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			   http://www.kh2.co.uk                
              
                                                                            
Official Kingdom Hearts Ultimania Guide [2004]
Game Versions: JAP NTSC & DEBUG NTSC

Written By: LoÔc [Ruby]
Content Contributors: Pete Campbell
                      Chris Gurczynski [GHGB]
		      Tom [Mors]
                      Jack [Infamous Source]
		      


-------------------------
Warning: 
 This FAQ contains spoilers
 throughout, be careful.
-------------------------
-------------------------
You are currently reading 
             Version 0.6
-------------------------

Contents Table :

I.   Introduction to the game

II.  Contact Info

III. History of the guide

IV.  Game Information 
	A. Commands 
	B. Cards 
	C. Battle system 
	D. Items 
	E. Room synthesis
        F. Moogle shops
        G. Dark Powers (Riku)

V.   Notes before playing

VI.  The Walkthrough 
     [* = Only features Boss Guide ATM]
     	1.  Traverse Town
	2.  Agrabah
	3.  Olympus Coliseum
	4.  Wonderland
	5.  Monstro *
	6.  Halloween Town *
	7.  Atlantica *
	8.  Neverland *
	9.  Hollow Bastion *
	10. 100 Acre Wood
	11. Twilight Town *
	12. Destiny Islands *
	13. Castle Oblivion *

VII. Reverse Rebirth
	1.  Hollow Bastion 
	2.  Agrabah
	3.  Monstro
	4.  Neverland
	5.  Traverse Town
	6.  Atlantica *
	7.  Olympus Coliseum *
	8.  Wonderland *
	9.  Halloween Town *
	10. ??? 
	11. ??? 
	12. ???
	13. ??? 

VIII.Secrets & Codes (cheats)

IX.  FAQ (Frequently asked Questions)

X.   Credits





-------------------------

I. Introduction to the game

This game is the GBA sequel of Kingdom Hearts.  It takes place directly after 
the ending cutscene of Sora, Donald, and Goofy chasing Pluto with a letter in 
his mouth. The intro starts it all; you see Sora, Donald and Goofy continuing 
their chase after Pluto as you zoom out and see the VERY long path. A full 
moon is shining over the trio, Sora brutally wakes up while the other two are 
still asleep. He gets up and walking towards a three way crossroad. He hears a 
voice saying: "Ahead lies something you need-". Sora turns around only to find
nothing... He looks around and behind him the cloaked unknown appears again 
saying this time: "-but to claim it, you must lose something very dear." The 
unknown starts floating and starts turning around while fading off screen as 
the camera continues along the path. You see a hand drawing on a notebook and 
a weird creature in a cage next to the artist. The hands hold up the drawing 
showing Castle Oblivion, then puts it on the table as you start to see the 
real castle oblivion at the far end of the path. Sora is walking to it, still 
unsure, as you see all parts of the oblivion castle in different angles. 
Then the KH:COM Logo appears in front of us.

------------------------- 

II. Contact Information

If you have questions, suggestions, critics, and other of that stuff contact 
Me or Pete at:

zeroblath@hotmail.com [Me]
pc_mako@hotmail.com [Pete] 

 In your e-mails, please
 put in as the subject
 title "KH COM FAQ". Or
 else I might delete it if
 I'm in a bad mood =P

I have nothing to do with this game, meaning all names, characters, logos, 
locations, and everything else in the game which is on this guide is owned and 
created by Square-Enix, Disney and the developer, Jupiter. I have nothing with 
the production or know any of the staff

This guide though, is copyrighted to KHU for entertainment and for anyone who 
is stuck in the game but badly and has no clue how to continue and needs help 
or simply to play the game with a guide for any other ways to finish levels 
(always fun!). Copyright Kingdom Hearts Ultimania 2004-2005

This Faq may not be edited in any Shape or form!

-------------------------

III. History of the guide

[0.11] Thursday, November 11, 2004 - 20:25pm (GMT+1)
 
KH:COM is out! And I got it! I really LOVE this game! It's way too good 
in sooo many ways! Anyways I did the entire floor 1 section since I don't 
think I'll have enough time to finish floor 2. And I hope you get some 
more help from this =P


[0.2] Saturday, November 13, 2004 - Noon (GMT+1)

Heh, I couldn't update yesterday because of school, now it's the weekend and
I'm working hard on it, sort of, I'm in Monstro (floor 5) in my real game but
I'll do Agrabah (floor 2) for now. And just a warning, I'm doing the game VERY
low level... I'm level 16 right now at my save file of Monstro and the boss' is
sort of hard for the moment... anyways I've added the CREDITS section and edited
some of the traverse town section for hints and stuff. Enjoy.

[0.3] Sunday, November 14, 2004 - 22:52pm (GMT)

Hey its Pete!
We have started to focus more on the Boss Guides for now as it is
clearly only common sense needed to navigate the Worlds. The remaining
Boss Guides will be up tommorow afternoon, including Riku IV/Marucia/Marucia II

[0.4] Tuesday, November 16, 2004 - 18pm (GMT+1)

It'sa me... Ruby! ehh... I suck at copying... >.>
Anyways I just have to thanks Jack so much for doing the 100 Acre Wood guide!
And omfg I didn't even know that... I just walked right through it lol!
Anyways I added... Coliseum! And... that's all! With all the boss guides of
course =P I'd work on Reverse Rebirth also but I'm stuck on Riku IV... that
b1otch! meh... anyways have a nice.. day? >.>

[0.5] Tuesday, November 17, 2004 - 18pm (GMT+1)

I feel horrible... meh... anyways I've added Wonderland to the
guide. Hope you enjoy it. I was going to add Monstro but I didn't have enough
time then :/. I've also putted up a Moogle Store section so that you can
understand them more if you'd want ^^ Edited the credits section and Notes
Before playing :

=Updated=
  -Notes before playing
  -Moogle store
  -Wonderland walkthrough


[0.6] Saturday, November 20, 2004 - 1pm (GMT+1)

Damn, finally got Reverse Rebirth! I sometimes hate that random deck thing...
In atlantica I got all cards UNDER 5 of card value... yeesh... anyways I did
a major update for Reverse Rebirth, updating as I play! I also added a section
to understand how to use Riku's dark Powers and such... hopefully it'll help!
I'm gone for the weekend, or else I'd update even more... hopefully Monstro
will be updated once I'm back tommorow afternoon... but who knows?

=Updated=
  -Dark Powers (Riku)
  -Reverse Rebirth = 1. to 5.

-------------------------

IV. The Game

Here is a section that will get you to understand 
different aspects of the game.

A. Commands

Field Controls:

Control Pad: Move
A Button: Swing Keyblade
B Button: Jump
When Near Save Point: Press A Button to show Save Menu
Game Menu - Press Start
Open Door: Stand near door, use Keyblade

Battle Controls:

Control Pad: Move Sora 
A Button: Use Card 
B Button: Jump
Left/Right Twice: Dodge Roll
When Cards Run Out - Hold Down A Button
L Button: Cycle Cards Left
R Button: Cycle Cards Right
 
B. Cards 

Theirs two card categories in KH:COM. 
- Category one consists of attack/magic/item cards
- Second Category: Enemy Cards
 
C. Battle system

To get into a battle, it's different then in KH. You see an enemy in the game, 
and when you connect you get into a new screen by going through flashy 
effects, and then the battle ensures. When fighting a heartless, your cards 
are at the bottom-left corner of the screen, health bar on the upper-left 
of the screen, and your target's health bar on the upper-right corner of 
the screen. When using a card, it will go into the middle, making your set 
turn so you can use the next one, and the card you used will disappear 
once your move is over. When an enemy attacks, a grey dark card will come 
from the right corner and with an image of the attacking enemy.

Some battle hints:
 
+ By defeating an enemy, orbs will appear that you can use to heal your health 
points.
 
+ When you run out of cards in your deck, you highlight the numbered card and 
hold down the A button to reshuffle your deck. Once this happens the numbered 
card will have a meter that will charge, and the number on it will say how long 
it lasts.

+ To do quick chain combos, quickly hit the shoulder buttons. If the numeric 
value shown on the cards adds up to a specific amount, then you'll be able to 
use a powerful combo attack.

+ When facing off against enemies, the numerical value of the card being used 
comes to play and chooses which attack can get through. The highest value of 
the card, the better chances it'll get through. With a bigger collection of 
cards you can perform combos by staking three cards together. 

+ The enemies drop BLUE orbs, get them to get EXP!

D. Items

E. Room Synthesis 
 
"To proceed to the next room, you'll need a map card. Map cards are used to 
synthesize new, unexplored rooms. First select the map card you want to use."

Control Pad: Select a card
A Button: Confirm
B Button: Cancel

"Each Room has a criterion, e.g. this room has a criterion of 1+, 
a card with the value of 1 or greater will allow you to enter the room"
"Cards have values from 0-9"
"Zero value cards, meet all criteria"
"There are cards without any value at all, called Keycards. These are used to 
open special doors"

There are different synthesizing cards color. When going into a new room,
you'll need the same, lower, or higher cv it asks. Sometimes you also need
the same COLOR.

The Yellow cards are received at each world. There are only 3 for each world.
They are used to get into those yellow rooms in the map (SELECT or Start then
second option) for special events, boss fights etc.

Floor System:

Castle Oblivion is split up FLOORS. Each FLOOR can be turned into a different 
world. 
E.G. After completing Traverse Town (FLOOR 1) you'll be given access to the 
world select screen depending on the world you choose, this'll turn into
FLOOR 2
Within each world there are ROOMS. These ROOMS can change in Shape, Size and 
Layout, these changes are caused by whatever Card you use to access them (the 
value of the card, refer to room synthesis).

F. Moogle Shops

Moogle shops are found in rooms. When synthesizing a room, if there's a moogle
picture on it, synthesize the room with it and you'll find a shop there. When
talking to the moogle for the FIRST time in the room (not the first time ever)
you'll get 5 keyblade cards (completely random). Sometimes they are awesome,
other times they are dissapointing. It's completely random I think!

When opening the moogle shop, you'll have two places to go to. The left is for
buying cards. The right is for selling your cards into moogle points. The unit
you use to buy are MOOGLE POINTS.

BUYING CARDS = When buying cards, you'll be using moogle points and receiving
               5 in one package. When buying a packet, all of the other ones
               will be randomnized again for your enjoyment.

SELLING CARDS = By selling cards, you can get moogle points. Be careful though
                when you are doing so, because you might accidently sell your
                greatest ally... or something XD

G. Dark Powers (Riku)

When you meet Ansem the first time AFTER Hollow bastion, in castle oblivion he
will give you a card. It allows you to transform into Dark Riku!. Anyways even
since I can't understand japanese, after playing I could understand how it is
eventually working.

1. To get Dark Points, at each level up the third choice will raise it by 2.
2. To get them in battle you must card break the enemy.
3. When you get enough, card break the enemy once again and you'll transform.
4. There you go, Dark Riku at your disposition!

So now that you know this, you'll be able to get him easily in battles!

-------------------------

V. Notes Before Playing

1. If you're getting frustrated when playing, just can't beat a boss, and really
   starting to get a headache because of this, take a break, when you'll come
   back you might be even better at beating the boss of level!

2. I recommend starting using Moogle shops at floor 4-5. By then you should
   have enough moogle points and such.

3. If you're feeling great and all, beat all the heartless in a room you're
   in. To reset the heartless, leave then, before re-entering it, attack the
   door and RE-synthesize it so you'll get new enemies again. You can never
   run out now, except if you have no more cards =P

4. When spotting a heartless in the in-game field, strike it then so the
   battle will start. To your surprise the heartless will be paralized for
   some seconds in the battle.

-------------------------

VI. Walkthrough

When pressing START at the starting menu, by pressing L or R you can change 
the visibility of the screen to choose the contrast of the screen. 
After choosing it, choose your save file for the new game and the game starts!

= [Introduction + Tutorial] =
 
After the awesome opening movie, Sora & Co. are talking about they can feel 
the presence of Riku and Mickey within Castle Oblivion. After this a 
black-robed unknown appears. Donald and Goofy charge in to attack this 
Unknown, but fail as their magic is useless. The unknown then tells Sora 
that he lost all of his spells and his abilities. 
 
As the game starts, you'll see Traverse Town, to access it 
click the "A" button. You'll see a small scene in Castle Oblivion, 
the Unknown will fade and you'll appear in Traverse! The unknown reappears and 
Sora seems to notice he can't leave the place. 
Get ready for your battle tutorial... 

================= 
BATTLE TUTORIAL-1 
=================
A Donald card hops around until it stops in front of the Unknown. It then goes 
to you and you can use it. Now at the bottom-left you can see the Donald card 
to be chosen. Press the "A" button to summon Donald and he'll cast a fire 
spell, which the unknown blocks. By pressing B, you jump. 
If you hold B you jump a bit higher. 
By clicking a left/right directional arrow TWICE, Sora will dodge roll. 
Then, by pressing the A button multiple times you will attack, the chosen card 
will go on the middle and disappear once it's executed. Do it 3 times. After a 
small talk, attack until you RUN out of battle cards. You'll see a card with 
the number "1" on it. Press A until that black card is filled up and you'll 
regain a new set of cards to use! By clicking the L or R button you can switch 
cards. Do it 6 times. After this, click SELECT and you'll see an EMPTY card. 
This changes your card's category. Before this, you were at the first one, 
[attack/item/magic], this second one is the [enemy cards] category. 
 
So after switching back to your previous category, the current battle tutorial
will end and a conversation will start. After a while it will tell you your 
in-game commands while you're NOT in a battle. 
A = swing keyblade 
B = Jump 
Directional pad = Move sora 

==================== 
BATTLE TUTORIAL END- 
====================
 
Okay, so now you're free to go, get used to the in-game commands and then when
you're ready (you are by now right?), go towards the door and press the A
button (attacking a door... lol)... and guess what... new room synthesis 
tutorial!

=============== 
ROOM SYNTHESIS- 
===============
The commands are pretty easy, you can guess them really: 

Control Pad: Select a card
A Button: Confirm
B Button: Cancel
 
Simple nay? Thanks to Jack for translations of the tutorial. 
 
"Each Room has a criterion, e.g. this room has a criterion of 1+, 
a card with the value of 1 or greater will allow you to enter the room"
"Cards have values from 0-9"
"Zero value cards, meet all criteria"
"There are cards without any value at all, called Keycards. These are used to 
open special doors"
"To proceed to the next room, you'll need a map card. Map cards are used to 
synthesize new, unexplored rooms. First select the map card you want to use." 
 
Okay, understand a bit more? Anyways you'll have two cards... 
which to choose... only the left one works :P 
So choose it, and you'll get to hear the awesome (sort-of) TT music and 
you're in a new place!

=================== 
ROOM SYNTHESIS END- 
===================


=======================================================


= 1. [Floor 1] [Traverse Town] =

-Hints-
=When playing through traverse town, hit the lamps or step on houses since you
 will get hp balls or Moogle points (really important) even (cards also!)
 Hitting a lamp will turn it on or off.=

-Leveling up-
=When you level up, you can increase one of three things. I'll explain what
 each do. The first is raising your MAX HP by 15. I always concentrate on this
 one mostly at Traverse Town. The 2nd is how much card POINTS (CP) I can hold
 meaning how many cards I can get and which I can carry. The third is my
 personal favorite. By upgrading it, you can do different Stock Techniques!
 So I recommend getting level 2, HP upgrade, then level 3 before speaking with
 Leon for first time, a new stock technique.=

-Battle Hints-
=When in the in-game field you see a heartless, attack it from then, and the
 battle will start. One difference, the heartless/enemies are frozen for some
 seconds.=

God I still miss traverse town... oh wait I won't annoy you with that lol, 
anyways if you jump and go a level higher in front of you, you'll see a hexagon 
shaped crystal, which is the save point! Get near it to save if you still 
remember doing that each minute in KH1 since you thought a tough boss would 
appear out of nowhere... which never happened... So if you save or not, you 
can't after this for a moment, after one movement a barrel crashes on the 
ground... intact! 
So get over it and smash it with your keyblade (A button) and a keyblade card 
(cv = card value) with a cv of 1! And guess what appears behind you... your 
first REAL battle! A heartless! Be warned though, you only see one heartless
outside but there's more... IN the battle! Anyways I hope you paid attention
to the tutorial so get ready for some ass-kicking action! Walk over to him
to engage battle!
 
Battle hints= attack the first one in front of you with a three hit combo, 
that should do it. Anyways attack the others and you're done! You know you 
can get some variety and use other cards by switching them (L and R) ;P 
If you attack at the SAME time as the enemy, 
the winner(highest CV) gets to card break the opponent ^^

Anyways after the battle, you can roam around if you want, if you JUMP on the 
sort of house opposite of the save point, you'll get some health from it. So 
now, go for the door at the far right and attack it. Room synthesis I smell!
Thanks to the awesome Heartless card, use it and you get into a new part of the 
Town! Wow it sure did change meh... So this is the difficult and weird part, 
The rooms you go to are TOTALLY random! The only thing that's the same are 
Where the doors are! So I won't be able to tell you 100% but I'll tell where 
each door is at and such. For more help on it, press START, 
then choose WORLD MAP(2nd option). 
So anyways, go north in this room (fighting as needed if you want)
and synthesize this room.

New room, you have two doors, one north, another at the left. I say, GO TO THE
LEFT. In the world map it's a yellow one, meaning? Special! So go there and
synthesize it. To do it, you'll need to use your YELLOW card and another one,
then an event will start, and guess what, LEON is there! Then... Yuffie! So 
after all the important convo (I can't understand a word...) And a new tutorial
commences!

================= 
BATTLE TUTORIAL-2 
=================
Okay, this is a tutorial how to use stock techniques (I'm not too used to this
one neither...) for fighting. Anyways attack until Leon runs out of cards.
Then he'll tell you to press R and L buttons one at the same time, do this
3 times. Now to use it, press R and L buttons like above and Sora will execute
the command. This is called "Stock" technique.

-Warning from Mkt2015-
When using a stock technique, one of the cards you used will DISSAPEAR for
the rest of the match. So use it wisely, just using stock techniques against
a boss battle will result in a -I only have two cards- battle.

==================== 
BATTLE TUTORIAL END- 
====================

So, had fun? You'll get a new yellow card for another special room for the
world, and get a Simba summon card ^^. Anyways now you'll be leaving this room
and appear in the previous one, and it has it's chances of NOT being the same
as before :P
So now, go to the north room, and hopefully you can synthesize it, or else just
fight until you can. In the third room, again head to the left fighting until
you reach the door. This time, synthesize a yellow card again, with a card with
a cv of 3 or higher.

Now, this time it's a convo of Leon, Aeris and Yuffie! After some "Press-A-
until-the-conversation-is-over" game, it'll stop. You'll get a yellow card for
the last special room. Anyways go up north and synthesize this room as always, 
after this, guess what, just find the door on the left/up area! This time by
synthesizing it, you need a GREEN card, and the yellow one... and with this...
you'll get... into... another room! Cid is here (alone) and you'll engage 
into a convo... anyways you'll see the camera showing the clock tower place 
Gizmo shop remember? From KH1? So now, the screen will shake as the 
bells are ringing... and 
I hope you've been waiting for this... your first BOSS!

================== 
BOSS: Guard Armor-
==================
Recommended Level: Any, but for security 5 or higher.
_________
Attacks:
1. Footsies: Sends the feet stomping at you. Slow and easily walked around.
2. Claw spin: spins the claws around the center torso.
3. Clawing: uses the claws to hit you, if sandwhiched between it and the
edged can do continous damage with multiple cards, dodge roll to escape
this situation
4. Jump: jumps and lands on you, just try to get out of the way
5. Torso spin: after the other parts are defeated this is the attack it
will use. Not exactly dangerous
_________
Strategy:
No real strategy here. Just slap him with your pathetic cards(at this point
they are) and heal and so on and so forth. dont use stock moves beacause you
have too few cards and dont want to be fighting him with just two cards soon.
Just make sure you dont let yourself get hit to often and attack as often as
possible. He may card break you and you may break him but doing it isnt
nessesary his attacks arent that strong.

=================== 
END OF BOSS BATTLE- 
===================

So, after the cutscene, are we done with Traverse Town? Yes! So go to the
upper-right room (if you look at the world map). Climb the ladder until the top.
Save then enter the... door! Why not go to the other rooms we didn't visit?
Wondering? There's a special yellow card to unlock it which we DON'T currently
have. So sorry for any disappointments =P

Castle OBLIVION!

So now that we're back to Oblivion Castle... The unknown comes back. Someone
comes to the rescue! ... Wait... that's another unknown... nvm >.>
So he summons two weapons... and a fight starts!

=========== 
BOSS: Axel- 
===========
Now, this boss fight should be pretty easy after managing to beat Guard Armor.
It's the same way actually! He uses the same fighting way as you but be on the
look out for one attack, he sends fire from everywhere... I never bothered
dodging and just took the hit =P But I think you CAN jump over it, but I 
highly doubt that. 
So use those stock combos and cards and you'll come out winner!


=======================================================


= 2. [Floor 2] [Agrabah] =

-Hints-
=The barrels that are very light light light brown (close to white) can't be
 destroyed. So don't bother.=

You get in Agrabah pretty early this time of the year... Anyways directly as
you arrive there, you'll need to help Aladdin fight some heartless. Easy as
cake... Anyways once you're done, more heartless will appear... do not fear! The
genie is there! After he rescues you (even if you'd come out alive) you'll
be able to play. So now, go to the upper-left section to open a key door.
It's random what you need but for me I needed a green card and the key card.

So after synthesizing it, you'll see a short cutscene. Nothing important. So
leave and go up to the north room. This time, take a left and enter this
room. Enter the key door (simple as that!) by adding multiple cards together
to get 15 or higher, and use your key card. Jasmine is surrounded by
Heartless! Go and save her!... not... the Genie takes care of them. I know,
you're all sad that you didn't get to fight the heartless... right? Well don't
worry! More just came from delivery! Now go teach them a lesson! After
defeating them, Jafar comes and just takes the Genie and Jasmine, just like
that! I mean, come on, can you believe that! He has noooo matters! I think
someone needs a good "getting-killed" lesson!

Ok just head south twice until you can get to the last locked room, to your
right. I needed a red card and the key card, so if you have it, no problem.
Open the door... and get ready for a boss fight!

============
BOSS: Jafar-
============
Recommended Level: I easily beated Jafar on level 7.
_________
Attacks:
1. Molten fire ball: goes into the lava and picks up a meteor and tosses
it at you. Cards can easily be broken but the damage is quite good if it
doesn't happen.
2. Ground smash: smashes the front panel and makes the panels change
position.
3. Laser eye: Jafar will shout and then make a laser that goes across the
screen just jump because only the front bit of the laser can hurt you.
_________
Strategy:
Don't even bother with Jafar get the lamp. Iago has it so just wait for a panel
to go up and you can jump on it and then jump off that and slap Iago
with the keyblade. Keyblade cards are your only hope here. The green Mickey
head cards will put all the panels all the way up and that makes it to
where summons like cloud (if you actually DID Coliseum before) can actually
work but don't rely on the green Mickey head cards because they don't appear
that often. Really he's not to hard just don't bother hitting the real Jafar
for he wont take barely anything in damage.

=================== 
END OF BOSS BATTLE- 
===================

After defeating Jafar, Genie will join you; equip him when you can since
he's pretty useful. So just climb the ladder to your right, save on top
and enter Castle Oblivion again.

Nothing much here to do, just follow the conversations and go up the stairs.
You'll see a small scene of Namine drawing. If you're not paying attention,
you'll see it again in two floors or so I think. So after more conversations
save if you want, and go up the door and choose your location... Olympus
Coliseum!


=======================================================


= 3. [Floor 3] [Olympus Coliseum] =

-Hints-
=If you see three boxes (small) together, you can't do anything to them,
 so don't bother XD=

As you enter the Olympus Coliseum, I know you'll realize one VERY sad thing,
no more coliseum matches!! *whimpers*... ok maybe not THAT sad but I enjoyed
them... atleast... guess KH2 needs to be waited for >.>
So after the discussion, Hades and... CLOUD (yay!) appearing, you'll be
enjoying yourself, at the beach... hmmm at the coliseum beating heartless
and stuff... just like the good ol' days...

In the first room, just kill any heartless if you're in the mood for that.
If not, open up the door to the right ^^ Next room, you can't open the key
door in the right of the room just yet, so open the one that is up. This
key door needs a gold bar so it won't work neither, go up again. Next room,
the key door is the last one this time, so not this one, go to the right
into (again) a new room. Then the south door is FINALLY ours! Synthesize it
(battle if needed for cards) and open it up. Herc and Phil! Anyways after
Cloud comes in and they... do a... race (?) you're playable again. Guess
what? Go back ALLLL the way to the start! Where the first key door you saw
is! So after a long (or short) and tiring (or easy) journey (or walk)... oh
wait! You're transported to the room just above it! How nice of them =P
So go to the first key door (door to the south) and open the door.

Cloud is there and challenges you to a battle to death (I think)!

=================
mini BOSS: Cloud-
=================
Recommended Level: 10 is good.
_________
Attacks:
1. Normal attack: Cloud just attacks you normally
2. Triple air slashes: His stock move, and the move you get by using
three cloud cards in stock combo. He goes in the air, comes down and slashes
for three times. Card break with a 0.
_________
Strategy:
ALWAYS keep a 0 (cv) card on yourself, and never let it card breaked. Use
it only when it's the triple air slashes, so never use it in a stock combo
neither. For his normal attacks, it's easy so just dodge, he has some pretty
decent card value in the attacks so he might card break you once or twice.
Just use stock combos SOMETIMES (not always) and attack normally and you
should be having no problem!

========================
END OF mini BOSS BATTLE- 
========================

After this easy (mini) boss fight, next room is... Hades (big) boss fight!


============
BOSS: Hades-
============
Recommended Level: 14
_________________
Reccomended Deck:
1 card: 0 card value
2 Blizzard (or 1 if you can't get a 2nd)
Simba can help
2 Cure spells (very important)
Keyblades: over 4 CV

DO NOT take Genie, he is useless here. Fire HEALS Hades.
_________
Attacks:
1. Fire finger: Shoots a small puff of flame that doesnt even travel across 
the screen (visibly) it can be dodged but doesnt do much any way
2. Flamethrower: Puts his hands forward and shoots flames, this is his 
most lethal move. this will do continuous damage and is very annoying 
and almost impossible to get out of after being caught in it.
3. Fire Ball: Throws a fire ball at you
_________
Strategy:
Hades will change from his more docile form to his Red hot form whenever
he draws the card for it and that is pretty often. He attacks pretty
quickly but not as fast as some bosses. Most of his attacks are pretty
powerful except the fire finger. the flamethrower move is his most lethal
move and will take a out a nice chunk of your HP due to the continuity
of it. What you want to do is card break him and stay behind him so
he cant hit you with flamethrower so quick. Use any type of card but
try to stick to high value cards with 6's or higher maybe. But other
things work to but they might be card broken.

=================== 
END OF BOSS BATTLE- 
===================

Whoo! Now that was fun! I think... anyways you'll get a Cloud card now! One
of your greatest ally, if not first (Cure spell is better lol). So climb
the latter as always, and on top save then enter the room to Oblivion castle.
In it, after a small discussion, go up the stairs and you'll see the first
UNKNOWN discussion scene. They're very interesting I suppose... too bad I
don't understand a WORD they say =P After this choose your next location...

=======================================================

= 4. [Floor 4] [Wonderland] =

-Hints-
=The flowers you'll see and meet with, when attacking them they give you
 HP balls, Moogle points or even cards I think. So don't forget to wack them!=

Oh joy... like I wanted to go here anyways... >.>
Eugh! A talking RABBIT! I thought we killed him in KH1... oh wait... that
wasn't it... beh... anyways after the talking cutscene enjoy your stay at
WONDERLAND! (unlike me...)

Anyways go to the left, hitting heartless and flowers as you go. Synthesize
the door to open it and enter the next room. In this one, go to the upper part
of the room, a key door room is to the right but the door to it is somewhere
else = not here. Open the door at the upper part and enter the next one. The
2nd key door is at the right here so don't forget it. The upper door leads to
the room just before the LAST key door. So go to the left one since it's the
last one. Here, open the south door with a numbered card that is required and
the key door card. So after some discussions... cards come jumping at you...
MINI BOSS FIGHT!

=================
mini BOSS: Cards-
=================
Recommended Level: any level and it's easy really.
_________
Attacks:
1. Normal attack: attacks you.
_________
Strategy:
Just hack and smash and heal when needed. This is just really easy.

========================
END OF mini BOSS BATTLE- 
========================

More cards come towards you after the battle but you run away... no you're not
scared but you've got some... ehh family problems yea! Anyways now go to the
2nd key door. If you remember, good ^^ If you don't... Go to the room to the
north and open the key door at your right and you're there! Anyways Chesire
Cat makes it's appearance! Now that's something that is... better than a...
talking... rabbit >.> Cutscene finished - moving on.

Now after this, go back to where the 2nd key door was (in which room) since
you are back at the start, so normally you should find your way, if not:
Left, up. Then open the upper door to enter a new room, here go to your
left and open the last Key door... get ready for a boss fight!

==================
BOSS: Trickmaster-
==================
Recommended Level: 14 works easily
_________
Attacks:
1. Flame twirl: twirls his little flaming things around as he walks arcross
the screen. not much damage
2. Floor smash: smashes the floor damaging all who touch it
3. Fire/ra/aga: crosses arms and throws/shoots it at you
4. Flame twirl vertical: twirls the flames at his feet then raises them in
the air damaging you if your in its path
_________
Strategy:
Card break him to knock him down to make it easier to hit him. If you get
a green mickey card use it, to make a table raise in the center of the
screen and you can get up on it and hit him easier once again. The table
will dissapear after a while and isnt nessacary. Or else just jump and
try to smash him.

=================== 
END OF BOSS BATTLE- 
===================

At the end, climb the wine to reach the top and save. Then enter the door.
Well whaddya know? Same Namine drawing cutscene! I told you it'd happen!
Anyways after all the conversations. Save again if you're bored and get
to the big man-eating-flying-in-space-world... which is a WHALE! Heh...

=======================================================

= 5. [Floor 5] [Monstro] =

[Under construction - Expected to be up 21th November]

====================
BOSS: Parasite Cage-
====================
Recommended Level: N/A
_________
Attacks:
1. Tentacle Smash: Pretty obvious hell smash at you with his tentacles the 
CP on this card isnt to high usually so its not much of a problem to card 
break but if you get hit by it youll be knocked into the 
slime for extra damage
2. Poison bubble: this attack takes a while to perform and is not 
very strong. He basically sucks up some air and spits a large bubble at you.
_________
Strategy:
Do your best to stay on the platforms unless youve got a LOT of HP. Don't use 
Gravity Magic because it wont effect him. Other magic cards you can use 
but I'd only use them when the platform your on moves to the back. 
Because really keyblade cards are best when it moves up front for two reasons. 
One there quick and powerful and you can jump and get a full combo in and land 
back on your platform. And the CP on most keyblade cards you find is pretty
decent so you can Card Break the Parasite cage when it attacks. If your HP
gets low just heal using the cure card or something and get back to attacking.
He'll be dead in no time though so just keep bashing.

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 6. [Floor 6] [Halloween Town] =

===================
BOSS: Oogie Boogie-
===================
Recommended Level: N/A
_________
1. Dice Roll (Regular): While your down below him he will throw 3 dice 
always at a CP of 7 you need to Card Break them to get the spikes 
lowered so you can get to Oogie. if you don't Card break any they 
will summon either blades that come to slice you up or a spinning 
top of death.
2. Dice roll(Drop Down): This will drop when you are up with Oogie too 
long and will knock you back down.
_________
Strategy:
He is amazingly easy just Card Break and destroy the 3 dice he throws 3 times. 
Then get up on the platform and hit him with whatever you want, I used cloud 
and Keyblade cards to get quick and powerful attacks. 

=================== 
END OF BOSS BATTLE- 
===================

After this you'll be led to another storyline related scene will conclude in you
having to fight Larxene...

==============
BOSS: Larxene-
==============
Recommended Level: 22
_________
1. Physical Attack: Basic slash with the claws you can try to dodge but its 
not a powerful attack 
2. Thunder/ara/aga: Thunder based attack
3. Forward Lightning: Shoot's the lightning out of her claw weapons 
and straight at you
4. Claw Missle: Several missiles aimed and then shot at you, 
avoid using Dodge Roll
_________
Strategy:
Larxene loves to attack fast and will use the stock move a lot. The thunder 
attacks are hard to dodge due to the fact that the forward lightning is cast 
very fast and the regular thunder spell is wide spread. Her defense is good 
but not too high. Keyblade cards are effective but you would probably want a few
cards that heal or have really high CP. She has a great chance at Card
Breaking you due to the fact she goes through cards like nuts. If you use
magic cards then you need to make every shot count and dont miss cuz you want 
every hit you can get. If you use keyblade cards then i suggest getting the item
card that restores all keyblade cards to you for another round without having to
restore your entire deck. Summons are entirely up to you to use. If they dont
have at least a 6 on them they probably will never get a hit and always get
Card Broken. Overall find a way to keep your cards flowing and make sure you 
have a goodset up if your cards are not organized.

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 7. [Floor 7] [Atlantica] =

=============
BOSS: Ursula-
=============
Recommended Level: N/A
_________
Attacks:
1. BIG OL BEAM!: she shouts some weird phrase and then about 1 sec later will
let out a big beam from her mouth, just move to the opposite side of the way
she's facing and you'll be fine.
2. Bubbles: she will spit a few bubles from her mouth that sorta track you
but arent that damaging, more of a delay than an attack
_________
Strategy:
Attack the tentacles closest to her head (the ones in the middle) after
kiling one or two of those her head will be targeted if you jump and attack.
Magic isnt a good choice here because the spells are slow and cant be 
aimed at her head. Summons are an ok choice beacause her attacks are slow
and not very high CP and they can help weaken some tentacles or kill them
off. If you get a green mickey head card wait till she moves in the middle
before you use it so this way you get the most out of it. The card like in
other boss battles has a special effect to make it easier to hurt the boss.
In this case, it destroys the tentacles and makes her lower her head. If you
do decide to use magic youll have to destroy all of the tentacles to get
her to lower her head and hit her.

=================== 
END OF BOSS BATTLE- 
===================

After this you'll be led to another storyline related scene will conclude in
you having to fight Riku boya!

=============
BOSS: Riku I-
=============
Recommended Level: N/A
_________
Attacks:
1. Normal attack: Normal attack... what? You'd expect a paragraph description?
_________
Strategy:
Just hack away or blast him with spells and/or summons. Basically he just
attacks and his attack power isn't high, so he's not much of a threat to your
HP. When he runs out of cards he will start charging up to reshuffle but if
you get too close, he'll jump the opposite side of the screen. It is possible
to hit him during the jump but seeing as his attacks arent a threat, I would
just let him reshuffle his deck.

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 8. [Floor 8] [Neverland] =

===================
BOSS: Captain Hook-
===================
Recommended Level: N/A
_________
Attacks:
1. Regular attack: pretty good damage but just a regular attack
2. Slice and Dice: he uses this when he stocks cards of a certain order
and if you are caught on the edge of the screen you will take heavy damage
3. Fire bomb: throws a fire bomb and sometimes will stock and throw
multiple bombs that do heavy damage
4. Bomb presents: usually will launch in the middle of the screen that
launches a bunch of present looking things that explode on contact and
after a bit of time.
_________
Strategy:
He doesnt attack as fast as some bosses like larxene but his CP is very high
and he will card break you most of the time beacause his CP is like 8-9 for
each card and he has a LOT of cards and will rarely reshuffle his deck.
During the battle the ship will tilt from side to side and you will slide
from side to side with it. This only affects your ability to dodge the fire
bombs and bomb presents. To beat hook you should probably stick to keyblade
cards as they damage him quite well and are quite efficient in attack speed.
Make sure that you dont get sandwiched between the edge of the screen and
Hook beacause you will be Prime rib in a matter of seconds if he unleashes
his stock move that i have dubbed "Slice and Dice." If you HP is high enough
you might not need any healing cards at all. But it wouldnt hurt you to
have one or two but beware of it being knocked out of your deck (and that
would happen quite easily if it gets card breaked).

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 9. [Floor 9] [Hollow Bastion] =

=========================
BOSS: Maleficient Dragon-
=========================
Recommended Level: N/A
_________
Attacks:
1. bite: pretty obvious, she bites at you
2. fire spit: spits fire on the floor. If your standing on the platform
summoned by a green mickey head card you wont get hurt.
++++++++++++
Sub Attacks:
1. The fire spit move creates lil fire things that run around and can be a
pain. Once again if you on the platform youll be ok from them.
_________
Strategy:
Once again keyblades are the best strategy here. Magic doesnt aim to well
and her head is always moving so you wont hit it much with magic.
Summons could work but the keyblades are much more efficient.
Suprisingly enough compared to her original installment in the Kingdom
Hearts series she isnt hard at all. Make sure you have a healing summon
or spell because she will pull your HP down gradually and Tink
can help a lot.

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 10. [Floor 10] [100 Acre Wood] =


- Jump into rabbit's cart and lead pooh to climb in with you 
(with the R button). this will cause one of the wheels of the cart to fall
off. 
- Stand next to piglet and lead pooh over to get a conversation to occur 
(gets you 'confuse'). - get pooh to grab onto the group of 5 balloons. 
this will get owl to bring him back down to earth (gets you 'Spellbinder'). 

- Lead pooh over so that he falls into the hole with the tracks leading to
it. This will reveal roo (gets you 'elixir'). - skip past tigger for now, and
lead pooh further down the path and speak with eeyore (where you'll find he's
looking for his tail).
It's stuck in a tree branch near him, but you won't be able to get it just
yet.

- Past eeyore, get pooh to jump in a complete circle from stump to stump 
(on the 4 stumps which form a square-shaped pattern). 
this will get tigger to appear and a conversation to ensue (gets you 'idyll
romp'). 

- Lead pooh to the beehive (located on the right side of the path, just prior
to the 4 stumps that you got pooh to jump on). this will cause a group of
bees to chase him, running into the base of the tree and knocking eeyore's
tail down from the branch where it was stuck (gets you 'bind').

- Using your keyblade, pound the 12 posts into the ground 
(two groups consisting of: 7 posts and 5 posts). and then move back and 
forth in the area between where you pounded the 12 posts down. hit the 
cabbages as they roll down with your keyblade. after you've "stacked" 14 of
them, rabbit will appear and thank you for neatly stacking his cabbages
(gets you 'synchro').

- Lead pooh to the end of the path to get the card 'Bambi' and exit the 100
acre wood.

After this, just walk some seconds and.... Vexen is there to fight!

============
BOSS: Vexen-
============
Recommended Level: N/A
_________
Attacks:
1. Shield slap: his normal attack, not very powerful
2. Ice blast: stock move much like riku's
3. Freezer: stock move, freezes you in an ice block rendering you helpless
for the time being. Use the d-pad to get out of, hit buttons like mad to
break it. It also drains your HP the longer your in it so get out so QUICK!
_________
Strategy:
Vexen uses his sheild to block his front constantly. To hit him you need to
either walk around/dodge roll/ or wait for him to attack and miss you, to
get a hit in. Really he isnt that strong but he uses cards at a moderate to
slow speed so he can cardbreak you but he has a few low CP cards. Just keep
your HP up and get a hit in whenever possible.

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 11. [Floor 11] [Twilight Town] =

==============
BOSS: Vexen 2-
==============
Recommended Level: N/A
_________
Attacks:
1. Sheild slap: his normal attack not very powerful (again)
2. Ice blast: stock move much like riku's
3. Freezer: stock move, freezes you in an ice block rendering you helpless
for the time being. use the d-pad to get out of hit buttons like mad to
break it. It also drains your HP the longer your in it so get out so QUICK!
4. Glacial Spike: stock move, a trail of glacial spikes starts erupting
from the ground tracing your every path just run as fast as you can to avoid
5. Ice puddle: freezes two spots on the ground that if stepped on sora will
slip and go into an upside down fetal position and be immobile for a second.
_________
Strategy:
Vexen's been holding back till now hasn't he? Really hes not that much
stronger but his card using is faster, and the CP of the cards are decent so
he may card break you often. So basically just use the same strategy as
before.

=================== 
END OF BOSS BATTLE- 
===================

*Vexen dies* big shock

=======================================================


= 12. [Floor 12] [Destiny Islands] =

===============
BOSS: Darkside-
===============
Recommended Level: N/A
_________
Attacks:
1. Hearltess portal: same as KH one he sticks his hand in the ground and
some heartless pop up (shadows)
2. Ground smash: smashes the ground and may hit you
3. Energy rain: makes energy balls rain down
4. Heart ball: sends energy balls out of his heart hole at you.
_________
Strategy:
For this long, easy, annoying battle, only use offensive cards
and one or two (or three) healing cards. Keyblades are your BEST bet. His
pattern is VERY repetitive, he'll smash his fist into the ground, being
Ground smash or Heartless Portal, and the next one is Energy rain or Heart
ball. So the strategy is, first of all, a LOT of patience. His defense is
amazingly gigantic so an attack barely hurts him. When he does one attack,
being one from his first pair (HP or GS), run towards his hand after dodging
and just attack it like crazy. Then for the one from the second pair, run
around dodging it or just card break it if you can. It's really simple but
just really damn long.

=================== 
END OF BOSS BATTLE- 
===================

The calm before the storm as they all say, no? So after the awesome cutscene,
walk to the key door to leave DI... and Riku's last (damn hard) battle starts.

==============
BOSS: Riku IV-
==============
Recommended Level: 55 (higher is even much better!)
_________
Attacks:
1. Normal attack: stunning strikes are still here. and his attack power is up
a bit
2. Jump strike: this almost always tracks you and hits but can be dodged
3. Energy blast: stock move, get behind riku when he fires and it wont track
you but if your in front of him your getting hit
4. Shadows of Oblivion: he warps through space and time slashing you
continuously. The places he goes arent random but he covers too broad an area
and to quickly to dodge all of it...
_________
Strategy:
This guy is a pain in the @$$. He constantly uses his stock moves and Shadow
of Oblivion will take out a healthy chunk that actually aint so healthy for
you. You want to use stock moves here, because otherwise you will be card 
broken constantly and that will make you lose most of your cards and in no
time youll be down to 1 or 2 cards within minutes and no way of getting the
others back! If you have the sonic blade ability your in luck all you have
to do is perform it and then hit A and you will do another slash and it does
HEAVY! damage it can take out from 1/3 to a lil more than 1/2 of a bar of
Riku's health. Other stock moves are ok but sonic blade is the best thing
here. I suggest throwing in EVERY keyblade card you have into your deck and
instead of using them normally just smash L and R and stock and perform the
moves to keep him busy and block his stock moves at the same time and damage
him. It may take several tries (took me all day to beat him literally). If
you cant seem to get that last bit of HP gone off of him and are getting
frustrated take a break and play another game (may i suggest KH1 pherhaps)
Then when you come back you'll actually find your self playing better and
in a better mood!

=================== 
END OF BOSS BATTLE- 
===================


=======================================================


= 13. [Floor 13] [Castle Oblivion] =

==============
BOSS: Axel II-
==============
Recommended Level: N/A
_________
Attacks:
1. Teleport: Name defines move
2. Fire wall: Sends a slow moving wall of fire. cant dodge it but you might
be able to card break it
3. Fire wheels: He throws his weapons at you after lighting them on fire and
they spin around you. To get out of this jump at the last second and the
wheels can hit you more than once. This is a stock move so you probably cant
card break it without your own stock move or a "0" card.
4. Fire wheel 2: Same thing but the wheels just criss cross across the
screens 
5. Fire wheel 3: Now they just randomly bounce around the screen
6. Teleport throw: throws a wheel weapon at you and teleports to catch it
on the other side.
_________
Strategy:
Dont use stocks for some reason they dont do that much damage to him.
Regular cards work best. Keyblades are good as always. Just try to dodge the
Fire wheel attacks as best you can there the most lethal and do a sizeable
portion of your health.

=================== 
END OF BOSS BATTLE- 
===================

=================
BOSS: Larxene II-
=================
Recommended Level: N/A
_________
Attacks:
1. Claw: normal attack: she'll hit you with combos so watch it
2. Thunder: thunder spell
3. Claw missile: lays out claw missiles that fire in order of being set
4. Warp claw: will warp around you and constantly hit you up side the head
and then finishes up with a claw missle.
_________
Strategy:
DO NOT. I repeat do not let her sandwich you on the wall or she might
perform her continuous claw, shes taken out an entire bar doing that to me
and she just keeps going and you can't attack or anything. Other wise she's
all in all the same as last time and you can beat her if you pay attention
and dont make mistakes. Emphasis on DONT. Also dont use stock techs 'till
she's on her green bar you don't want to give up all your cards too soon.

=================== 
END OF BOSS BATTLE- 
===================

==================
BOSS: Maruchia -
==================
Recommended Level: N/A
_________
Attacks:
1. Slash Dash: dashes and slices you 
2. Slice Wave: Swings his weapon and wherever you are a slice in thin air 
will appear,drop down,and hurt you, 
3. Petal Storm: He summons a petal storm that cant be dodged. not much 
damage but kind corny for an attack if you get my meaning
4  Ground Wave: Taps the ground with his weapons tip (bottom) and a wave 
of energy spreads out. just jump or dont get
close
5.Air slash: Slashes in front and sends a small wave of energy towards you

_________
Strategy:
Maruchia is a bit on the slow side compared to the last three bosses. 
His attack power makes up for that dramatically though. What you want 
to do is use stock moves here. preferably quick ones to reduce the card 
break likeliness.
His defense is Low so physically attacks do a lot of damage. 
As I said before use stock moves but try not to get stuck using the one 
that makes a energy feild or strike raid there damageoutput sucks. 
I stuck to just 3 strike stock moves and got his first bar down in less 
than a miniute or two. He has a lot of 0 cards and those will always 
card break you but they will also always be card broken.

=================== 
END OF BOSS BATTLE- 
===================

==================
BOSS: Maruchia II-
==================
Recommended Level: N/A
_________
Attacks:
1. Spike slam: he raises his vehicle out of reach and then slams down on
where you are (may repeat)
2. Charge: goes to opposite side of the screen and charges into you going
across again.
3. Pedal shooters: these things will shoot at you eventually not much damage
and mostly just to throw your targeting towards them instead of maruchia.
_________
Strategy:
If you were prepared for something difficult and overwhelmingly impossible
then go back to Riku IV (4): lol this guy is a push over. As in KH1 seems
like the riku battle is the hardest battle in the game even tougher than the
final boss. On the first part he doesnt attack at all, just beat the crap out
of his mech's arms and then the real fun begins. every chance you get attack
him (not other things, HIM) beacause some times it takes a while for an
oppurtunity to arise. The charge attack cant be dodged unless you card break
it which isnt hard at all seeing as he doesnt do stocks or have very high
cards.

=================== 
END OF BOSS BATTLE- 
===================

Congratulations! You have finished the game!

Sort of....

=======================================================


-------------------------
VII. Reverse Rebirth

(Note: I'll let out as we play through the game my current stats and such)

= 1. [Floor 12] [Hollow Bastion] =

After the introduction cutscenes and discussion with a hidden character, let's
move on shall we? In the first area, I leveled up until Level 04 and upgraded
once my HP, my AP, then the 3rd time my Dark Points, which is the last/third
choice when leveling up. So enter the upper room. This time, you can go east
and north. Choose the east one, and in the next room, open the east key door.
By synthesizing it, you'll enter the library. Nothing much happens so just
leave after the conversation (like you have a choice anyways). You'll be
back again to the previous room. Go north then west, or go west then north,
both go into the same place so I'll let you choose =P

=Current Level: 005 - Dark Points: 14=

When you went to the new room (north-west or west-north remember?) go to the
west again, and synthesize this key door, it's the next one. After another
boring discussion (except if you understand Japanese) you'll leave. This time
go north ONCE, and then open the key door to your east. Maleficient saluts you!

=========================
BOSS: Maleficient Dragon-
=========================
My Level: 07
_________
Attacks:
1. Bite: pretty obvious, she bites at you
2. Stomp: She stomps on the ground, jump to dodge this.
3. Fire spit: spits fire on the floor. If your standing on the platform
summoned by a green mickey head card you wont get hurt.
++++++++++++
Sub Attacks:
1. The fire spit move creates lil fire things that run around and can be a
pain. Once again if you on the platform youll be ok from them.
_________
Strategy:
This time, the boss is sooo much easier if you ask me. Just jump and attack,
and when you can, defeat a green flame to get a green mickey card to get a
platform again. So just slash and... slash and you'll be done in no time!

=================== 
END OF BOSS BATTLE- 
===================

After the boss, no conversations so you'll be back in the previous room, just
go north and synthesize the last room. Go north and enter the last door to
get back to Castle Oblivion.

After a small starting discussion, Ansem shows up! After some "being-smashed-
to-the-ground" scene, you'll get a Mickey summon-ally card for your quest.

============
BOSS: Ansem-
============
My Level: 08
_________
Attacks:
1. Repetitive Smash: He goes from one side of the screen to another for a couple
of times. Be on the lookout for this one.
2. Guardian slash: The dark guardian behind ansem just attacks you.
_________
Strategy:
I recommend just slashing like any other battles today, when you get a mickey
summon card, use it at the end of your deck since it completely restores and
reshuffles it for you. Great at times, no damage done though which is sooo
sad... Anyways this battle hopefully won't be a problem :P

=================== 
END OF BOSS BATTLE- 
===================

Ansem, before leaving will give you Dark Powers to be working. So that's why I
mostly only trained the Dark Points.

1. To get Dark Points, at each level up the third choice will raise it by 2.
2. To get them in battle you must card break the enemy.
3. When you get enough, card break the enemy once again and you'll transform.
4. There you go, Dark Riku at your disposition!

Go up the stairs and you'll see Zexion,
Lexius (Lexus*) AND Vixen. They'll be talking and after this, save and go up
the stairs to choose your next world. Agrabah, Monstro, Neverland and Traverse
Town will be our order.

=======================================================

= 2. [Floor 11] [Agrabah] =

No starting conversations, straight to the exploration! I recommend fighting
in the first room, killing everything to getting used to the Dark Powers. When
done, go north and enter the next one. Go to the room to the right/east and 
synthesize it. Go again to the west and synthezise the key door. BAM A BOSS!

============
BOSS: Jafar-
============
My level: 10
_________
Attacks:
1. Molten fire ball: goes into the lava and picks up a meteor and tosses
it at you. Cards can easily be broken but the damage is quite good if it
doesn't happen.
2. Ground smash: smashes the front panel and makes the panels change
position.
3. Laser eye: Jafar will shout and then make a laser that goes across the
screen just jump because only the front bit of the laser can hurt you.
_________
Strategy:
This is very easy, just jump and slash at the perrot Iago since Jafar can't be
damaged by you. When you get a green mickey card, use it to get all the
platform to their highest and then smash Iago even more. After a while he
should be going down.

=================== 
END OF BOSS BATTLE- 
===================

Here, after the boss batle go north-west or west-north (like Hollow Bastion).
Synthesize the north room here and enter it. Go north and enter the last door
leading to Castle Oblivion. Back at our lovely castle, just go north and up
the stairs to trigger a new conversations between Vixen and Zexion.

=======================================================

= 3. [Floor 10] [Monstro] =

After the conversations of both Unknowns, go north and up the stairs and
choose your next destination: Monstro.

=Current Level: 012 - Dark Points: 28=

Here, just go to the first north room. If you look at the map then, you'll
notice that you can only go right the ENTIRE time, and guess what? That's
what we'll be doing! At the last room, I needed a green card and the key door
one, which I had for both, so just synthesize it and Parasite cage is there to
annoy you!

====================
BOSS: Parasite Cage-
====================
My Level: 14
_________
Attacks:
1. Tentacle Smash: Pretty obvious he'll smash at you with his tentacles the 
CP on this card isnt to high usually so its not much of a problem to card 
break but if you get hit by it youll be knocked into the 
slime for extra damage
2. Poison bubble: this attack takes a while to perform and is not 
very strong. He basically sucks up some air and spits a large bubble at you.
_________
Strategy:
Try your best at staying on platforms, here I ONLY used stock combos like mad,
and after card breaking him enough I could go to Dark Riku and that's when
the ass kicking commences! I recommend just going to dark riku pretty fast
and then just use stock combos... but if you run out, hopefully a mickey
summon card might arise so it could help. Or else, if you see you're quickly
running out of cards, just jump and slash and continue the process.
Nothing really hard here except if you run out of cards =P

=================== 
END OF BOSS BATTLE- 
===================

Go back all the way to the intersection of south-north and choose the north
door, which you'll synthezise and enter. There, just walk/run/jump around north
and enter the door leading to Castle Oblivion... and you'll be meeting a
familiar face...

============
BOSS: Vixen-
============
My Level: 14
_________
Attacks:
1. Shield slap: his normal attack, not very powerful
3. Freezer: stock move, freezes you in an ice block rendering you helpless
for the time being. Use the d-pad to get out of, hit buttons like mad to
break it. It also drains your HP the longer your in it so get out so QUICK!
4. Ice Storm: A new stock move of his, he'll summon an ice storm which will
slow you down.
5. Glacial Spike: stock move, a trail of glacial spikes starts erupting
from the ground tracing your every path just run as fast as you can to avoid
_________
Strategy:
Vexen uses his sheild to block his front constantly. To hit him you need to
either walk around/dodge roll/ or wait for him to attack and miss you, to
get a hit in. Really he isnt that strong but he uses cards at a moderate to
slow speed so he can cardbreak you but he has a few low CP cards. Just keep
your HP up and get a hit in whenever possible.

I'll let you say welcome to a new stock attack of Vixen, an Ice Storm. Besides
this he didn't change much, you can only attack him from behind. I only used
stocks to get to dark riku to card break him, or else I only attacked normally
since I couldn't be bothered running out of cards. When coming back to Riku's
standart form, I'll usually use "0" cards to card break him and then get back
to Dark Riku.

=================== 
END OF BOSS BATTLE- 
===================

=======================================================

= 4. [Floor 9] [Neverland] =

When Vixen is defeated, go up the stairs. No unknown conversations so just save
then go to your new next world. Neverland.

=Current Level: 016 - Dark Points: 34=

This time, by looking at the map you'll see this is MUCH more complicated than
Monstro... too bad. But going to the boss is VERY easy... just go north until
you meet the key door, and synthesize it!

===================
BOSS: Captain Hook-
===================
My level: 16
_________
Attacks:
1. Regular attack: pretty good damage but just a regular attack
2. Slice and Dice: he uses this when he stocks cards of a certain order
and if you are caught on the edge of the screen you will take heavy damage
3. Fire bomb: throws a fire bomb and sometimes will stock and throw
multiple bombs that do heavy damage
4. Bomb presents: usually will launch in the middle of the screen that
launches a bunch of present looking things that explode on contact and
after a bit of time.
_________
Strategy:
I would just use my usual process as always, stock or use "0" cards to card
break Hook and get into Dark Riku, then just attack like crazy. When I'd run
out, I only use "0" cards to card break him, or else I attacked normally since
he only has one life bar to his command...

=================== 
END OF BOSS BATTLE- 
===================

After defeating Hook (geez only boss fights here!) go to the east and synthesize
the room. Do this step around two times in total then synthesize the north door
to get to the room where the door to Castle Oblivion resides. So just enter
castle Oblivion. Go to the other side of the room, and up the stairs to trigger
a conversation of Lexius and Zexion. After this, save and choose your next
destination : Traverse Town!

=======================================================

= 5. [Floor 8] [Traverse Town] =

Ahhh... wasn't this the first place for Sora? Nvm... anyways go north to
enter the 2nd room. If you look at the map, it's pretty complicated but
getting to the boss isn't a bit. Just go east/right, then north until you
meet the key door. Synthesize it to face Guard Armor!

==================
BOSS: Guard Armor-
==================
My level: 17
_________
Attacks:
1. Footsies: sends the feet stomping at you. Slow and easily walked around.
2. Claw spin: spins the claws around the center torso. 
3. Clawing: uses the claws to hit you, if sandwhiched between it and the
edged can do continous damage with multiple cards, dodge roll to escape this
situation.
4. Jump: jumps and lands on you, just try to get out of the way.
5. Torso spin: after the other parts are defeated this is the attack it will
use. (not exactly dangerous)
_________
Strategy:
This time, I got a very bad deck, so to my luck I only attacked as normal Riku.
Reason? The boss is pathetically WEAK. He praticly never attacked me. So just
hack and slash at all his body parts, then at his torso. The Green Mickey card
will bring the poor guy crashing to the ground so you can torture him for some
seconds.

=================== 
END OF BOSS BATTLE- 
===================

After the boss battle, go to the west chamber, twice and then north to get
to the room previous of castle Oblivion. 

-------------------------
VIII.Secrets & Codes (cheats)

CODEBREAK CODES (high chances of crashing the game)



-------------------------
IX. FAQs

Q: What is KH: COM
A: The sequel to Kingdom Hearts. It takes place directly after the ending
   to the original.

Q: What is it about?
A: The game continues Sora and co.'s search for Riku and Mickey.

Q. Why do you call Squall, Leon and not by his real name!?
A. I call him like that, since in KH1 he renamed himself as that
   since he couldn't protect HB (where he originated from) so he
   was full of shame to put it simply. Now he isn't but I still
   call him like that, but only for KH related things, I was a
   really big FF8 fan so I do know his "real" name =P

Q. How do you have the game if it's not out yet? Are you playing
   a japanese version, or do you live there (etc....)?
A. We're playing the "JAP NTSC" and know someone with the "DEBUG NTSC"
   version of the game, and no I don't live in Japan, or else 
   I'd be in a problem since I don't know
   Japanese yet ^^;

Q. I beated the game and not you! You're so slow!
A. Maybe because I have a REAL life in the OUTSIDE world, and not stuck
   infront of a GBA playing like a moron?

Q. How long does KH:COM last, or how long does it take to finish it?
A. I've got it since November 11th, I'm still fighting Riku IV. Others
   finished KH:COM the first day it was out. So it really depends on what
   kind of gamer you are.

Q: What are "cards" for?
A: There are many types of cards the basic use of for cards is as follows.
   1. attacks and abilities are initiated using cards.
   2. Cards are used to open doors during play these cards are map cards and
      are won from battles.

Q: My cards keep dissapearing in battle even when I reshuffle my deck.
   What happened?
A: Your obviously using stock techniques (trinity limit, sonic rave,etc) When
   you use one you'll lose the first card in the combo.

Q: I followed your boss guide(s) but (insert boss name here) still wipes the
   floor with me!!
A: Not all guides are a perfect solution and sometimes a strategy isn't good
   for you. Either keep trying or find another strategy that you can use.

Q: Why does your guide not have (insert subject here)?
A: Either its irrelavent, spoiling, doesnt exist, or has not been put on the
   guide as of yet. Rome wasnt built in a day (or was it?).

-------------------------
X. Credits 

First of all, I'll thank Tetsuya Nomura for firstly CREATING this game.
Second, KHU and it's staff for helping me with this faq as we speak, Mors
for some translating, Pete for re-organizing this faq.

Other thanks to:
-GOODheartGONEbad (moderator of KHU)
-Forte EXE
-Mkt2015
-Mykas0
-Darkwanderer
-Emmanouil
-Saugat Mananadhar
-

And I hope I didn't miss anyone so thanks anyways ^^