---------------------------------------------- THE EAGLE SHOOTING HEROES Walkthrough/FAQ ver 2.0 (Complete) ---------------------------------------------- (also known as 'she diao ying xiong zhuan' in Chinese and Shachou Eiyu Den in Japanese) Only for the Playstation console Avail. WINTER 2000 This file is in .txt format, suggested programs to use include Notepad, Wordpad, MS Word or your usual web browser. Revision History ----------------------- 28 Dec 2000 1st created, walkthru up to end of Chapter 1. 29 Dec 2000 Amended mix-up with Nei Gong and Qing Gong Amended Menu call-up button to SQUARE (thanks to Lam Waileong ) Did some formatting and spelling changes. Corrected Japanese Game Name Added to 'Comparions' section. Added Chapter 2. Introduced Boss and Minigame locations. 30 Dec 2000 Completed Chapter 3. Created Chapter 4. New Year's Eve Finished till Chapter 6 Added some observations throughout. 01 Jan 2001 Finished it across the New Year with some finishing touches. ++++++++ ******** Contents ******** ++++++++ 1 INTRODUCTION 1.1 Overview 1.2 Comparisons 1.3 Why this thru/FAQ 2 GETTING STARTED 2.1 Game Layout 2.2 Gameplay 2.2.1 Controls 2.2.2 In-Game Menu 2.3 Character Status 2.4 Items 2.5 Special Skills 2.6 Battle techniques 2.7 Battle System 3 WALKTHROUGH Chapter I Chapter II Chapter III Chapter IV Chapter V Chapter VI Chapter VII Chapter VIII Chapter IX 4 AFTERWORDS ++++++++++++++++ **************** 1 INTRODUCTION **************** ++++++++++++++++ 1.1 Overview Eagle Shooting Hero is the 1st ever all-Chinese PSX game (Not referring to Kanji Japanese games) developed by the good people of SCEI ie Sony. I was surprised that a Chinese PS game would appear on the market, let alone a Chinese PS RPG. Anyway I'm glad this game was released, cuz its such a different experiece, and really fun too. The game is based on Jin Yong's novel series with the same title, which of course, is most familiar with so many Chinese-literate individuals. Do note that I did bad rough translations throughout. 1.2 Comparisons It can be termed as a 'new school RPG' with all the FMVs and 3D environments. It has a great storyline and damn unique characters. I mean, what did u expect, it came straight out from a novel. Compared to FF8/9 or Chrono Cross, the dungeons and backgrounds are pretty bland, and the camera angle in towns suck. The other problem with this game is that your next objective may not be too clear, althogh you have the general idea on what to do. For example, you would never guess that you need to go to the tavern to trigger an event, which had no prior mention. You really have to wander around the area to try your luck. However, the gameplay is pretty ok for an RPG of today's standards. What is great about this game is its theme, story and characters. 1.3 Why this thru/FAQ Well... there aint too many walkthrus/FAQs for this game at the moment, I was really a bit frustrated to find so little information on this game to help me out... and also I thought perhaps I could share with fellow gamers what I gathered from the game. I would like to say that it can be puzzling at times during the game when you just don't know what to do next, since sometimes there isn't any clue given at all. I hope the 'thru will help. PLEASE NOTE THAT IF YOU DON'T UNDERSTAND CHINESE, YOU STILL WON'T BE ABLE TO ENJOY THE GAME WITH THIS FAQ. +++++++++++++++++++ ******************* 2 GETTING STARTED ******************* +++++++++++++++++++ 2.1 Game Layout The game is linear, and you follow an FFT kind of track. You progress on from one location, do your stuff there, complete it, and move on to the next area. Within one location is probably made up of: a. A town b. A dungeon, or a few dungeons The town probably is made up of: Pawnshop: You can trade, buy weapons, Skill scrolls, and sell unwanted items Medical Hall: where you can buy recovery herbs Inn: for saving and resting A tavern: for some information gathering Key character homes/buildings Civilian homes Other structures like a whorehouse or gambling den Scattered treasure chests and perhaps a dock. The dungeon is your usual treasure chests, branching roads and random-appearing foes and a boss at the end. 2.2 Gameplay 2.2.1 Controls The controls are not very different from most PS RPGs, but the button layout is of Japanese style ie CIRCLE to select/confirm X to cancel, hold to run SQUARE to bring up the in-game menu L1 change character L2/R2 rotate camera. Note that you can rotate the camera only sometimes, and this can be quite irritating. Analog joysticks can also be used for walking/running, and vibration is supported. 2.2.2 In-game Menu In order: STATUS: Check each chaacter's stats, including equipped special skills ITEM: You can look at your inventory and use the herbs. Press L1/R1 to switch screens. TECHNIQUES: You can view the characters' learnt techniques. SKILLS: You can view the characters' learnt special skills, as well as equip them. OPTIONS: Sound EFX Vol BGM Vol Speech Vol Background color Text Speed Auto-progress (text will scroll automatically after a while) Vibration 2.3 Character Status Much like the usual RPGs, you are in control of Guo Jing, the protagonist. And he has various stats. RED: Wai Gong (Physical Strength) : Your Hit Points YELLOW: Nei Gong (Inner Strength): In China, this is something like internal energy drawn from your body. A physically inferior person may be very strong in Nei Gong. Treat like Magic Points. Eh... something like that... BLUE: Qing Gong (Skill of light-footedness?!): In such 'medieval China' novels, martial arts exponents commonly possess this skill which allows them to scale mountains, climb walls and float over enemies. Treat as another MP gauge. These 3 stats may be recovered by resting or using herbs. In the Eagle-Shooting Heroes world, there are 3 kinds of attacks represented by the 3 colors RED BLUE and YELLOW, as opposed to the Physical and Magical attacks in most Japanese RPGs. Each character also have these stats (roughly translated): ATTACK determines damaging power DEFENCE determines how much damage inflicted upon character EXPERIENCE the usual LEVEL the usual HEROISM I suppose the more points you rack up here, you are more heroic... can anyone tell me the use of this? Only Gup Jing has this stat. There is no Accuracy/Evade stat though. There is also a special skill element in the game, only those currently equipped will show on the status screen. 2.4 Items There are 4 categories of items in the game. Press Square to call up the menu, choose the item menu and then press L1/R1 to toggle. Curative Items: heal up Wai Gong, Qi Gong, Qing Gong and cure poisoning with these items. Can be used anytime in the game. Weapons: Swords, Metal fans etc. unusable, but they do have one use in the game :) Special Skill Scrolls: see 2.5, may be used outside battle. Important items: such as LingZhi, white condors... items neccessary for developemt of plot. Unusable. 2.5 Special Skills Your character is able to learn Special Skills which activate randomly during battle. Think Front Mission 3. eg if u have the Strong Attack skill equipped, it may activate at a probability which increases your attack and defence for one turn. Yea, something like Ryogo's ROFLUP in FM3. Other skills give you the ability to overcome poison, fake death etc etc or even cause yourself to fall asleep! How to learn Special skills? You gotta acquire skill scrolls which give you the skill once used. You can get them from chests, the shop, or by theft. You can learn a whole list of skills, but you can only equip 4 at a time. Once equipped and used, the skills will increase in level which means that it becomes more effective as time goes by. 2.6 Battle Techniques Different characters can learn different battle techniques, or 'kung fu' techniques as the plot progresses. Unlike most RPGs where there is only the 'Attack' command, you choose which technique to use. Howver, there is no Magic option. Anyway, more of this later. The techniques are categorised into the 3 color classes. RED: Physical attack. The sort of basic attack with no frills. NO cost. YELLOW: Inner Strength attack. Will incur a cost of Nei Gong points. BLUE: Light-footed attack. Will incur a cost of Qing Gong points. There is a GREEN technique class which is actually curative techniques. It is similar to using an item, but it depletes Nei Gong / Qing Gong rather than an item stock. I WILL BE USING AN ABBREVIATED FORM OF R, Y AND B RESPECTIVELY IN THE WALKTHROUGH. Each technique is marked by a corresponding colored icon. Each technique has a few stats as well: ATTACK: add that to your basic character attack stat to get the total attack when using that technique DEFENCE: add that to your basic character defence stat to get the total defence when using that technique COST: every use will incur this number of points dedcuted from your Nei Gong or Qing Gong, depending on the class of technique it belongs to. If you don't have enough to meet the cost, YOU CAN STILL CHOOSE TO USE THE TECHNIQUE, but it will surely fail. So keep track of your stats! REQUIREMENT: Some techniques require some conditions to be met before being used. Such as for the Qing Gong Fan attack which obviously requires a fan, or the Twin Sword attack which requires Guo Jing with his Yue Nu sword and Huang Rong with her Er Mei sword. EFFECTS: Some have special effects, such as numbness which is inflicted randomly by Guo Jing's Fan attack, or a STEAL effect. LEVEL: Each battle technique levels up with use and thus become more powerful as the game progresses. Personal observations so far: I have realised that there is some sort of priority amongst the 3 classes. YELLOW dominates RED: Guo Jing's arrow attack hits the enemy using a Red attack with the enemy unable to close in with his fists. RED beats BLUE: opponent using Blue attack tries to jump in only to be countered by physical blows. BLUE overwhelms YELLOW: opponent using Yellow technique is shown unleashing move, but is interrupted by the Blue attack. In other words Y>R>B Something like paper rock scissors! But can some1 confirm this? However, RED vs RED: There will be an exchange of blows. The no. of hits by each character varies (randomly?). YELLOW vs YELLOW: the stronger YELLOW move will dominate and hit the opponent before he unleashes his own move. BLUE vs BLUE: A melee in the air with both characters using Light-footedness moves. Both will get damaged, depending on the power of each character's technique. USE of ITEM (or USE OF GREEN TECHNIQUE) vs ANY ATTACK: the item-user will use it first, then the attacker will hit him with 100% chance of success. Therefore you gotta consider that if the attack will do more damage than what the herb recovers, you should think twice. 2.7 Battle System Random encounters occur in dungeons, and battle is turn-based. Before each turn, you get to choose what to do for EACH character in your party. Press Up/Down to scroll. You can (in order shown in the menu): Choose technique: pick the technique you want to use, if u decide not to use an item. Note that the chosen technique will be used for the whole of the round. If you cannot use the technique anymore halfway (say your NeiGong is depleted for example, then you will stop using the technique.) Use item: choose item to be used by character when sparring starts. Note that each character may use the item on any ally character Check statistics: bring up status screen Confirm: begin sparring! Change position: there r 3 positions: TOP MIDDLE BOTTOM Run: there is no random escape rate, you can either escape the battle, or not. Personal observation: For battle positions, I can only guess that if you choose TOP, you are most damaging to the enemy on the top row and receive the least damage from him and likewise for MIDDLE and BOTTOM. Can any1 verify this? Anyway changing poistion will define the order of battle, if the enemy has no one facing him directly then he will attack last. You can use this command to your advantage if you know what the enemy is going to do next. Question: How is the order of attack determined? How is the number of strikes by each character determined? Cuz it sure varies. After you pick confirm, the characters will take turns sparring and damage will be dealt to each other. The number of sparring will be determined by the size of the larger group (ally or enemy). You cannot inflict any damage if using an item, but the item is effected before the enemy comes into contact with the user. (There is no animation for item usage, although sometimes a green field will be shown to indicate this action.) Of course you die if your Wai Gong reaches 0, but there are no Phoenix Downs or whatever in the game! Don't worry, dead characters still get experiece points. During battle, your stats are shown as colored bars: WaiGong: Red NeiGong: Yellow QingGong: Blue Attack (total of character's attack and technique's attack figures): Pink Defence (total of character's defence and technique's defence figures): Green Any temporary change to these stats during that particular round will be indicated by a change in length of the respective bars. +++++++++++++ ************* 3 WALKTHROUGH ************* +++++++++++++ The background is that China is sort of divided into 3 powers: The Mongols to the North, the Songs to the South and the notorious Jin in the middle. The currency is the Chinese LIANG, not gold or gil or zenny or dollars. Note: You can save only at save points and inns. I have highlighted the dungeon locations in the 'thru for easy reference. I have also indicated where bosses and minigames will be encountered. The point of this 'thru is to help players through the plot as sometimes its hard to know what to do next, and it doesn't dabble too much in the plot and thus is not too much of a spoiler :) Clue: You know that you have done the correct thing if the characters have digitised speech, because then they are part of the plot. ***************************** CHAPTER I : Mongolian Village ***************************** VILLAGE ******* The scene starts with the Blind Guy who had been searching for Guo Jing (you) and stops to find a ravaged village. He is Jiang Nan Qi Guai (7th weirdo from Jiang Nan. Jiang Nan is somewhere in China) The scene changes to where Guo Jing and ChiLeDu (mongolian guy who is obviously jealous of you and takes you as a rival) are alerted by whiney Mongolian girl Hua Zheng of an invasion of the village by Jin soldiers. You rush back. Kill one of the soldiers. BOSS: Jin SOldier CAVE ***** Then your mom tells you that a family heirloom dagger had been stolen. You must get it back. ChiLeDu will join you. Walk out of the village to the prairie, go straight to see 4 cave openings. The 2nd and 4th contain trasure chests. The 3rd is linked to the 1st. Just go into the 1st one on the left. You may be confronted by Jin soldiers on the way. Finish them with RED attacks and use herbs if necessary. Don't bother venturing too far deep into the caves as the soldiers get too hard to kill. BOSS: Jin Soldier Mob The next battle is one you cannot win. ChiLeDu will chicken out and a single 158 dmg hit finishes you off. The Blindguy saves you. Go back to the village, talk to your mom, sleep and save. SAVE POINTS are depicted by YIN YANG SYMBOLS in the game (The white tent at the back) Then return to the cave entrance to meet the Blindguy. He teaches you a RED Sword Technique. Go into the 1st opening again for your quest up the 4 storeyed cavern to kill MeiChaoFeng, some psycho bitch. The enemies get tougher as you go deeper and there are a few items here and there, but nothing too important to collect. Just wander your way around and head up the stairs you see. BOSS: MeiChaoFeng On the 4th storey u meet the boss MeiChaoFeng. Looks like the Blindguy has a grudge with her. Guo Jing would probably die with a few swipes of her claws. (Don't worry Guo Jing still gets EXP) She has 150 Wai Gong and uses her YELLOW Jiu YIn Bai Gu Zhao technique a lot. So use the BLUE Fan technique to counter that, then since it has a stunning effect, when she is frozen use your more damaging Sword attack or better yet steal a scroll from her if you want. Use herbs when neccessary. You may LOSE if you are not careful here. After that, note that you cannot go through the Skull Door and make your way back to the village. Save/Rest, then proceed to the brown hut at the back, next to your home, to learn the Stealing Fists (coined this translation myself, literal translation would be Empty Incredible Hands technique?!)technique from your new blind master. Then he asks you to learn archery. At this point you may want to restock on some herbs and buy some scrolls. The 300 liang one is useful, the rest seems useless... well I haven't discovered their use yet. Their effects seem negative. THE MERCHANT SELLS A WEAPON KNOWN AS QINGTONGJIAN (Green Copper Sword). Buy it. You will need it in Chapter VII. Buy also a bow and arrow for your archery lesson later on. FOREST ******* Anyway, u need to learn archery. Did you buy the bow and arrow? There is a path from within the village that leads you to a man in the forest. He will teach you by killing 20 leopards. (Greenpeace!!) Minigame: Shoot Leopards! Then talk to Hua Zheng in the Red Tent of the village. CLIFF ***** Go to the Cliff. Its on the right side of the prairie. Go all the way up and shoot down a black condor to save the white ones. Geez... this game is cruel man... Then Ma Yu a priest of the Quan Zhen sect teached you basic Qing Gong and you are able to collect the White condors and a LingZhi in the chest. Go back to the village. Go to Hua Zheng's red tent again to confirm her absence and return to your master's tent for a meeting and to learn the Fan technique. But you don't have a fan. PRAIRIE ******* Go back to the prairie AGAIN to find the village chief. Give him the LingZhi for his Metal Fan. CAVE ***** Make your way to where MeiChaoFeng was. You are strong enough to do so alone, and can consider swiping a few herbs from the Jin soldiers. Enter the Skull Door and fight HuangHeSiGui the fat ass. BOSS: HuangHeSiGui Consider using the Fan attack to counter his special moves. After winning, activate the lever to get out to the prairie and the village. Talk to Hua Zhen, your master the BlindGuy and then the merchant and his horse in that order. You need a horse... PRAIRIE ******* Go outside, talk to the stupid kid, and grab the Red Horse. Minigame: Tame the Red Horse A minigame starts where you have to steer the horse using either LEFT or UP keys. Jump if you see obstacles but don't jump too early. After that, with a horse, you are ready to leave Mongolia. Grab the letter in the Blindguy's hut, show it to your mother, and that's the end of chapter I. ************************************* CHAPTER II: Yan Jing and the Marriage ************************************* You enter the Zhang family area. Talk to the green guy near the entrance and then go to the tavern for an encounter, then the blind fortune teller by the street (Darn din know he was blind at 1st). Next talk to HuangRong in the tavern. Then talk to this guy nearby who knows about XiaoCui the missing girl from the previous town, then head to the forest. FOREST ****** Nothing too hard around here, some bandits around. There's a fork to the right that leads to a dead end. Ignore it. BOSS: PengLianHu But then you meet Bridge troll-wannabe, PengLianHu. I shall not elaborate too much here as he is easy to beat. He uses RED and YELOW attacks so you may have to predict his moves a little. BOSS: WanYan Kang The forest ends at Yan Jing town. On the EAST portion, there will be a tournament which Guo Jing interferes and GETS DEFEATED. You meet WangChuYi who asks you to meet him in the forest. FOREST ****** A scene occurs at the bridge. Then return to EAST YanJing. Note that there are 2 inns in YanJing, one is much bigger and costlier. Go to the cheapo one immediately to the side of the city entrance and go to SLEEP. Anyway u wake up to find WangChuYi poisoned after a visit to WangYanHongLie's mansion and you need to help him buy some herbs. So go to the herbal store in the WEST part of the city. (By now you would have realised that it is difficult to navigate around YanJing cuz you can't really see where you are going. I just hope you can sort of get used to it.) There is a whorehouse upstairs and a gambling den where you can play some kind of minigame which can double your bet. Yep, really realistic, you can even play the ancient game of Da Xiao. Anyway talk to the herbalist to find that what you need is out of stock. Return to the inn, and read the letter in which HuangRong asks you to return to the forest. Again.... sigh. FOREST ****** You meet HuangRong who decides to join you and take a trip to WanYan HongLie's mansion on the EASTERN part of the city. GO straight up the path to the large building, use Qing Gong to enter, then wander around to collect stuff from the chests, then peep into the old house on the left. After that, peep into the main red building. Then, HuangRong will spy on the mistress while you should go to the Drug Hut to the right to recover the herbs. DRUG HUT ******** Search around the sides to get 3 of the 4 herbs. Then search the cauldron, take a fall and fight a giant snake. BOSS: Giant Snake Another easy fight here, just smash it. After that, go outside and find a melee in the courtyard, where the pond is. After the sequence, return to the cheapskate inn WEST of YanJing. Cure WangChuYi, and you can leave town. Note: If you have 1000 liang, u may consider picking up the Medicine book required in Chapter 3, although you can buy it later on. FOREST ****** BOSS: LiangZiWen Meet LiangZiWen who is pissed with you for slaying his snake. You may consider using the new skill Twin Sword technique. Not a hard battle really. Return to the Zhang family area. Talk to Zhang the merchant who will give you his horse to take you to HangZhou. ******************************************** CHAPTER III: YiXing The Disgrace of JingKang ******************************************** (I have borrowed this translaion from Viewer's FAQ) You arrive at YiXing town which is made up of 2 parts. The 1st part is the main town area where your are in, and contains the usual shops and also the boatman's house. The 2nd part can be found by going down an alley to the right of the main town area, and this alley is marked by a save point. Anyway talk to the fortuneteller when you first enter, then proceed on to the boatman's house. The shops are all closed at the moment. In this chapter, you can go save anytime you want by going to the save point in the alley or just talk to the innkeeper. After this, go on to the 2nd part of the town via the alley. There, you meet a bandit who had grabbed a kid from the nearby mansion. Looks like you gotta do the dirty work again... BOSS: HouTongHai You might need to use herbs in this battle, try to guess and counter his special moves. I have not found any strategy which is exceptionally effective. After some conversation with the people of the mansion, proceed on to the temple nearby. (I had no idea I had to go to the temple at first, but sort of chanced upon an encounter there. This is frustrating...) BOSS: Robbers These are weak, but they may zone you with Qing Gong or Nei Gong if I remember correctly. You can also find the dock in this part of town, I think you can fight some battles there at this point. Anyway, return to the town's main area. The shops are reopened. Buy whatever you need from the shops, and there's a herb which boosts your Wai Gong permanently, so get it if you can afford it. However only one of those is on sale. Also get the MEDICINE BOOK from the pawnshop and show it to the herbalist so that he can heal the boatman. Walk down the street to meet HongQiGong, or BeiGai (Northern Beggar), one of the 5 most powerful martial arts exponents in the realm. After some sequences, return to the boatman's home to get a chicken. Cook it and bring it to the 2nd town area. You will meet HongQiGong who will teach HuangRong a new skill and Guo Jing the famous Nei Gong technique XiangLongShiBaZhang (18 Dragon Fists). Minigame: Learning the XiangLongShiBaZhang What you have to do is to destroy the tree by decreasing its HP from 200 to zero within 2 minutes. There are 2 bars, the Red Strength Bar on top and the BLue Qi bar below. Try to hold CIRCLE until the red bar fills up as much as possible and note that it will decrease if you hold too long. In other words, try to get it to 100, then release. What the blue bar does is that you will not be able to execute your move when you release X if the blue bar is too short. Fortunately it doesn't happen too much so just concentrate on the red bar and speed. After more sequences, head to the dock for even more sequences. You arrive to GuiYunZhuang, some kind of island mansion. At the beginning, keep turning the mechanism in one direction until you can follow the stone path up to the mansion. Remember to check out the couple of chests nearby though. Talk to the guard and meet up with some big shots. BOSS: QiuQianRen The slimy old fool is actually an idiot who just keeps using RED attacks. After the battle, go through the door on the right of the room after checking out the chest. Talk to WanYan behind bars, then return to the main room again to find a familiar face... BOSS: MeiChaoFeng Guo Jing should be able to handle her now that he has so many new skills. XiangLongShiBaZhang is quite damaging if used at the right time. After the fight, your Blind master suddenly appears and swipes the antidote to your poison (as well as the JiuYinZhenJin, although not mentioned in the plot) from MeiChaoFeng. WanYanKAng becomes Yang Kang your sworn brother. Return to the town and enter the inn. Go into the guest room on the left for a chat. You will then be left alone again. Go to the large house with the garden at the end of the town and talk to the servant to find that their mistress is missing. Go to the temple to save 3 damsels in distress. BOSS: White women They alternate between BLUE and RED attacks so react accordingly. Go to the mansion nearby and talk to the guard and the man inside to find that their son is kidnapped as well. Bandits await at the dock. BOSS: HouTongHai, ShaTongTian The thin guy will use BLUE attacks while the fat guy uses YELLOW attacks (or is it the other way around?) Take the boat to TaoHuaDao in Chapter 4. ************************************************************************************ CHAPTER IV: TaoHuaDao (Peach Blossom Island) & JiuYinZhenJing (The Manual of JiuYin) ************************************************************************************ Peach Blossom Path ****************** You come to a path which forks to the right. There's a rock door in front which you cannot open yet. The Chinese slabs on the ground is for you to step on in correct sequence to make out names of Chinese dishes. A treasure chest will appear for each correct answer. There's another set of these slabs on the fork to the right. You will be able to get permanent stats boosts if you bother to play with these. Anyway proceed on to this pinkish area. After paying respects in front of a tomb, open up the chests around the area, then find your way out. One exit leads to the dock where you first arrived, the other takes you to a cliff. Go down the cliff via the steps, open up any chests and a sequence follows. Looks like you are trapped with ZhouBotong aka LaoWanTong (old fogey who just doesn't grow up). There's a save point here if you care to rotate the camera. You'll need it since you will be spending days in the cave heehee. There's not much to do here but to listen to the old kid's stories, answer his lame questions, and bring the food to him. Finally he teaches you a new set of techniques but you still can't escape... Still after some time, go look at the firewood. A chain of events will cause you to learn the JinYin technique, which you use to bust out. Now, return to the rock door which you cannot open earlier on and bash through. A long sequence follows and its time to win back HuangRong with a minigame! There are 3 parts to this minigame. TRY NOT TO FAIL even once or else you will see the words GAME OVER and have to restart from your last save point! (Which was in ZhouBoTong's cave!) Minigame 1/BOSS: YangKang He is no pushover. What you have to do is to beat him 2 out of 3 battle turns to win, and you can only use one technique of each class once. His sequence of attack technique class is RYB. So use YBR to defeat him. Note: For his last BLUE move, if you use BLUE as well, you will be killed instantly as it does 300+ damage to you. Minigame 2: Flute-blowing It's like a Parappa or DDR styled game here, YangKang will go 1st, then follow the sequence and press the corresponding key when the symbol touches the 'flute' at the bottom. Not too much precise timing is required but don't screw up! Minigame 3: Memory You are supposed to recite the JiuYinZhenJin. I bet you didn't remember! I didn't too! But the answers are: Press down twice for the 1st character, once for the second, once, then once again. Anyway lotsa stuff happen after that and you find yourself at the entrance of a labyrinth. Save then proceed on... LABYRINTH ********* Damn, I hate these stuff since Super Shinobi on the Mega Drive.... However, you don't have to find your way around too much. I think if you just pick a door and keep on going, whichever choices you make will still lead you to the exit. Each time you go through a door, a monster attacks you, which is fairly powerful compared to the other dungeon foes you have met so far. Here are their info which I have gathered which might help you out: Turtle: All Y attacks Poison Turtle: All Y attacks Flying Snake: YB,BY,YB,BY etc... might want to use switch position command here during battle 3-faced bird: BYBYBBYB Tree-monster: YYYBBYYBBB (replenish) YB (replenish) (Should be dead by now) All the monsters carry no items, but u may find some on the way down. Just hang in there! This is the one of the routes which I have taken. start | X-X-X-X | X-X | X-X-X-X | X-X | X-X-X-X | X-X-X-X | X-X | X-X-slope-X | dock At the end of it, take a boat to HangZhou's town. ****************** CHAPTER V HangZhou ****************** There are 2 parts to this town, separated by a bridge with a save point. The 1st part consists of a herb shop, a dock, a tavern and a door to the outside of the town. The 2nd is made up of the inn, the brothel and a gambling den. 1st go to the tavern nearby to find YangKang. At this point in time I didn't have enough money so I gambled till I earned 5000liang (using the 'load game if you lose technique') to buy the stat-boosting herbs from the herbalist. Anyway go to the inn for another short sequence, then enter the left-hand side guest room in the inn for another sequence. The door to the outside should be open now (right beside the dock) so leave town. OUTSIDE TOWN ************ There are bandits attacking in trios. Each have a pattern of YYR YYR... ad nauseum, except for the knife-wielding one which only attacks RED. Huang Rong may be overwhelmed at times but don't worry she still gets EXP if killed. Anyway she would level up somewhat enough to hold her own a little later on. You can enter NiuJia village on the left. You cannot open the rock door or go through the hole in the forest. In the village, you can only enter the tavern. Move the statues there by holding CIRCLE and direction one step at a time to the marked tiles on the floor. A barrel is blocking one of them so go into the bar counter, then come out right beside the statue and push from there. (Got a liitle stuck there, heh heh.) You meet HuangRong, then go back to town. Go to the gambling den and open the secret door via the 2 panels on each side. Put 8 on the left one (counting the number of Wang characters in the wall-scroll) and 4 on the right (number of Gui). Follow the path, some sequences, then go to the outside of town again. Note: On the way, you probably collected a blue and a green crystal. What are they for? I find no use for them other than selling them at the pawnshop for a few hundred bucks... can any1 find their use? OUTSIDE TOWN ************ Now go to the rock door. Approach the tree on its right to discover a switch. Enter and grab a box. Then come outside to meet a mob... BOSS: OuyangFeng You cannot win this fight. So just die. Return to the tavern in NiuJia village, then you are in control of HuangRong only. OUTSIDE TOWN ************ You should be able to stand up to the bandits. Also, they attack singly this time. Anyway, go to the town's dock, learn a GREEN technique which replenishes GuoJing's Nei Gong in exchange of HuangRong's, then return to NiuJia's tavern again. After curing GuoJing, go back to town OUTSIDE TOWN ************ On the way, you meet QiuQianRen again. BOSS: QiuQianRen As usual, he only attacks RED. Return to town, go to the inn, talk to the guy in the right guestroom, save, exit, and its night. Go to the gambling den for a raid. BOSS: LingZhiShangRen (meaning superior wits and agility) and 2 Jin soldiers. I finished off the soldiers 1st by positioning my characters each on each end, before facing LingZhi. His attack order is: RYYBBBRYRY... Not too hard here. Finish him off, go to the tavern for some cover from the rain, then its the end of this chapter. **************************** CHAPTER VI TieZhang Mountain **************************** There's a small village here with only a tavern, an inn and some chests. Proceed on to the dungeon at the back. TIEZHANG MOUNTAIN (Mountain of Metal Palm) ****************************************** The right path leads you to some herbs and a Skill Scroll. Go back down and take the left route. There are some sequences, then you fight someone familiar? BOSS: QiuQianRen Suddenly he's so powerful! Just lose... you can't beat him. Then follow the route to the Stone Room. There, you find that the QiuQianRen you have been fighting was a twin! BOSS: QiuQianZhang As usual, only RED attacks. Finish him, take a look outside at the mob, go back in, go upstairs to grab the book, go back to HuangRong, then go to the summit. There, the white condors bring the duo to the vicinity of YingGu's place. SAVE. (You must fight 5 bosses before the next save point.) Make your way across by stepping on those damned stones. Grab the herb before you enter. Some talk, and then... BOSS: YingGu Use a lot of blue attacks, because she uses a mixture of B and Y. Easy victory! Anyway, you proceed on... BOSS: YuFu (Fisherman) For the next 4 bosses, you either have to answer all the questions correctly, or you have to fight them. I suggest violence, since they are easy to beat, plus you get 51 EXP each (more for the last guy). The fisherman's pattern is BY BY BY... (carries herb that cures 50 Wai Gong) By the way, the answers to his questions are: 1. (gotten from ZhouBotong's story in the cave) 3. (gotten from some woman civilian in HangZhou) 3. (gotten from ZhouBotong's story in the cave) BOSS: QiaoFu (Woodcutter) >From here on, I have no idea on the answers... Anyway his pattern: YR YR YR... (carries no items) BOSS: NongFu (Farmer) Pattern: RRB RRB (carries no items) BOSS: ShuSheng (Scholar) Pattern: YRBBYRYRB...(dead by this time) (carries no items) After these, HuangRong gets cured and you learn YiYangZi from NanDi, or YiDeng. ********************************** CHAPTER VII Great Change in Island ********************************** Go back to HangZhou town. It's all pretty much the same except that the pawnshop is now open. The man offers you a rare item in exchange if you can sell him the 5 weapons (now I know what they are for!): Sabre(PuDao), Straight Sword (ZhiDao), Curved Sword(WuGou), Spear(Qiang) and Green Copper Sword(QingTongJian). I think you can get most of the weapons from chests dropped items etc without a need to buy them except for the Green Copper Sword. Now you know why I asked you to buy it in Chapter I :) Anyway I don't know what the great gift is (no surprise that I missed out on ONE weapon), can some1 email me what it is?! So, anyway, go to the brothel to try to rescue XiaoCui, then go to the tavern, 2nd storey, to meet up with the Quanzhen priests. Return to the brothel, pay 2000liang (you can afford that, can't you?!) and consider saving your game at the inn at this point. Go to the dock to meet... BOSS: YangKang You can smash him if you know that his pattern is: RYRYBYRYRY in other words he alternates between R and Y, and occassionally replacing a R with a B. Go to the tavern, talk to the boatman, then meet up with him at the dock to go back to YiXin town. Proceed on to the large mansion with the big garden at the end of town to find MeiChaoFeng dead. Then enter the mansion to inspect more corpses. Return to the dock and hitch a ride to GuiYun tower (you also have an option to go to HangZhou, first time you can make a choice on where you wanna go!). I've found out that if I turn the lever LEFT 8 times I open up the path at GuiYun tower. Go inside to find Sect Leader Lu dead, then return to the dock for a ride to Peach Blossom Island. Go straight all way (name one dish to bring up the floor so you can go through), grab the items on the way, then discover JiangNanQiGuai's corpse (he was ugly anyway heehee). Take the boat to YanYuLou (Pagoda of Mist and Rain) **************************** CHAPTER VIII Black and White **************************** Open the chests, save, then proceed to the 1st level of the pagoda. Do check out all the chests inside the pagoda as some contain KEYS. 1st LEVEL ********* You will be attacked randomly by trios comprising of familiar foes: TieZhang Sect Member: R attacks with an occassional B, so just use R on them. Jin Soldier (Yellow): uses only R with his sabre. Bandit: the usual YYR combination. Foes sometimes flee when their Wai Gong are almost depleted. 2nd LEVEL ********* You will be attacked by: Jin Soldier Bandit Woman in White If you approach the corpse, you will have to fight a battle. BOSS: 3 Women in White Each will either do a B or Y move in the 1st turn, then they will all use R in the 2nd. 3rd LEVEL ********* You will be attacked by: 3 Sect Members (so what's new?) There will be a boss battle! BOSS: YangKang: R Y R G (tries to heal with a Green technique) OuYangKe: B Y R (killed) You : B B B (recommended) You will also have to fight BOSS: DongXie/HuangYaoShi His pattern is YYBRRBYYB (killed in less than 10 turns). Try to steal from him. He carries a scroll which gives you the skill to recover WaiGong/NeiGong/QingGong during battle. 4th LEVEL ********* There are no random battles here, and there's a save point. Take note of the chest containing a key in the foreground. There are 2 keys to be found here. You need 5 to open the door, but you only have 4... 2nd LEVEL ********* Find YangKang's corpse here. Take his key, but it's not one of the keys to the door. 1st LEVEL ********* Floor Plan of 1st Level ______ ______ | | | | | S|_______|R | | | | | ------------------- S: Stairs leading to 2nd Level R: Use YangKang's key here to access the basement! Grab the final key and head back to the 4th Level. Save, then go to the 5th. BOSS: QiuQianRen Pattern: RRYYBR (recovery) You might want to save on the 4th Level before moving on to the 6th. BOSS: WanYanHongLie He seems to be the hardest enemy in the game, but he is still a pushover! Pattern: YYY BB YY (no more NeiGong) BBB... Note that his Y attack overwhelms Guo Jing's. He carries no items. Did Jin Yong really make him some sort of a demon?! And that's the end of Chapter VIII. ************************* CHAPTER IX HuaShanLunJian ************************* (The Discussion of Swords at Mount Hua, or The Fight to See Who is the Best) Back to Mongolia... Follow the path to the tree where you used to practice with ChiLeDu. Then just go straight down back to the village, you can't go anywhere else. Note: You can still save at your home. Anyway go to HuaZhen's (the red hut) for a talk, then proceed on to HuaShan. Grab the items, one is a Dragon Bone which boosts your QingGong. Save. You will meet the 4 disciples of NanDi on the way up. Then... BOSS: QiuQianRen (again...groan) Pattern: RYBBY BOSS: OuYangFeng Pattern: YBY Clue: YiYangZhi (One-Fingered Yang Shot) is the bane of HamaGong (Toad Technique), as mentioned by NanDi. FINAL BOSS: OuYangFeng, 2nd form Pattern: YYYYY... Duh... I think XiDu mutating into a giant toad is pretty lame... Yuckz. AND YOU HAVE COMPLETED THE GAME!!! Although you didn't really KILL OuyangFeng... Anyway all you gotta do now is to read Dr. Louis Chia's / Jin Yong's novel series. ++++++++++++ ************ 4 AFTERWORDS ************ ++++++++++++ Did you enjoy The Eagle-Shooting Heroes? Well, it's not that good an RPG by today's standards, but I guess it'll do and what impressed me was the speech throughout the game, looks like no other RPG on PS attempted that to such an extent. Perhaps that's why they have no memory left for the graphics... heh. There are other flaws, like the crappy camera angles, way too easy gameplay and of course the lack of freedom. You just can't do anything but follow the tracks. There isn't much impress factor in the FMVs as well. And what the hell is an ENGLISH SONG doing at the end of the 1st ever Chinese PS game?! Theme song is really stupid compared to Xenogears, FF8, Legend of Dragoon... I guess if you enjoy the story then you might enjoy this over-easy and straight-forward RPG, and you might enjoy it even more if you have already known the story, otherwise for hardocre RPGamers, this might be too bland a cup of tea. PS I don't think you need an item list, technique list or bestiary right? I mean, this game is so easy you don't need any more help! Okay, okay, I admit I'm lazy. :( Are there any cheat codes, I wonder? What, gameshark codes? ARE YOU KIDDING?! (but if you send me some I'll stick them here with your credits, I don't own a Gameshark or Action-Replay.) This file is available at: www.gamefaqs.com vgstrategies.about.com www.cheatcc.com as on 01 Jan 2001. Please do not rip my work off. Cuz this means that you are a lazy asshole with no ethics. My email is leekinweng@hotmail.com Do drop me a note if you decide to use this file on your site, or extract some information for your own website/walkthru/FAQ. All PSX, RPG fans and Singaporean gamers I would like to hear from you! Kin Weng leekinweng@hotmail.com Other FAQs online: Xenogears Final Dungeon Walkthrough www.gamefaqs.com