Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Future Games Show
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Superhero Movies
      • Action Movies
      • Sci-Fi Movies
      • Anime Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Newsletters
    • Total Film
    • Retro Gamer
    • Newsarama
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Future Games Show
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Superhero Movies
      • Action Movies
      • Sci-Fi Movies
      • Anime Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Newsletters
    • Total Film
    • Retro Gamer
    • Newsarama
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Trending
  • Dying Light: The Beast
  • Borderlands 4 review
  • Battlefield 6
  • New Games for 2025
Don't miss these
Deadlock Mina
FPS Games Former FPS pro Shroud says Valve's Deadlock is already "one of the best games ever made" and it's "just a matter of time" until people realize
Walking up walls in gravity-bending FPS Active Matter
Games New multiplayer FPS Active Matter is "multidimensional combat at its finest"
Active Matter
FPS Games Stalker meets SCP Foundation in Active Matter, a brand-new online shooter that blends gritty realism with spine-tingling sci-fi for an unforgettable FPS experience
Alpha Response police officers walking in a line with guns aimed
FPS Games "If I had stayed with Valve, I would have been able to retire by now": OG Counter-Strike co-creator 'Gooseman' "kind of regrets" leaving Valve, says he "made some poor business decisions" but grew as a dev
a woman with a jetpack and pink bodysuit flies in the air and shoots enemies below with a beam of energy
Roguelike Games Terminull Brigade is the high-octane sci-fi shooter you need to play right now
Lost Rift
Games Lost Rift is bringing FPS expertise with an innovative twist on the survival game
Chip 'n Clawz vs. The Brainoids alien and machine factory designs
Strategy Games 31 years later, XCOM creator Julian Gollop says strategy games are still "where my heart lies" and he wants to make them "more accessible and immersive" – his latest attempt is out today with co-op and Pikmin vibes
Den of Wolves at the Future Games Show
FPS Games Rob vaults and hack minds with your squad in techno-thriller heist shooter Den of Wolves
Rematch
Sports Games Rematch devs "never considered free-to-play," even if it risked being "dead on arrival," because "the best way to make a commercial success is to just make a very good game"
Toxic Commando screenshot with GamesRadar+ Autumn Preview 2025 frame
FPS Games Left 4 Dead has held the horde shooter crown for 17 years, but John Carpenter's Toxic Commando is the best challenger yet
Black Ops 7 new screenshot
Call of Duty Black Ops 7 is fighting franchise fatigue in the most unexpected of ways with an ambitious co-op adventure which Treyarch believes can "redefine what campaign can be in Call of Duty"
Warhammer 40,000: Boltgun 2 gameplay showing
FPS Games Warhammer 40K: Boltgun 2 devs reveal what to expect from the Imperium's answer to Doom, and here's a spoiler: "More explosions, more blood, and more gore"
Hell Let Loose: Vietnam
FPS Games Hell Let Loose returns with a brand-new action-packed FPS set in Vietnam – this time featuring new warfare, weapons, and more
Hell Let Loose Vietnam
FPS Games Hell Let Loose Vietnam "isn't just about the new theatre of war", creative director says, "we're introducing a bunch of new mechanics that really push the boundaries"
Guntouchables
Roguelike Games These indie devs gave their co-op roguelite away for free for 24 hours – 2 million people claimed it, and now it's relaunched at $5 with the backing of the Deep Rock Galactic studio
  1. Games
  2. Action
  3. Counter-Strike

Counter-Strike co-creator talks up his next game

Features
By Lucas Sullivan published 5 May 2013

The future of free-to-play FPS?

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Time for an Intervention

Time for an Intervention

Minh Gooseman Le co-created a pretty famous mod. You mightve heard of it; its called Counter-Strike. After collaborating with a little company called Valve, Le went on to start work on his next project: Tactical Intervention. The angle is similar, with a team of counter-terrorists working to neutralize insurgents by defusing bombs, rescuing hostages, or simply wiping out all the opposition. Its also got a similar obsession with realistic ballistics, including a suite of guns modeled after actual firearms. But Tactical Intervention has a glorious addition to the tactical FPS formula: car chases.

Some missions involve taking the wheel while your buddies ride shotgun--literally, because theyre firing shots with an automatic 12-gauge from the passengers seat. Tactical Intervention also has an enticing price point going for it: free. To learn a little bit more about the game, we asked Le about the creation of it, as well as his outlook on the FPS genre in general.

Page 1 of 19
Page 1 of 19
GamesRadar: What's your preferred mode of play in Tactical Intervention?

GamesRadar: What's your preferred mode of play in Tactical Intervention?

Minh Le: I really enjoy playing Mission mode (Hostage rescue, Bombing, VIP escort) over TDM, because it gives me an opportunity to work with my teammates more. Of the missions, I like VIP Car Escort, because it's very dynamic, unpredictable, and involves a lot of teamwork.

Page 2 of 19
Page 2 of 19
GR: What made you go with the free-to-play model? What kind of microtransactions can players expect?

GR: What made you go with the free-to-play model? What kind of microtransactions can players expect?

ML: The decision wasn't entirely up to me. The company I work for felt it was the best method of attracting a larger following, as the industry seems to be dominated by AAA titles such as Call of Duty and Battlefield series.

We work closely with our publisher, OGPlanet, to stay away from the "Pay2Win mentality, and try to strike a balance between making the game enjoyable for all players, while giving players an incentive to purchase some of the rarer items. [Around] 95% of the guns in our game are available by accumulating game points. The game points are accrued at a fairly brisk rate, as we want to avoid any tedious grinding. There are 5% of our guns that are available through money transactions, but weve made sure not to make their abilities and stats godlike.

Page 3 of 19
Page 3 of 19
GR: Which developer do you currently admire most? Why?

GR: Which developer do you currently admire most? Why?

ML: In terms of FPS, I admire Tripwire Interactive, the guys that make Red Orchestra 2. They came from indie roots, and they managed to make some really smart business decisions to get to where they are today. They know what their target demographic is, and they focus heavily on appealing to that market.

I also love Unknown Worlds, the guys that did Natural Selection 2. I admire them for their incredible sense of humility and community involvement. The fact that they were able to craft a game from scratch with such a small team and to deliver the product that they did is an absolutely incredible feat!

Page 4 of 19
Page 4 of 19
GR: Where do you think the FPS genre is headed?

GR: Where do you think the FPS genre is headed?

ML: Thats a really difficult question to answer. The industry changes so organically, and sometimes I wonder if it's the developers that initiate that change, or if it's the players that tell the developers what they should be making.

All I can say is, as a developer, I like to develop games that I personally enjoy playing, and I hope that there's a market for the games that I work on. I think if you look at some of the more pivotal games in our industry, they were born out of truly original ideas. Games such as DotA, Portal, Left 4 Dead.

Page 5 of 19
Page 5 of 19
GR: Would you ever work on a game that isn't concerned with realism?

GR: Would you ever work on a game that isn't concerned with realism?

ML: It's an interesting question, and one that I ask myself occasionally. There are times when I feel that realism inhibits the amount of creativity you can do in your game. When designing the gameplay for Tactical Intervention, I had to do things that were illogicalfor the sake of making the game exciting and fun. For example, the amount of damage the player takes is slightly exaggerated, because I feel that prolonging the firefights is more exciting than having people dropping like flies at first contact with an enemy.

I feel drawn to realistic games because I find they're more tangible to the player. I don't have to explain a set of fantasy rules for players to understand how to play the game. Most players are able to relate to the environment, mechanics of player movement, and weapon handling in a fairly autonomous manner. Going off on a tangent, I prefer watching movies that are somewhat based on reality more so than ones that aren't, because I can relate to the environment and theme of the movie, and that allows me to fully appreciate the actions of the characters more.

Page 6 of 19
Page 6 of 19
GR: What's your favorite video game of all time?

GR: What's your favorite video game of all time?

ML: I probably sound a bit biased, but Counter-Strike was. I played it at a time when I was able to play with my friends from high school, and it provided some really enjoyable moments that we were all able to share with one another. Thats the core of what makes a multiplayer game so much fun for me: if I can share my experience with friends, it's immensely more memorable.

Page 7 of 19
Page 7 of 19
GR: It seems like the VIP Escort missions are something that hasn't been tried often in multiplayer shooters. How do you go about balancing a car chase map?

GR: It seems like the VIP Escort missions are something that hasn't been tried often in multiplayer shooters. How do you go about balancing a car chase map?

ML: I started off with a basic idea of how I wanted it to play out. There were a few guidelines that helped me shape that mission mode:
1) I wanted the majority of players to be close to the objective. (ie. I didnt want half the players in one area of the map, and the other half in completely different area)
2) I wanted it to be fairly quick and not last more than 2 or 3 minutes. I think players are turned off by round-based games because of the lengthy wait times.
3) I wanted it to involve action that took place on foot. As fun as it is to drive and shoot from a car, I think having the action transition to a foot-based firefight made the mission more exciting
4) I wanted players who weren't driving the car to have a meaningful impact on the gameplay, so I gave passengers a lot of mobility in movement. They can lean out of windows with 360 degree of fire, then duck back into the car, heal their teammates, [and so on.]

With that set of guidelines in place, it was just a matter of trial and error to get the balance right. It became pretty obvious where things needed to change after play testing it with for a while.

Page 8 of 19
Page 8 of 19
GR: How'd you get a call sign like "Gooseman"?

GR: How'd you get a call sign like "Gooseman"?

ML: It's taken after an old cartoon series called Galaxy Rangers. There was this really cool Clint Eastwood-type character called "Gooseman." He had some sweet mutant skills that allowed him to adapt to his environment. It's kinda weird how I enjoyed sci-fi/fantasy themes as a kid, but as I get older, I'm more drawn to realistic themes.

Page 9 of 19
Page 9 of 19
Go! Go! Go!

Go! Go! Go!

So, think you'll be giving Tactical Intervention a shot? Eager at the prospect of blasting terrorists in a moving vehicle with a rocket launcher? Let us know in the comments if you play the game, and how you think it compares to Counter-Strike! To get a better taste of the game's firefights, we've included some extra screens; give 'em a look if you're curious about this free-to-play FPS.

And if you're looking for more, check out Best FPS games - Must play multiplayer shooters and the most ludicrously impractical FPS weapons.

Page 10 of 19
Page 10 of 19

Page 11 of 19
Page 11 of 19

Page 12 of 19
Page 12 of 19

Page 13 of 19
Page 13 of 19

Page 14 of 19
Page 14 of 19

Page 15 of 19
Page 15 of 19

Page 16 of 19
Page 16 of 19

Page 17 of 19
Page 17 of 19

Page 18 of 19
Page 18 of 19

Page 19 of 19
Page 19 of 19
TOPICS
Valve
CATEGORIES
PC Gaming Platforms
Lucas Sullivan
Lucas Sullivan
Social Links Navigation

Lucas Sullivan is the former US Managing Editor of GamesRadar+. Lucas spent seven years working for GR, starting as an Associate Editor in 2012 before climbing the ranks. He left us in 2019 to pursue a career path on the other side of the fence, joining 2K Games as a Global Content Manager. Lucas doesn't get to write about games like Borderlands and Mafia anymore, but he does get to help make and market them. 

See more PC Gaming Features
Read more
Deadlock Mina
Former FPS pro Shroud says Valve's Deadlock is already "one of the best games ever made" and it's "just a matter of time" until people realize
 
 
Walking up walls in gravity-bending FPS Active Matter
New multiplayer FPS Active Matter is "multidimensional combat at its finest"
 
 
Active Matter
Stalker meets SCP Foundation in Active Matter, a brand-new online shooter that blends gritty realism with spine-tingling sci-fi for an unforgettable FPS experience
 
 
Alpha Response police officers walking in a line with guns aimed
"If I had stayed with Valve, I would have been able to retire by now": OG Counter-Strike co-creator 'Gooseman' "kind of regrets" leaving Valve, says he "made some poor business decisions" but grew as a dev
 
 
a woman with a jetpack and pink bodysuit flies in the air and shoots enemies below with a beam of energy
Terminull Brigade is the high-octane sci-fi shooter you need to play right now
 
 
Lost Rift
Lost Rift is bringing FPS expertise with an innovative twist on the survival game
 
 
Latest in Action
Bella Ramsey as Ellie and Pedro Pascal as Joel in The Last of Us
Neil Druckmann says his hope for The Last of Us season 3 is "to make sure it's as deeply faithful as season 1"
 
 
Link relaxes in front of a tree in artwork for The Legend of Zelda: A Link to the Past
For 33 years, The Legend of Zelda: A Link to the Past fans have chased a mystery man named in the SNES classic – turns out he's some guy with "very little interest or excitement about having his name in a video game"
 
 
Metroid Prime 4
Metroid Prime 4 is starting to look like an open-world game, and that release date trailer is building as much concern as excitement: "Samus bike will either be incredible or the worst decision they've ever made. No in between"
 
 
Hollow Knight Silksong Widow boss Hornet attacking Widow
How to beat the Silksong Widow boss fight
 
 
A screenshot shows Zelda closing her eyes as she holds a Zonaite sword
Hyrule Warriors: Age of Imprisonment gets November 2025 release date, so you'll soon get to experience its ridiculously cool split-screen co-op
 
 
samus looking at the camera in her armor with her helmet on
Metroid Prime 4 is finally ready: Nintendo confirms December release date on Switch 2
 
 
Latest in Features
Man of Tomorrow concept art showing Superman and Lex Luthor teaming up superimposed over a group of heroes from the cover of Whatever Happened to the Man of Tomorrow?
Almost 90 years after Superman was first called the Man of Tomorrow, James Gunn is reviving the name for his big sequel
 
 
Pokemon Pokopia screenshot showing Charmander, Bulbasaur, and Squirtle all gathered around a Ditto in human form between two green trees
Pokemon Pokopia: everything we know about the Pokemon game that looks a lot like Animal Crossing
 
 
A taurus-shaped robotic figure with flaming innards, against a dark background with rocks visible
Helsmiths of Hashut review: Fear this new Warhammer Age of Sigmar army, because it's gonna kick ass
 
 
A screenshot of the upcoming Switch 2 game, Fire Emblem: Fortune's Weave with a character using a purple energy blast
Fire Emblem: Fortune's Weave – Everything we know about the strategy game's Switch 2 debut
 
 
Downton Abbey: The Grand Finale
Downton Abbey helped me through the toughest times, but The Grand Finale feels like the perfect time to wrap things up
 
 
Upcoming video game movies: Mario, Princess Peach and Toad in The Super Mario Bros Movie.
Super Mario Galaxy Movie release date, cast, plot, and everything else you need to know about The Super Mario Bros. sequel
 
 
  1. Gwent: The Legendary Card Game box on a wooden surface, with cards visible in the background
    1
    There's now a real version of the Witcher Gwent card game, and it's just as engrossing as the original
  2. 2
    Borderlands 4 review: "Undeniably an excellent looter shooter, but one that requires a bit of tunnel vision to fully enjoy"
  3. 3
    This enormous exploration board game won't be for everyone, but it's a masterclass in narrative and sandbox gameplay
  4. 4
    Hollow Knight Silksong review: "Worth the wait and then some, this isn't just more Hollow Knight but an evolved, spindly beast all its own – even if it's fiddly at times"
  5. 5
    Cronos: The New Dawn review: "An unabashed mash-up of survival horror greatest hits, from Dead Space to Silent Hill, with plenty of its own gory ideas"
  1. Vera Farmiga as 'Lorraine' in The Conjuring: Last Rites
    1
    The Conjuring: Last Rites review: "Not bold or memorable enough for the Warrens' final chapter"
  2. 2
    Demon Slayer: Infinity Castle review: "Roars past Mugen Train as Demon Slayer's best adventure yet"
  3. 3
    The Long Walk review: "One of the best Stephen King adaptations ever made"
  4. 4
    Frankenstein review: "A classy, if somewhat safe, adaptation"
  5. 5
    Weapons review: "A twisted fairytale that bests Barbarian"
  1. Catherine Zeta-Jones as Morticia Addams, Jenna Ortega as Wednesday Addams, Luis Guzman as Gomez Addams, and Isaac Ordonez as Pugsley Addams in Wednesday season 2 part 2
    1
    Wednesday season 2 part 2 review: "Ortega shines, but it's a zombie who steals the entire show"
  2. 2
    Peacemaker season 2 review: "Darker and sadder than the first year, but there's still a lot of fun to be had with the 11th Street Kids."
  3. 3
    Wednesday season 2 part 1 review: "Complex and exciting but weighed down by too many subplots"
  4. 4
    Alien: Earth review: "Arguably the franchise's strongest outing since James Cameron's Aliens"
  5. 5
    King of the Hill season 14 review: "Hank Hill himself has evolved into a much more open and accepting person"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...