While combat hasn’t changed much, it does seem to be much bloodier than the original. Hack away at a zombie with a sharp instrument, like a cleaver, and you’ll remove pieces of them while they’re still attacking you. We even shattered a few undead skulls, leaving a cloud of gore and skull fragments. Yummy. It’s satisfying to lop the head off an oncoming zombie, before booting another to the ground where you can finish them off with a heavy blow. Careful, though -– they can knock you down, especially if they whack you from behind.
Throwing weapons and shooting remains largely the same. Even if you pick a character who specialises in melee, you can still wield a hand-gun –- you just won’t inflict as much pain. And you’ll need to inflict plenty of pain: this island seems to have plenty more zombies on it than Banoi, and you’re constantly battling away. Sadly, we did notice a few areas when enemies seemed to be infinitely respawning, forcing us to just run away.