Tom ClancyÂ’s Rainbow Six 3: Squad Based Terror
Author - Neil Stump
Email - neil(dot)stump(at)gmail(dot)com
Version - 1.0
Date - 5 July 2005


Please do not plagiarize

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-Game Renegades (www.gamerenegades.com)
-Cheat Code Central (www.Cheatcc.com)
-Cheat Planet (www.Cheatplanet.com)
-Neoseeker (www.neoseeker.com)
-IGN (www.IGN.com)
-(www.Cheats.de)


Table of Contents

1 - Version History
2 - Controls
3 - Characters
4 - Weapons
5 - Walkthrough
  5.1) Team Training: Rescue Hostages
  5.2) Alpine Village: Secure Venezuelan G8 Delegates
  5.3) Mountain Highway: Defuse Bomb and Secure Hostages
  5.4) Oil Refinery: Defuse bombs and secure hostage
  5.5) Island Estate: Rescue PDVSA CEO and wife
  5.6) Shipyard: Diffuse bombs placed throughout the shipyard
  5.7) Crespo Foundation: Secure Hostages and Protect Records
  5.8) Old City: Rescue The Informer
  5.9) Alcatraz: Rescue tour guide and Juan Crespo
  5.10) Import/Export: Secure evidence on Emilio Vargas
  5.11) Penthouse: Bug the telephone and computer
  5.12) Meat Packing Plant: Recover nerve agent
  5.13) Garage: Capture Emilio Vargas
  5.14) Parade: Defuse chemical bomb
  5.15) Airport: Plant explosives in crate and neutralize Crespo
6 - Frequently Asked Questions
7 - Special Thanks

==================
1) Version History
==================

Version 1.0
  Guide Complete 5 July 2005


-----------
2) Controls
-----------

Left Trigger - Quick Weapon Switch
Left Thumbstick (Click) - Change Stance
Left Thumbstick - Strafe and Move
Back Button - Map
Start Button - Pause
D-Pad Left - Peek Left
D-Pad Up - Fluid Door Open
D-Pad Right - Peek Right
D-Pad Down - Fluid Door Close
Right Thumbstick (Click) - Zoom
Right Thumbstick - Look
White Button - Zulu
Black Button - Team Hold
A Button - Action (Hold-Order Menu)
X Button - Reload (Hold-Weapon Menu)
Y Button - Night Vision
B Button - Thermal Vision
Right Trigger - Fire - Use Weapon


-------------
3) Characters
-------------

Domingo Ding Chavez
Team 1: Lead Field Operative
ID: RCT0047-X0566
Date of Birth: 12JAN68
Nationality: American

John Clark:
  John Clark, your boss, worked as a field operative for over 20 years.
  When he retired from the field, he took command of Rainbow.  He's your link
  to the outside world and coordinates your missions and activites from
  headquarters in Hereford, England.

Louis Loiselle
Team 1: Field Operative
ID: RCT0013-B5928
Date of Birth: 06JUN68
Nationality: French

Eddie Price
Team 1: Field Operative
ID: RCT0049-B4197
Date of Birth: 21SEP58
Nationality: British

Dieter Weber
Team 1: Field Operative
ID: RCT0017-B7682
Date of Birth: 09JUL71
Nationality: German


==========
4) Weapons
==========

MAC 11/9 (9MM)
Range: 7
Damage: 8
Accuracy: 27
Zoom: 1.5X
Capacity: 32
Suppressed: No

MP5A4 (9MM)
Range: 11
Damage: 21
Accuracy: 44
Zoom: 3.5X
Capacity: 30
Suppressed: No

MP5SD5 (9MM)
Range: 7
Damage: 8
Accuracy: 47
Zoom: 3.5X
Capacity: 30
Suppressed: Yes

P90 (5.7MM)
Range: 14
Damage: 17
Accuracy: 39
Zoom: 2X
Capacity: 50
Suppressed: No

SR-2 (9MM)
Range: 12
Damage: 20
Accuracy: 26
Zoom: 2X
Capacity: 20
Suppressed: No

TMP (9MM)
Range: 7
Damage: 8
Accuracy: 46
Zoom: 1.5
Capacity: 30
Suppressed: Yes

UMP (.45CAL)
Range: 10
Damage: 26
Accuracy: 43
Zoom: 2X
Capacity: 25
Suppressed: Yes

AK-47 (7.62MM)
Range: 37
Damage: 70
Accuracy: 45
Zoom: 1.5X
Capacity: 30
Suppressed: No

AUG (5.56MM)
Range: 39
Damage: 57
Accuracy: 59
Zoom: 3.5X
Capacity: 30
Suppressed: No

FAMAS G2 (5.56MM)
Range: 39
Damage: 56
Accuracy: 60
Zoom: 2X
Capacity: 30
Suppressed: No

G36C (5.56MM)
Range: 39
Damage: 56
Accuracy: 59
Zoom: 2X
Capacity: 30
Suppressed: No

G3A3 (7.62MM)
Range: 49
Damage: 87
Accuracy: 65
Zoom: 3.5X
Capacity: 20
Suppressed: No

GALIL ARM (5.56MM)
Range: 39
Damage: 60
Accuracy: 71
Zoom: 1.5X
Capacity: 100
Suppressed: No

L85A1 (5.56MM)
Range: 39
Damage: 58
Accuracy: 63
Zoom: 3.5X
Capacity: 30
Suppressed: No

M16A2 (5.56MM)
Range: 39
Damage: 66
Accuracy: 74
Zoom: 3.5X
Capacity: 30
Suppressed: No

M4 (5.56MM)
Range: 39
Damage: 56
Accuracy: 49
Zoom: 2X
Capacity: 30
Suppressed: No

TAR-21 (5.56MM)
Range: 39
Damage: 52
Accuracy: 57
Zoom: 2X
Capacity: 30
Suppressed: No

M249 (5.56MM)
Range: 39
Damage: 55
Accuracy: 52
Zoom: 3.5X
Capacity: 200
Suppressed: No

M6DE4 (7.62MM)
Range: 49
Damage: 100
Accuracy: 47
Zoom: 1.5X
Capacity: 100
Suppressed: No

M1 (12G)
Range: 8
Damage: 100
Accuracy: 1
Zoom: 1.5X
Capacity: 6
Suppressed: No

USAS-12 (12G)
Range: 8
Damage: 100
Accuracy: 1
Zoom: 1.5X
Capacity: 20
Suppressed: No

AW COVERT (7.62MM)
Range: 8
Damage: 20
Accuracy: 100
Zoom: 10X
Capacity: 10
Suppressed: Yes

M82A1 (.50CAL)
Range: 100
Damage: 100
Accuracy: 82
Zoom: 10X
Capacity: 10
Suppressed: No

PSG-1 (7.62MM)
Range: 49
Damage: 75
Accuracy: 100
Zoom: 10X
Capacity: 10
Suppressed: No

92FS (9MM)
Range: 7
Damage: 12
Accuracy: 42
Zoom: 1.5X
Capacity: 15
Suppressed: Yes

D.EAGLE (7.62MM)
Range: 20
Damage: 70
Accuracy: 36
Zoom: 1.5X
Capacity: 7
Suppressed: No

MAC 11/9 (9MM)
Range: 7
Damage: 8
Accuracy: 27
Zoom: 1.5X
Capacity: 16
Suppressed: No

MK23 (.45CAL)
Range: 8
Damage: 19
Accuracy: 42
Zoom: 1.5X
Capacity: 12
Suppressed: Yes

SR-2 (9MM)
Range: 12
Damage: 20
Accuracy: 35
Zoom: 20X
Capacity: 20
Suppressed: No

USP (.40CAL)
Range: 10
Damage: 20
Accuracy: 32
Zoom: 1.5X
Capacity: 13
Suppressed: No



--------------
5) Walkthrough
--------------

Walkthrough is based on Recruit Difficulty, most players will be using this
difficulty.

------------------------------------------------------
5.1) (Prologue Mission) Team Training: Rescue Hostages
------------------------------------------------------

Hereford, England
  Okay Domingo, before I can put your team back on operational status I need
  you to complete a test mission.  The setting is the Training Warehouse,
  except this time we've added a new element to the mix.  You and you team
  will need to work closely to secure the two hostages we've placed in the
  scenario, you can expect moderate Resistance.  Show me what you've got.

Team:
L. Loiselle
  -Primary: P90 (5.7MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: P90 (5.7MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: MP5A4 (9MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Gear:
  -Primary: G3A3 (7.622MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Flashbang Grenade

After a short introduction press the Black Button on the controller to have
the team regroup.  Look through the door infront of the starting point and
press the A Button to send the team on a move to order.  Follow them through
the door.  Go through the door on the right, then issue a door order for the
door on the left side of this room.  Look at the door and pres the A button
they will open and clear the door, follow them.  Once entering this room look
to the left and there is a bomb, press the A button to have the team
deactivate it.  Turn around and look opposite the bomb, focus on the door.
Press and hold the A Button and Issue an Open, Flash, and Clear order.  Go
into this room focus on the hostage and have the team secure him.  Behind the
hostage is two doors, look at the door on the right, press and hold the A
Button, press the Right Trigger, issue an Open, Flash, and Clear on Zulu
order.  Stand by the left door press the White Button to initiate the Zulu
Code then immediately press the A button to open your door.  In this room
look at the door, press and hold the A Button, Press the Right Trigger, and
issue a Breach and Clear on Zulu Order.  Go to the other door, press the
White Button to issue the order, then the A Button to open the door infront
of you.  Secure the other hostage in this room.

  Nicely Done.  It's good to have your team back and fully operational.
  You're just in time, too.  We're going to need you in the next few months.
  Terrorists have started hitting Venezuelan Targets Worldwide, and while we
  haven't been requested yet, I have a feeling that's about to change.  Throw
  in the fact that the general situation out there is getting nastier because
  of a dispute between the US and OPEC, and I think it's safe to say there'll
  be work for your team very soon.


---------------------------------------------------------------
5.2) (Mission 1) Alpine Village: Secure Venezuelan G8 Delegates
---------------------------------------------------------------

Switzerland
  Let's get right down to business.  We have a hostage situation in
  Switzerland.  It seems that an unknown group of Terrorists have attacked
  the G8 Economic meeting early this morning, and things have escalated to a
  level where the Swiss government is formally requesting our help.  The
  Terrorists took members of the Venezuelan Delegation Hostage in the village
  near the conference and are demanding that Venezuela stop selling oil to
  the US in exchange for their release.  Obviously both the Venezuelan and
  American governments are a little upset over this, especially since the
  Terrorists took the Venezuelans hostage and let the other delegates go.

  The Reports the local Police have given us indicate that the Terrorists are
  neither well organized, nor armed.  The one thing they do have in their
  favor is numbers.  You're going to be facing roughly three to one odds when
  you go in, but I expect your training and skill to make the difference
  here.  Take them out quickly - It's the only chance the Hostages have.

Team:
L. Loiselle
  -Primary: P90 (5.7MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: P90 (5.7MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: MP5A4 (9MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Flashbang Grenade

From the start head forward, go straight and make a right going up the slope.
Continue forward and go to the left of the building infront of you, continue
following this path and it will lead you to an area that has a truck and some
fruit stands in it, go between the truck and the stands and make a right
through the door.  Go into the room, make a left, go up the ladder in this
room, and through the door to the next room.  In this room make a left and
go through the door, kill all the enemies in this area, go down the steps and
take out the person at the bottom.  Make a right and another right to go down
the next set of steps.  Get to the bottom and exit through the door on the
left.  Go all the way to the end of this alleyway, make a right, then another
right through the fence, make an immediate left and go through the door on
the right.  Go through the door directly infront of you and make a left.
Kill all the tango's in the church and secure the hostage.  Go through the
door on the right side of where the hostage is and make an immediate right
through the door case in the wall.  Go down this hallway and through the
second door on your right, continue forward between some bookcases and make
a left and another left down some steps.  At the bottom of the steps go
right, right, left, left, straight, left, right, continue, forward, kill all
the tango's and secure the final hostage.

  Both the Venezuelan and American Governments are extremely pleased with
  your performance.  They've also got a lot of questions over who was behind
  this operation.  It's no secret that ever since OPEC slapped that oil
  embargo in place, tensions between the US/Venezuela Alliance and the rest
  of the OPEC nations have been running a little high.  Intel is speculating
  that someone with ties to another OPEC nation might be behind this, but
  as of now we've got no hard evidence one way or the other.


------------------------------------------------------------------
5.3) (Mission 2) Mountain Highway: Defuse Bomb and Secure Hostages
------------------------------------------------------------------

Switzerland
  Keep your gear on, because I'm going to have to throw you right back into
  the field.  It looks like a few terrorists escaped from the village before
  the Swiss managed to get their perimeter in place.  Luckily, they didn't do
  a good job of running, seventy clicks northeast of the village, they wiped
  out in a tunnel and took a few other cars with them.  Now they're holed up
  inside the tunnel itself and have wired and overturned fuel truck with
  explosives.  If the police go in, they blow the turck.  They've also taken
  a pair of hostages, and are threatening to kill them if they don't ger a
  ransom and a one-way ticket out of the country.

  Your objectives, Domingo, are simple.  The Swiss police will maintain a
  perimeter on the tunnel.  You and your team are to enter the site, secure
  the hostages, and make sure that fuel truck doesn't get torched.  Good
  luck.


Team:
L. Loiselle
  -Primary: AUG (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: G36C (5.56MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

From where you are dropped off by the helicopter run forward.  Turn on your
nightvision to give you a slight advantage, after passing a curve left in
the path you will see the tunnel.  There is one enemy at the tunnel entrance,
there is one in the upper level of the building to the left, and as you start
getting closer two will run out of the open garage door.  Enter the tunnel
and immediately you will see the flipped truck with the bomb on it, diffuse
it, as you diffuse it two enemies will come from the door directly to the
left, and one more enemy will come from the door to the left, but much
further down the tunnel.  From the truck run forward, and make a U-turn up
some steps.  Go though the door and then make a right through the next door.
Once through the door make a right and go down this hallway.  Make a left
through an open door and you will be in a garage with two Tango's, kill them
and go through the door on the opposite side of where you entered.  After
passing through the door go left, and make a right through the door in that
area.  Go up the steps, but be careful, there is an enemy at the top.  At
the top of the steps go through the door on the right.  In this next room go
through the door on the right, then go through the door on the left.  Walk
down this hallway and give your team an Open, Flash, and Clear on Zulu order
at the second door on the right.  Go back to where you entered, and go
through the first door on your right.  Position yourself at the door on the
left, give your team the order to go, open the door infront of you and kill
the enemy behind the desk.  Exit this room by way of the doors your team came
in and make a left, go through the first door on your right, kill the enemy
in this room.  Exit through the door on the other side and make a left.  Go
down this hallway and make a left at the end, go down the steps and through
the doors on the right.  Kill all the enemies down on the lower level and
continue through the door on the opposite side.  Go straight and through
the door on the left, down the stairs, through the door at the bottom.  Cross
through this room and go through the door on the opposite side.  Make a left
and go all the way down this hallway and make a left through the door.  Clear
out the enemies here and secure the hostage in this room.  Go forward through
the door with the van that has the lights on, make a right through the door
and then a left down the hallway, and through the doors to the left at the
end.  Make a right through the double doors in this next room.  Take out the
Tango's in this room and make a right through the door at the end.  Head left
down the hallway, make a right through the door, down this hallway and
through the door on the left.  Make a right and work your way down the tunnel
through the cars killing all the Tango's you come on.  At the end secure the
hostage.

  Nice work, Domingo.  I'd say this is a nice, neat wrap-up to a potentially
  messy operation.  You and your team did a good job.  By the way, the Swiss
  authorities are especially pleased with the lack of structural damage to
  the tunnel.

  We're still working on identifying the Terrorists, but so far, Intel is
  drawing a blank.  What we do know is that we weren't dealing with real
  professionals here.  That bomb was homemade, and some of their weapons
  weren't top of the line, either.  When we find out more, I'll let you know.


--------------------------------------------------------------
5.4) (Mission 3) Oil Refinery: Defuse bombs and secure hostage
--------------------------------------------------------------

Curacao, Dutch Caribbean
  You're hading to Curacao, but it's not for vacation.  We've got an oil
  refinery in hostile hands, and the Terrorists inside are threatening to
  detonate the bombs they've placed around the site unless their demands are
  met.  They're asking for the same thing the amateurs in Switzerland wanted:
  an end to Venezuelan oil shipmants to the US.  That's enough to make intel
  think that we're dealing with another branch of the same organization here.
  Just to make things even more fun, they've got a hostage, the Refinery's
  Facilities Director.  The Terrorists have laready said he'll be shot
  immediately if anyone comes in after them, so you have your work cut out
  for you.  Go in silent and go in fast, and I'll see you when your done.

Team:
L. Loiselle
  -Primary: FAMAS G2 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: G3A3 (7.62MM)
  -Secondary: 92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: TAR-21 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.65MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Flashbang Grenade

From the mission start slowly move around the corner to your left and walk
against the wall on your left, peek around the corner and shoot the barrel
in the middle of this area, it will explode killing both enemies.  Just to
the right of there barrel is a set of steps, go down them and through the
door on the right.  Run up the set of steps in this room, and to the left
is a group of enemies, kill them.  From the top of the steps veer slightly to
the left past some blue containers with rusted lids, on the right side of
that wall is a door with a no smoking sign, go through it.  Go through the
open door in this room, and slowly ascend the steps, there is an enemy that
will come and shoot from the upper windows when he hears you.  Go through the
door and into the next room, kill the Tango's in here, go through the first
open door on your right, from there go right, left, left, straight and
through the door, kill the two tangos in this room, go through the door on
the left, make a left and you will see a bomb, diffuse it, but be careful as
you are diffusing it a Tango will come in from the door opposite of where
you entered the bomb area.  Go through that door and down the steps and
through the door at the bottom.  Clear this whole area of enemies, but open
no closed doors yet.  After killing the enemies go back to where you entered.
From the door go right, and make a U-Turn left make a left at the end of the
hallway and you will see a closed door on the left, give your team an Open,
Flash, and Clear on Zulu order.  From the door turn around and go through the
open door on your left.  Go around the machinery and make a left, you will
see a small set of steps, go up it and wait at the door.  Give your team the
go on the Zulu code and then bust open your door and start shooting anything
that moves.  Clear out the Tango's and diffuse the bomb in this room.  Go up
the steps just to the left of the bomb, make a right and go down the hallway
make a left, down a small ramp and through an open door.  Go up the steps in
this next area, there is a Tango up on the top of the roof that will shoot
at you so be ready.  At the top go through the door and kill the Tango's in
this room exit through the only other door in this room.  Go left than make
a right go through the door on your right and silently sneak down this path
hugging the wall on the right, at the door give your team an Open, Flash, and
Clear on Zulu.  Walk slowly back to where you entered this area, from there
go right, then left, get up to the door, give your team the go on the Zulu
code and open your door and clear out the Tango's.  Run straight from the
door you entered and there is a closed door to the left in a niche on the far
side of the room, go through it.  Kill the Tango's here and make a left, then
a right go through the door, but be careful there are plenty of Tango's in
here.  After killing them go down the first set of steps, make a right, and
another right, go down the second set of steps and through the door in front
of you.  Make a right, a left, and a right through the doors.  Be super
careful in here this area is also infested with enemies, one enemy has a
rocket launcher so be safe.  Kill all the enemies in here, a garage door will
open to your left with the hostage in it, secure him and thats that.

  We've got official confirmation from Intel:  The men you just dealt with
  are affiliated with your playmates from Switzerland.  The weapons used in
  both attacks were traced to an Egyptian weapons shipment that was
  supposedly lost off the Syrian Coast six weeks ago.  The Egyptians are
  swearing up and down that they have no idea what happened to it, and Intel
  believes them.  But the Serial Numbers on the weapons match up, an that
  means that the men we're facing are part of a bigger organization than we
  thought.


---------------------------------------------------------
5.5) (Mission 4) Island Estate: Rescue PDVSA CEO and wife
---------------------------------------------------------

Island of Curacao, Dutch Carribean
  We've got more trouble in paradise, Domingo.  When the refinery operation
  went sour, our terrorists went to plan B.  They're holding the CEO of the
  Venezuelan State owned Oil Company and his wife hostage.

  The Terrorists are asking for a huge ranom for the Hostages' safe return.
  Psych thinks they have no intention of executing the captives - they're too
  valuable - but we can't count on that, and we all know that accidents
  happen in this sort of situation.  Sending in a full team might panic the
  terrorists into doing something stupid, and we can't risk that.  Therefore,
  Domingo, this time it's just you and Weber.  Go in fast neutralize the
  Hostage-Takers, and get the hostages out of there in one piece.


Team:
D. Weber
  -Primary: MP5A4 (9MM)
  -Secondary: (92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Tear Gas Grenade
  -Item 2: Gas Mask

From the start run forward and make a left, run up the three sets of steps
and continue up another set of two.  Look to your right you will see a door
with horizontal slats on it, open the door and kill the Tango shooting at you
from behind the island in the kitchen.  From the door you entered go right,
through the door casing, and left down the single step and right down the
small set of steps.  Run forward in this room you will see a hallway exiting
from the central part of this room, follow it left, there is one guard that
is patrolling the hallways and two Tango's will come out of the doors on the
right, one Tango for each room, after taking out those three Tango's go down
the hallway and you will see that it goes up a set of steps to the right be
extremely careful as you get close to the steps on of the three Tango's up in
this area will throw a grenade at you.  One Tango will be right at the top
of the steps hiding behind the wall on the left, another tango will be in the
hallway to the right of the steps, the hallway behind the rail with the cloth
looking material attatched to it, and the final one will be in either the
first or second room to the left.  From the top of the steps go down the
hallway to your right, at the end of the hallway make a right, open the door
and immediately look left firing your gun all out, one Tango will do a jump
and roll from this area to avoid your bullets and warn others, if you could
not get him before he got away, it is not a big deal, it is just one more
Tango to deal with.  From the door go left and hide at the end of the wall
to your right in this section peek around it and take out the Tango's.
Continue down this hallway, go right, up some steps and through a set of
double doors.  You will see two different doors on the wall opposite where
you entered have your team member take one door with an Open, Flash and Clear
on Zulu order, you take the other door and give the Zulu go code, open your
door and kill the Tango's in here, be careful a hostage is in this room also.
Speak to the hostage in this room and she will follow you, watch the double
doors you used to enter this area though a Tango will come running at you
shooting from there.  Exit by way of the double doors you entered from.  Go
down the steps, and left down the ledge, but slowly walk backwards down it
and look down and to the left you will see a Tango that would have assaulted
you if you just ran down there, kill him and run forward down a set of steps.
Kill the Tango in the room off to the left in this area, go through the
door, throw a Tear Gas Grenade and shoot the enemies that come at you through
the two doors on the left of where you entered.  Go through the left hand
door and shoot the Tango hiding behind the half wall.  Go through the
horizontally slotted door directly in front of you.  Kill the Tango's in here
but be careful one might throw a grenade at you.  After killing them exit by
was of the other door in this hallway.  The last hostage is hiding in the
right hand corner of this area, his wife will go over to them, and you and
your team member will have to fend off the Tango's that will attack you from
the ground level and balcony level to the left of the door where you entered.
Hold them off until your helicopter arrives and mission complete.

  We're seeing some dangerous patterns forming with these attacks.  They're
  organized, and they've got a definite goal.  If these Terrorist attacks
  cause Venezuela to stop shipping oil to the US, then things are going to
  get very interesting, of course, that's exactly what the rest of OPEC
  wants, which means that we're going to see some rising tensions with the
  Saudis as well.  I don't like this one bit.


-----------------------------------------------------------------------
5.6) (Mission 5) Shipyard: Diffuse bombs placed throughout the shipyard
-----------------------------------------------------------------------

Puerto Cabello, Venezuela
  The Puerto Cabello shipyard is the largest one in Venezuela, and it's
  currently engaged in building tankers for the country's national oil
  company.  It only makes sense that it would be a tempting target
  for the terrorists we've been dealing with since Switzerland.  Wreck the
  shipyard and you cripple Venezuela's ability to export oil for years to
  come.  What we have in front of us right now is the worst-case scenario.
  Terrorists took control of the shipyard six hours ago, and have rigged the
  entire site with massive explosive charges.  If their ransom demands aren't
  met, they'll level the entire facility.  Intel suspects that even if the
  terrorists get what they want, the shipyard's going to have an 'accident',
  so you and your team get to provide an alternative solution. Your mission
  is simple: regain control of the facility and secure all of the explosives.
  Expect heavy resistance, as this is the sort of prize the terrorists aren't
  likely to give up without a fight.

Team:
L. Loiselle
  -Primary: FAMAS G2 (5.56MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: L85A1 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: G36C (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Flashbang Grenade


Have your team stay at the start of the mission, slowly creep forward make a
right, and another right walk forward and stop at the edge of the crate, turn
left so you are facing the crate and slowly walk backwards until you can see
a Tango up on the crane with your night vision goggles.  Use your G3A3 to
target him, but switch guns and shoot him with your MK23, kill him fast
before he can shoot back.  Face the crate and lean right just enough so you
can see, wait there and a Tango will walk through, shoot him in the head.
Run across to the white truck and stop behind the light pole, make a right,
walk to the end of this area, but make sure to hug the crates on the right
so the enemy above will not see you.  At the end climb the ladder on the
left.  With your MK23 creep over to the end and shoot the Tangos at the
bottom directly in front of you in the head.  Now look to the left and shoot
the barrel on the ground, it will explode and kill the others.  Go back down
the ladder, this time put your back to the crates on the side of the ladder
and walk to the right, you will see a Tango up on one of the crates shoot
him.  Alright thats enough of the stealth stuff, this is not Splinter Cell,
have your team come back to you, and run into the open area that you shot the
exploding barrel.  Go through the open garage door you see, you will see a
normal door at the other end, go through it.  Immediately make a right and
go through the door, whatever you do, do not go straight towards the window
in this area, there is a sniper watching the window and he will take you out
in usually one shot.  Go down this short hallway and open the door, kill the
Tango at the bottom of the steps, then go up the steps, at the top go through
the door at the left and get ready for a fight, run through this area killing
any Tango's that attack you.  From where you entered go straight all the way
to the end and through the door, then go left, climb the ladder to your right
walk over to the edge and send your team to diffuse the bomb at the bottom
cover them from above Tango's will be coming at them.  After the bomb is
diffused go back down the ladder and back to where you entered, from where
you entered you will see a set of steps leading down, go down them.  Make a
left, a left, a right, a right, down the steps, a left, a left, down the
steps and through the door.  Go left, then right, give your team an Open,
Flash, and Clear on Zulu order, go left and you will see an open door, wait
a bit away from it, give your team the Zulu go, then storm in killing all the
Tango's.  Have your team diffuse the bomb, but watch above you as they do it
some parts of the ceiling will open up and Tango's will shoot at you from
above.  Go back to the door you used to enter this room and go right through
the previously locked door.  Blow up all the explosive barrels in this room
and have your team wait at the submarine looking door to the right of where
you enter.  Run down the hallway to the left and the doors will open, some
Tango's will attack you from behind and from in front.  Run down this hall
and take the first left and go down the set of stairs.  Make a right and go
through the door, take out the abundance of Tango's here a counter will
display for one minute and thirty seconds.  From where you entered run
straight and go right.  Go straight through the next area, then go right
and diffuse the bomb to the left. Mission over.


  The stakes got a lot higher as soon as the threat hit Venezuelan soil.
  Their economy's already soft, and oil exports are the only thing propping
  it up right now.  Any interference with those exports could cause a crisis,
  and in the meantime Washington is screaming blue murder about the latest
  outbreak of terrorist activity. Things are heating up out there and we
  still aren't any closer to putting these guys out of business. I'm telling
  you, Domingo, I have a nasty feeling that the situation's going to get
  worse - a lot worse - before it gets better.


-----------------------------------------------------------------------
5.7) (Mission 6) Crespo Foundation: Secure Hostages and Protect Records
-----------------------------------------------------------------------

Montreal, Quebec, Canada
  From their communications with the Quebecois Authorities, the Terrorists?
  Real objective was Juan Crespo himself.  It appears that his Anti-Terrorism
  and Pro-US sentiments have put him on our friends? short list.  Now for the
  bad news.  Although they failed to get Crespo, the Terrorists did manage to
  take over the Crespo Foundation Headquarters in Montreal and take several
  members of the Board of Directors hostage.  They?re demanding either an
  insane ransom or Juan Crespo?s head in return for their hostages.
  Obviously they?re not getting either, so I need you to take your team in
  and neutralize those Tangos.


Team:
L. Loiselle
  -Primary: MP5SD5 (9MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: MP5SD5 (9MM)
  -Secondary: 92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: TMP (9MM)
  -Secondary: 92FS (9MM)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.63MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade


Open the door to your left, go into the lobby then through the double doors on
your right.  A Tango will run away, shoot him before he gets away from you.  Go
into the first door on the right and kill the Tango, go back to where you
entered this hallway, take the first set of double doors on your right, kill
all the Tangos in this area, exit through the first and only set of doors you
come to and make a right.  Down this hallway, make a right into a small area,
then left through the door, you will be in a small room, continue forward
through the next door.  Kill all the Tangos here and exit through the doors on
the left, you will come to an elevator, go left down the hallway near it.  Make
a right and go through the double doors, use some hide and seek tactics to
clear out this room of Tangos.  Once it is clear go the right side of the room
and you will find double doors, to through them.  From here go left, and left
passing through a sitting area, go through the double doors at the end, there
is a Tango in this area, so be careful, go to the second floor, you can not
reach the third it is barricaded, on the second floor go down the hallway,
through the door on your right, clear it of Tangos and exit through the other
door making a right.  Make another right, then a left through the door you see,
assault this room from both points and secure the hostage.  From the hostage go
straight and through the double doors down this hallway and make a right into
this area, clear the whole place out.  From where you entered, go forward and
make a left at the four way
intersection, go through the door, slightly to the right and up the steps.  Go
through the double doors at the top kill the enemies in here, make a right, and
a right through the door, clear this area, circle around and from the opposite
exit go right, go through the second door to your right and kill the Tango in
the bathroom, exit and continue the way you were going.  Head through the
double doors at the end and clear this room of Tangos.  Exit through the
opposite door and make a left, give your team an Open, Flash and Clear on Zulu
order at the door to the left and run back to the top of the steps.  Stand by
the double doors in front of the steps, give your team the Zulu go code and
open your door firing, there are some Tangos up on the upper level so get them
and keep the hostage safe.  Secure the hostage once all the Tangos are down and
exit through the door your team used to enter, go left through the newly opened
doors, make a left, go down this hallway and through the double doors, up the
steps and through the double doors at the top.  Go to the end of this hallway,
make a right, go through the double doors, clear out the room, and exit through
the other double doors, clear out the room and that is it.

  The US State Department just passed us a message through channels.  It reads,
  ‘The future President of Venezuela wants to personally thank the agency
  responsible for putting an end to the terrorist crisis in Montreal.Â’  ItÂ’s
  polite of him, but we have bigger fish to fry.  There were two car bombings in
  the Middle East this morning, and it looks like thereÂ’s a Saudi Arabian
  connection.  The Saudis are claiming theyÂ’re clean, and tempers are getting
  hot.  If people arenÂ’t careful, this could turn into a shooting war, real
  fast.  Closer to home one of the Terrorists you brought in cut himself a deal
  after a couple of hours talking to Psych.  Unfortunately, he didnÂ’t know much
  in the way of operational details.  All our prisoner had was this: thereÂ’s
  something big planned on US soil, and itÂ’s coming soon.  ItÂ’s clear that these
  goons have good internal security in place and that means theyÂ’re more
  professional than theyÂ’ve shown so far.  Both of these things worry me.


----------------------------------------------
5.8) (Mission 7) Old City: Rescue The Informer
----------------------------------------------

Dubrovnik, Croatia
  This operation is extremely time-sensitive.  Let me explain, and you'll see
  What I'm talking about here.  One of our best informants, a man who's tapped
  into a half-dozen terrorist networks throughout the world, sent a message
  three days ago that he had extremely important information concerning the
  Venezuela situation.  He also said that he was quite certain that if we didn't
  reel him in quickly, he'd be killed.

  Bring our fish in, Domingo. We need this man's information desperately, and we
  can't afford to let him be killed. This may be the key to the whole operation
  - if you can get him out alive.

Team:
E. Price
  -Primary: L85A1 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

From the start run forward, make a left, crouch down and go under the archway
hugging the left-hand wall, shoot the Tango at the bottom with your silenced
gun.  Run down into this area and shoot the Tangos use whatever cover you can.
Once they are all dead go right and down the steps kill the Tangos at the
bottom and go left, head all the way to the end and go up the steps, and into
this room.  Run down the other set of steps you see and make a left through the
door at the bottom, in this area go right and follow the path, you will come to
a slightly open area, go right and you will find the exit, it is another tight
alleyway.  The alley will immediately curve left, go through the first door on
the left-hand side that you see.  In this building go right, all the way to the
end, left, through the door on the right, left, left, right, through the door
on the left, open the door to your left and kill all the enemies in the
courtyard.
From the door you used to enter this area go right, all the way to the end and
right through the door.  Go straight through the door casing and make a right
and go up the stairs to your left.  Clear out the room at the top and from
where you entered go straight, through the door, make a left, go all the way to
the end, make another left, up the steps and through the door.  Go straight,
make a left, and give an Open, Flash and clear order on this door, the
informant is inside and needs to stay alive.  Secure him and that is mission
over.


  Excellent work.  You handled that one perfectly.  Now let me tell you what our
  informant told Intel.  The first name he gave up was Emilio Vargas.  If that
  sound's familiar, it's because he's Juan Crespo's right-hand man and
  confidante.  Apparently Vargas is dirtier than an old dishrag.  He's got some
  suspicious-looking financial ties to some Middle Eastern organizations that
  Intel's looking into, and he also was apparently behind the smash-and-grab in
  Boston.  The papers that were taken out of the basement vault were records of
  financial transactions that would have blown the lid off this thing.  As of
  now, we're not really sure what fame he's playing.  We do know that he's close
  to Crespo, and that Crespo's probably going to be the next president of
  Venezuela.  That means he's worth keeping a very close eye on.


------------------------------------------------------------
5.9) (Mission 8) Alcatraz: Rescue tour guide and Juan Crespo
------------------------------------------------------------

San Francisco, CA, USA
  We've trained you how to break out of any number of prisons, Domingo, but this
  may be the first time you have to sneak into one.  Our friend Juan Crespo was
  in San Francisco conducting some business and wanted to take the VIP tour of
  Alcatraz while he was there.  Unfortunately, it looks like someone else had a
  Copy of his itinerary. Someone hit his party mid-tour.  They took out the
  bodyguards fast, but Crespo's being held for ransom, along with a tour guide,
  somewhere in the prison complex.  I recommend that you take your team into the
  prison from below using the old sewer tunnel system.  Intel is working on
  pinpointing Crespo's exact location, but there's no time to lose.  If Crespo
  is killed, the repercussions will be huge and unpleasant.

Team:
L. Loiselle
  -Primary: FAMAS G2 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: L85A1 (5.56MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: G36C (5.56MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade


From the entrance run forward and go left all the way to the end of the sewer,
make a right, and another right and run to the end and make a left through the
door and up the steps, go through the door at the top.  Go right and right then
up the steps through the door at the top.  Clear the shower area of enemies,
this is fairly tough, just grab some cover and shoot.  From where you entered
go through the door on the right and make a left, at the end of this area is a
door on the left, go through it, go through the next door you see and up the
steps, go left and left, head all the way to the end and make a right, and
another right, go down this path.  Make a left and another left down the steps,
go right and all the way down this path, go through the last door on the left
and secure the hostage.  Exit this door, go left, left, through the door on
your right, down the steps, left, down the steps, and through the door.  Head
through the double doors on your right, go left, and left through the door, go
up the steps.
Make a right, go up the next set of steps, through the door at the top, go left
all the way to the end make a left, and a left through the door, down the
steps, left down the steps and go straight through the double doors.  Make a
right and a left, go through the double doors, clear out the room and secure
Juan Crespo.

  I just finished debriefing Crespo.  He has nothing but good things to say
  about Vargas.  Oddly enough, he has no idea where Vargas is right now, and is
  as curious as we are about that fact.  Intel is already working on the paper
  trail, and as soon as we find a likely location, you and your men will be
  going in.


-----------------------------------------------------------------
5.10) (Mission 9) Import/Export: Secure evidence on Emilio Vargas
-----------------------------------------------------------------

Caracas, Venezuela
  Intel took a long look into Emilio Vargas' banking practices and found all
  sorts of interesting things.  He's got links to a handful of terrorist slush
  funds in the Middle East, for one thing.  That's what Boston was about, by the
  way - the records in the basement were a red flag as to what was really going
  down.  That being said, we need more first-hand information, and Intel's
  pinpointed what they think is a good place to get it.  I need you and your
  team to go into an import/export firm owned by Vargas and secure the site's
  contents so Intel can see what's going on.  Odds are that the people running
  the company aren't going to take your visit well, so be prepared to defend
  yourself if you meet resistance.

Team:
L. Loiselle
  -Primary: FAMAS G2 (5.56MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: L85A1 (5.56MM)
  -Secondary: USP (.40CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: G36C (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag grenade

From the start go forward and right through the door make a right, through the
door, left through the door, left, and right through the door.  Go all the way
to the end of this hallway and out the door.  Go right, right, up the steps,
right, right, up the steps, left up the steps and through the door.  Go through
the two sets of doors on the other side.  Make a left through the door and in
this area go down the hallway to the left and make a left onto the balcony,
shoot all the Tangos here then turn around and exit through the door to your
left.  Run down this hallway and make a left, a right, and a right through the
door and down the steps.  At the bottom of the steps exit through the door on
the right, kill the Tangos and go straight through the doors.  Go through the
door on the left to exit, make a right and then a left you will see some steps
behind an outset wall, go up them and left into the area, clear out the enemies
here and mission over.

  Congratulations.  You've got Intel more excited than a kid on his first date.
  We expected to find weapons and incriminating records in that warehouse, but
  The chemical barrels were a surprise.  I've got the lab doing a full spectrum
  of tests on them now. We need to know what they're holding and what it was
  going to be used for.  It's time we got a little close to Vargas, to find out
  what he's up to.


------------------------------------------------------------
5.11) (Mission 10) Penthouse: Bug the telephone and computer
------------------------------------------------------------

Caracas, Venezuela
  Vargas has probably heard about the import/export company by now, and if he's
  got half a brain in his head he's not going to come home.  I'm gambling that
  he's going to want to talk to somebody there, though, and that's where you
  come in, Domingo.  This one's a solo mission and you're going in with only a
  pistol.  You need to get in, bug the place, and get out.  We need to hear what
  Vargas is saying and we need to see what he's been doing on his computer.
  Once we have that, we can turn this thing around.


Recommended Gear:
  -Primary: None
  -Secondary: MK23 (.45CAL)
  -Item 1: Tear Gas Grenade
  -Item 2: Gas Mask

Go through this door, make a left, and a left, go through the double doors.
Now if you are seen once by anyone or fire at anyone mission over, so this will
be a little tough, plan out every move and execute.  Open the double glass
doors in front of you, hug the left hand wall and at the intersection make a
right, stand back against the right hand wall and slowly walk forward, a Tango
will be in this room watching a soccer game, crouch down and sneak behind him
to the left, head up the steps to the kitchen then make a u-turn to the left
and up this set of steps, go through the open door and you will see the
telephone to your right, bug it.  Open the other door in this room once the
guard is away from it.  Watch the guard on your map, make sure he is away from
you.  Head straight down this hallway and make a right at the end then
immediately a left, and a left up the steps.  At the top make a left down this
hallway, make sure the guard is not in this room large room, there will be one
in the small room, but that is not a problem, make another left into the large
room, then a right over to the computer behind the privacy wall, hack into it.
Good news you can use your gun now.  Kill any Tangos that come at you and exit
down the steps you used to enter, go through the glass door in front of you at
the bottom and shoot the man standing up in this room, the man sitting down is
the one you need to escort out.  Talk to him and go left from this rooms exit,
go down the steps and run across this room, exit through the door on the right,
make a left, go through the double glass doors, through the double wood doors,
make a right, and a right through the door all the way up the steps out the
door on top and to the far right corner of this roof.


  Things are getting uglier everywhere, but that accountant you rescued gives us
  a little hope.  He's been giving us everything we want on Vargas and more,
  and he's already tipped us off to a potential storage site for more nerve gas
  ingredients.  You heard me right - the barrels in the warehouse were full of a
  precursor for VX Gas, which is not something we want Vargas to get his hands
  on, and with relations between the US and the Saudis already getting worse by
  the minute, the last thing we need is a nerve gas attack.  It would be too
  easy for someone to use that as a way to tip this thing into war.

----------------------------------------------------------
5.12) (Mission 11) Meat Packing Plant: Recover nerve agent
----------------------------------------------------------

Caracas, Venezuela
  Vargas' accountant has been a big help.  The first thing he did was finger a
  meat packing plant his former boss owned as another storage site for material
  for the nerve gas.  He's currently talking to Intel about a few other things,
  but it's the VX that concerns us Domingo.  You and your team are going to be
  dropped by chopper about a half mile away, so you'll be inserting on foot.
  There are civilians in the plant, so threat this as a potential hostage
  situation.  Good luck.


Team:
L. Loiselle
  -Primary: M4 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: L85A1 (5.56MM)
  -Secondary: USP (.40CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: G3A3 (7.62MM)
  -Secondary: 92FS (9MM)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

From the start go right and you will see some steps behind a built out wall go
up them and through the door on the right.  Make a right and go through the
first door on your right, kill the Tangos here then go straight from the door
you used to enter all the way to the end and make a left and a left going
through the door.  Make a right, then a right through the double doors.  Exit
through the door on the left of this room and make a left.  Clear this room of
Tangos and go up the steps to the left go through the door and secure the
hostage.  Exit through the door you used to enter and make a right through the
plastic streamers and through the door.  Go right, right, left, under the half
open garage door and clear this room of Tangos.  Go through the door on the
left, make a right, a right, go through the double doors, from that door head
left through the opening and up the steps to the right.  Make a right, go down
the path, pick the lock on the door on the left, go through it, go left, then
through the first door on the right, and through the other door in this room,
kill the Tangos here and secure the hostage.  Go down the steps behind the
hostage, make a right down the steps, go right all the way to the end and
through the open garage door.  To your right will be a Tango, kill him, go
through the doors on the left.  Clear this area and exit through the door on
the left side, make a right and go straight, go through the door on the right
and clear the room, and on the far side of this room to the left are the
chemicals.


  Good work.  You handled that perfectly.  The skinny on the situation is this:
  we've got most of their stockpile but it's clear from the records you
  confiscated that some of the VX is already on its way to the United States.
  The stuff dissolves easily in organic solvents, so finding it is going to be a
  real bear.  Intel's already looking for that, and for Vargas.  I have a
  feeling that when we find one, we'll find the other.

------------------------------------------------
5.13) (Mission 12) Garage: Capture Emilio Vargas
------------------------------------------------

New Orleans, LA, USA
  US Customs found Vargas for us a few hours ago.  Though they didn't manage to
  contain him, he was on board a cargo ship that docked in New Orleans early
  this morning and immediately started offloading its load - automobiles.
  Intel's convinced that the cars are the key to the VX.  They may be right –
  Customs put a tail on Vargas and tracked him to a garage in the city.  Now
  it's time for you to go dig him out. Be very careful on this one, Domingo.
  VX is vicious stuff.

Team:
L. Loiselle
  -Primary: M4 (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

From the start go forward through the door, make a right, go through the doors,
clear this area of Tangos, then from the door go left, left and up the steps.
At the top go left, then right through the double doors and straight through
the door, make a left, a left and go down the stairs.  At the bottom of the
steps go right, through the doors, left and left through the door.  Go right
through the door, kill the Tangos, then go straight through the door on the
opposite side.  Go left and chase Vargas, he will lead you all the way through,
shoot any Tangos you can, but otherwise ignore them, chase Vargas.  When you
catch him secure him and mission over.


  Get ready, Domingo.  We're going to need to move fast.  This thing doesn't end
  with Vargas.  He's claiming that Crespo is the one behind all of this, and
  that he's in cahoots with a Saudi dissident who wants to use the oil crisis as
  a way to grab power.  Crespo's plan was to use the oil issue to become
  president of Venezuela, then do an about-face and cut off the US oil supply.
  He'd keep selling it, or course, but on the black market so he could rake in
  the huge personal profit.  Meanwhile, he'd work with his mysterious friend to
  mount terrorist attacks against the United States and let the Saudis take the
  blame for it.  When the US stepped in, Crespo's friend would take over in
  Riyadh.  It's nasty and it's clever, and we don't have much time to stop it.
  Vargas told us what the VX is for. They shipped it in by hiding it in the
  radiators of those cars, then pumped it out and took it downtown.  If we don't
  stop Crespo's men, they're going to turn it loose on the Mardi Gras parade,
  and we're going to have tens of thousands of casualties.


-----------------------------------------------
5.14) (Mission 13) Parade: Defuse chemical bomb
-----------------------------------------------

New Orleans, LA, USA
  We have more details on what Crespo is intending to do with the VX.  He's
  managed to conceal a concussion device strapped to the VX canisters on one of
  the parade floats.  At a pre-determined time during the parade, he's going to
  detonate the bomb and disperse the gas throughout the city.  Failure is simply
  not an option, Domingo.  I need you to find that bomb and defuse it fore this
  city gets turned into a graveyard.  There's no one I trust more.  Go to it.

Team:
L. Loiselle
  -Primary: FAMAS G2 (5.56MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Breaching Charge
  -Item 2: Flashbang Grenade

E. Price
  -Primary: G36C (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

D. Weber
  -Primary: AUG (5.56MM)
  -Secondary: 92FS (9MM)
  -Item 1: Frag Grenade
  -Item 2: Breaching Charge


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade

Run forward, go left, right, straight, right, left, and through the locked door
to your right.  Go left up the steps and up to the top, go right, right, then
left through the door, clear this area, then go straight through the door on
the other side.  Go left, right, right and down the steps, kill the Tango and
through the door at the bottom.  Go to the ‘X’ on your map and disable the bomb.
You have five minutes, from the bomb go right through the opening, go left,
right, out from behind the bar, straight, right, through the billiards room,
left, up the steps.  Go right, left, left, right, straight, then right up the
steps, go left, right, right into the room and use the computer.


  Today, you were a hero. We have the VX and New Orleans is safe.  You cold not
  have done better, and to go with your good work, it looks like the tensions
  are easing between the US and Saudi Arabia.  It looks like Crespo's friend is
  out of luck, too.  Now all you have to do is take care of the source of the
  problem.  It's time to find Crespo and tie this while thing up, once and for
  all.


---------------------------------------------------------------------------
5.15) (Mission 14) Airport: Plant explosives in crate and neutralize Crespo
---------------------------------------------------------------------------

Caracas, Venezuela
  Crespo's been located, and according to Intel, he's got a last reservoir of VW
  with him.  It's in solution for transport, but that just means it's not
  immediately dangerous.  The facts of the matter are that Crespo and the VX
  both need to be dealt with.  At this point, it doesn't look like arresting him
  is an option.  He's going to be trying to escape in a small aircraft from a
  private field outside Caracas.  Domingo, I'm sending just you in.  Don't let
  him – or that nerve gas - get away.


Recommended Gear:
  -Primary: G3A3 (7.62MM)
  -Secondary: MK23 (.45CAL)
  -Item 1: Flashbang Grenade
  -Item 2: Frag Grenade


In this mission you can not be spotted, so be careful and know where your
enemies area at all times.  Open the door in front of you, then step over to
the right side staying inside your room and watch the door next to the privacy
glass, make sure you are fairly hidden, when the guard opens that door to go
in, that is your chance, exit your room and go right.  Down this path, then go
left down the hallway and through the door.  Go partly up the first flight of
stairs and stop at the all that juts out, peek around with your thermal vision
and when the door opens run all the way back to the bottom of the steps.  At
the bottom, wait there until you hear the extremely loud door shut, wait until
after you have heard two, or about twenty five seconds, but this can vary,
listening to the doors is about the only way to do it.  Run up to the top and
go through the door he did, go left and out onto a balcony, sneak over to the
left side of this area.  Watch the guard at the bottom, when he is out of view
sneak behind the ‘Full Fuel’ truck, then down the ladder, follow him behind the
truck, and you should see a hideous looking van with the back doors open, that
is your target, go drop a bomb in the package, now you can shoot anyone.  Go to
the side of the lower level where the ladder was, near it is a door, go in, go
straight, right, then left, clear out the Tangos then go right, then right into
a garage.  Go into the back room of the garage and open the door, in the next
area just chase Crespo.


  It's over.  Be proud, be damned proud.  You did good work - better than anyone
  will ever know.  Remember that, and hold your head high. The world owes you
  one.


That is it your done.  If you played through on Recruit try another difficulty
if you are looking for more of a challenge.


=============================
6) Frequently Asked Questions
=============================

(None as of now)


=================
7) Special Thanks
=================

www.nboxgamer.com
Microsoft
XBox
Red Storm Entertainment
Ubisoft