-side

Features
By David Houghton published 16 October 2012

Making the fighters fight for our favours

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

You wait three years for another third-person melee combat epic that isn't Bayonetta, and then three end up scheduled for release just a month apart from each other. January, February and March of 2013 will respectively bring us DmC, Metal Gear Rising: Revengeance and God of War: Acension. That will be quite the busy period for fans of the cinematic killing of multiple adversaries via brutal melee-based methods. But which way to go? Demonic, cybernetic, or aspringly deific? Its going to be tricky to choose.

So, having taken the opportunity to play all three games back-to-back at a recent event, we felt it was time for a proper comparison. Thus weve broken each game down and judged all three of them side-by side, based on the categories of accessibility, depth, variety and visual loveliness, the big core elements of any good 3D brawler.

And these are our findings.

Page 1 of 14
Page 1 of 14
Accessibility - DmC

Accessibility - DmC

Devil May Cry is certainly easier to get to grips with than it used to be. The refined control scheme (calm down, purists, it works just fine) seems to provide all the functionality Dante always used to have, but makes every thing feel a little more immediately to hand. His Angel and Devil move-set modifiers are now activated on the fly by simply holding down the left or right trigger while attacking. He also now has two melee buttons rather than just one, which take in a Soul Calibur style split between horizontal and vertical swipes, making launchers and mid-air strike-downs much smoother to initiate.

Similarly, the manual lock-on system has now been dropped, allowing smoother transition from one target to the next. The bumpers now control evasion moves, and can again be paired with Angel and Devil modifiers on a case by case basis. Overall movement control is smoother than in DMC4 but nothing revelatory. On the whole though, the streamlined control inputs make the whole experience a damn sight more approachable from the off.

Page 2 of 14
Page 2 of 14
Accessibility - God of War Ascension

Accessibility - God of War Ascension

Dropping back into God of War is as easy and reassuring as collapsing into a comfortable bed at the end of a long day. Yes, its a bit on the mashy side compared to the other two games, but GoWs gloriously responsive, deliciously weighty hits and the instant, tangible feedback mean that its impossible not to find yourself immediately, gleefully along for the ride.

Page 3 of 14
Page 3 of 14
Accessibility: Metal Gear Rising: Revengeance

Accessibility: Metal Gear Rising: Revengeance

A tricky beast to tame at first, is old Metal Gear Rising. Not as instantly flowing as Bayonetta, nor as easy to grasp the basics of, its the archetypal worth the effort entry in this little comparison of ours. Because while the core selection of attacks is built around a simple dichotomy of fast and light vs. slow and heavy, it has all kinds of extraneous bells and whistles bolted onto it.

The close-up slow-motion free-slicing that so quickly grabbed our attention a couple of E3s ago is brilliantly gratifying, but also a bit jarring when you first start trying to integrate it into combat. The snap-zoom of the camera and the need to manually direct your field of view towards your enemy with the left stick while slashing with the right makes blending the process into a combo rather a head-patting tummy-rub at first. Similarly, the ability to switch to special weapons such as grenades and rocket launchers leads to major pacing switch-ups which at first seem at odds with the core combat model. All of this stuff adds a great deal to the game given some practice of course, but it means that MGS: Rising isnt initially quite the cybernetic Bayonetta you might be expecting.

Page 4 of 14
Page 4 of 14
Depth of combat - DmC

Depth of combat - DmC

Do not worry. The change to a western developer does not seem to have hurt Devil May Cry one bit. If anything the changes brought about by the series delivery unto Ninja Theorys warm, welcoming hands just seem to have freed up the intricacies of the combat for more easy access. All the important toys are still there, but the toy box lid is now thrown wide open.

The immediacy of the new controls for Dantes vertical and horizontal strikes allows much faster and more accessible switching between ground and air combat, while the fluidity of switching between Angel and Devil modes means that a huge array of stacked move variants are immediately under thumb. Dantes two different long-range grabs one zipping Dante towards the targeted enemy, the other pulling it towards him now operate completely separately from each other rather than being context-sensitive, meaning that controlling and manipulating space is a more empowered element of the game. The nuances of Devil May Crys combat controls have changed a fair bit, but the tweaks all have with the aim of facilitating more ostentatiously extended combos than ever before. And in that respect they absolutely work.

Page 5 of 14
Page 5 of 14
Depth of combat - God of War: Ascension

Depth of combat - God of War: Ascension

Arguably the most mash-friendly combat system of the lot, God of War goes for spectacle rather than split-frame accuracy demands. Not a damn thing wrong with that, mind, particularly when the spectacle is so gratifying to behold. That said, Kratos is obviously no mindless slouch. All the required aerial combat, grapples and weapon-switching move-set changes are present and correct. Its just that everythings a bit looser and more forgiving than youll find in the other two brawlers under inspection.

Page 6 of 14
Page 6 of 14
Depth of combat - Metal Gear Rising: Revengeance

Depth of combat - Metal Gear Rising: Revengeance

As mentioned previously, Metal Gear Rising is a bit slippery to immediately get to grips with. Though that is of course a good thing. In this genre thats always a promising sign that deep, dark violent rewards lie waiting to find those willing to put in the work. Straight mashing will only get you so far, even against the lowly military grunts that litter the place as low-level enemies. Youll definitely get a lot of killing done that way, but keeping a flowing combo rolling will take a bit more finesse than just hammering between light and heavy attacks and hoping for the best. Raidens moves are slick and powerful, but maintaining the best use of space takes some thought. Which is of course a good thing.

Similarly, that mouth-gaping slow-mo blade-work isnt something that you can just drop in whenever you want a get-out-of-jail-looking-awesome card. It severely limits your peripheral vision and locks you to the spot, meaning that youll need a strong grasp of the current battlefield layout in order to use it safely. Its a damn powerful tool, but its limitations are well balanced. Use it wisely. Ditto Raidens homing dive-kick. It can be a damnably effective way to mix things up and start a new line of surprise attack, but at the same time it leaves you wide open if the lucky chosen enemy sees it coming and deflects it. Thats an easy situation to leap into if youre not careful, particularly when dealing with bosses.

Page 7 of 14
Page 7 of 14
Visuals - DmC

Visuals - DmC

DmC is a hell of a pretty game, especially in motion. The sketchy lines and painterly textures create a desperately vibrant world whose rich colour pallet seems to splurge out of the screen when the game is running at full tilt. Theres an almost schizophrenic eclecticism in the production design at times too. DmCs world lurches wildly between realistic urban decay and almost baroque fantastical grandiosity, and sometimes explodes beyond into utterly hallucinogenic loon-scapes. The overall art style just about holds all of this together in sense-searingly precarious fashion, giving the general impression of an angry, deeply mad game-world bursting at the seams to get out of the TV and bite you in the face.

Its great.

Page 8 of 14
Page 8 of 14
Visuals - God of War: Ascension

Visuals - God of War: Ascension

God of War is a beautiful game. No two ways about it. Picking up where God of War III left off, the chunky, almost clay-modelled solidity of its characters and world heaps yet more weight and kinetic heft to its combat model. Of all three games on display here, God of War: Ascension is by far the glossy, touched-up supermodel of the group. Attractive in the most obvious way, its dedication to polished, slickly presented gratuity must nevertheless be applauded, goggled at and drooled over in equal measure.

Page 9 of 14
Page 9 of 14
Visuals - Metal Gear Rising: Revengeance

Visuals - Metal Gear Rising: Revengeance

While hardly an ugly game, Metal Gear Rising isnt as immediately striking as the other two. The sleek lines and subdued colour palette are pure modern Metal Gear of course, and cohesion with the universe is going to be a number one priority, particularly if the game is going to convince the numerous franchise fanboys currently wary of such a radically different spin-off. This being a Platinum game theres no doubt that some utterly lunatic spectacle will turn up later on, but so far Metal Gear Rising doesnt quite have the visual pop that were used to from the studio. But given the constraints of working on someone elses franchise that was perhaps inevitable.

Page 10 of 14
Page 10 of 14
Gameplay variety - DmC

Gameplay variety - DmC

This is another area where DmC has had another shake-up. While the emphasis is still on killing crowds of bad demonic things in increasingly cool ways, the between-fight stuff now feels properly fleshed out rather than awkwardly tacked on. Devil May Cry now feels a bit more like a continuous whole than the often disjointed structure of the old games allowed.

With DmC's various elements better integrated now, you might easily find yourself taking in several scuffles as you wander around the rooftops of a non-linear mini-sandbox looking for puzzle elements. You might find yourself navigating said challenge using the respective lasso/grappling hook of Dantes Demon Pull and Angel Lift abilities to assail and remodel the environment as needed. And you'll definitely find yourseelf enjoying DmC's noticably smoother, more creative platforming.

So yeah, definitely a more organic and rich overall experience. And after DMC4, it was about time.

Page 11 of 14
Page 11 of 14
Gameplay variety - God of War: Ascension

Gameplay variety - God of War: Ascension

God of Wars pacing is typically relentless, mixing things up on a second by second basis. Nothing weve seen so far barring the separate multiplayer mode - is terribly groundbreaking, either for the series or for third-person action in general, but the sheer velocity with which the game throws out cool new diversions amplifies the effect of each change-up immensely. In just a couple of minutes youll find yourself destroying small enemy squads, wiping out bad guys using stolen weapons, throwing said weapons to impale more guys, platforming up a cliff-face, wiping a couple of armoured anthropomorphic statues, de-braining an elephant and then sprinting up a krakens tentacle only to jump into its mouth with the intent of extreme dentistry brewing heady in your mind.

Business as usual for God of War then, but such intensely delivered business that you wont have time to blink.

Page 12 of 14
Page 12 of 14
Gameplay variety - Metal Gear Rising: Revengeance

Gameplay variety - Metal Gear Rising: Revengeance

Metal Gear Rising is a surprising mash-up of play-styles, particularly in contrast with the impression you might have got from the brawl-heavy trailers so far. It definitely isnt the non-stop blade tornado youre probably expecting from a Raiden-based game from the guys behind Bayonetta. In fact theres actually a fair amount of stealthy skulking around to be done.

Okay, sneaking is nothing like as much of a focus as it is in Metal Gear Solid or a Splinter Cell, but levels are much wider and more open than those third-person fighters tend to provide, with (literally) stacks more verticality and angles of attack. Youll find plenty of lone guards hanging about unawares, just begging for a reverse-angled perforation. Youll also run into streets full of patrolling Gekkos, whose threat can be tackled in multiple different ways. You can sneak past them. You can soften them up with rockets from afar before moving in. You can go straight at them, blades a-twirl. Or you can try an awkward combination of all three, mess it up and simply run away to the end of the level, hoping that you dont get wiped out before you get there. The choice is yours, as is the guess of which of the above options is most likely to have been our approach.

Page 13 of 14
Page 13 of 14
Devil may buy? Metal Gear sold?

Devil may buy? Metal Gear sold?

So which of the big three are you thinking of grabbing when they land early next year, and what has informed your decision? Let us know in the comments. We take it everyone's finally over Dante's hair colour now though, right?

And if you need any more of a case for any of these three, check out the respective Tokyo Game Show videos for DmC , God of War: Ascension and Metal Gear Rising: Revengeance via the very links in this here sentence.

Page 14 of 14
Page 14 of 14
TOPICS
Capcom Konami
CATEGORIES
PC Gaming PlayStation Xbox Platforms
PRODUCTS
DmC: Devil May Cry Metal Gear Rising: Revengeance God of War: Ascension
David Houghton
David Houghton
Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
Read more
God of War
God of War 2018's boss fights were so good that they've been recreated almost one-for-one in a new Netflix Bollywood movie that feels like a tribute to Kratos as well as Mortal Kombat fatalities
 
 
Best action games - God of War screenshot of Kratos facing off with a giant white dragon, holding a human head in one hand
25 Best action games you can play right now
 
 
Dying Light: the beast screenshot of a mutated infected's claw and arm spraying blood, with an orange On The Radar overlay
I've been playing horror games for 25 years, but Dying Light: The Beast's gore just out-grossed it all by getting uncomfortably realistic
 
 
Invincible VS screenshot from a preview at Gamescom 2025
I played Invincible VS against the game's combat designer and loved every minute, despite getting my ass kicked
 
 
Onimusha: Way of the Sword preview screenshot from gamescom 2025
Onimusha: Way of the Sword is becoming my most anticipated game of 2026 but Sekiro fans should know it's not a difficult game – and that's OK
 
 
Key art for God of War Ragnarok showing Kratos and Atreus trying to repel attacking with Freya while sledding through a forest, with the PS5 five year anniversary GamesRadar+ frame along the side
God of War: Ragnarok shows us the value of a slower pace and not playing by the rules – no PS5 game feels as definitively epic
 
 
Latest in Action
Stellar Blade
Stellar Blade Eve actor Rebecca Hanssen says she was "totally wowed" by the game's success: "When I was recording it, I had no idea how big it was going to become"
 
 
007: First Light
007 First Light CEO is glad GTA 6 got delayed since now "spring looks really good," but thinks Rockstar could help "the industry as a whole" once it finally ships its masterpiece
 
 
GTA 6
GTA 6 joins Cyberpunk 2077 in winning the Most Wanted Golden Joysticks award two years running, in what's not a worrying coincidence whatsoever
 
 
Assassin's Creed Shadows
"The Assassin's Creed franchise exceeded our expectations": Assassin's Creed Shadows is "overperforming" according to Ubisoft, set to "reach a broader audience" soon thanks to its new Nintendo Switch 2 port
 
 
Fruit Battlegrounds codes
Fruit Battlegrounds codes (November 2025) for Gems
 
 
The protagonist of GTA 4 holding his hand out in front of a Diner
To get GTA on Xbox, Microsoft had to convince Rockstar that its console wasn't "going to be a flop," former exec says
 
 
Latest in Features
Steve Rogers and Nick Fury Jr. conferring
Captain America #6 will send Steve Rogers and Nick Fury Jr's new SHIELD into the "powder keg" of a war-torn Latveria where they'll have to "reckon with the ghost of Doom" as well as the rampaging Red Hulk
 
 
Will from Moonlighter 2 runs towards us, against a GamesRadar+ On The Radar background
On the Radar with Moonlighter 2 – delving beyond the early access launch of this roguelike RPG with exclusive developer access
 
 
Will sells many items at once in Moonlighter 2: The Endless Vault, with a GamesRadar+ On the Radar frame
Moonlighter 2’s shop system solves the age-old RPG issue of your bag being filled with useless tat
 
 
Key art for Marathon showing a colorful cybernetic character with a gun taking cover, with a GamesRadar+ frame that reads 'PS5: Five Year Anniversary'
The run-up to Marathon's release has been such a train wreck that it's easy to forget that the game might still be really good
 
 
Harry Melling and Alexander Skarsgård as Colin and Ray in Pillion
Leave your expectations for Alexander Skarsgård's new movie Pillion at the door: it's steamy and sexy, but it's so much more than a rom-com
 
 
Key art for Rue Valley showing Eugene Harrow hanging upside down with a digital clock display showing 20:47 over his eyes, in front of the Rue Valley Motel above a highway
Rue Valley is a time looping RPG that's best off leaning away from Disco Elysium comparisons, and getting Monkey Island with it instead
 
 
  1. Key art showing Constance with a paintbrush on a background of brushstrokes
    1
    Constance review: "If Hollow Knight: Silksong seems too daunting, this wonderful paint powered adventure should do nicely"
  2. 2
    This enthralling team board game is perfect for playing with family this Thanksgiving
  3. 3
    Kirby Air Riders review: "This racer is also equal parts fighting game, minigame collection, and roguelike – and I'm shocked at how well that works"
  4. 4
    Demonschool review: "This Persona-inspired RPG is full of fun, flair, and ready to chomp away at your free time"
  5. 5
    Morsels review: "The Binding of Isaac style roguelike shooting gets somehow grosser, but struggles to set itself apart"
  1. Cynthia Erivo as Elphaba and Ariana Grande as Glinda in Wicked: For Good
    1
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  2. 2
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  3. 3
    Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
  4. 4
    Chainsaw Man – The Movie: Reze Arc review "Storytelling just as compelling as the chainsaws, devils, and visually excessive fight scenes"
  5. 5
    Tron: Ares review: "Misses out by swapping the Grid for the real world"
  1. Rhea Seehorn as Carol Sturka, looking scared, in Pluribus.
    1
    Pluribus season 1 review: "Easily one of the year's best dramas"
  2. 2
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  3. 3
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  4. 4
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"
  5. 5
    Marvel Zombies review: "A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...