Final Fantasy III DS
Single Character Challenge FAQ


I.   Introduction
II.  Walkthrough
III. Credits
IV.  Legal Info


Welcome to my walkthrough on Final Fantasy III. This walkthrough is meant to
help you get through a Single Character Challenge. Obviously, you only get to
use one character for the whole game. Whenever your characters are revived
(they should only get revived after boss fights) you should immediately kill
them off leaving only the character of your choice. The good thing about
playing through this game with only one character is because each character is
equal, so no character is better than the other. This is all because of being
able to choose your jobs. This means you can choose your favorite character and
there is no downside to it.

This is meant for people who have already completed the game. I strongly
recommend you finish it before attempting this. There are two reasons. First of
all, this game can be very hard on your first playthrough. I know it was for
me. On my next few, it got a lot easier. The second reason is this isn't really
a "walkthrough". For example: in a dungeon I might just say something like,
"Make your way through, and collect [insert items or whatever here]." Now this
game really doesn't have puzzles or anything that you would need help getting
through, and even if it did you could check another FAQ, but still... I might
also be spoiling the plot at some points so that could be another reason.

Ever heard of the duplication trick? Yeah, well expect to use that a lot in
this playthrough. Some people would think this is cheap and takes all the
challenge out of it. It really doesn't. Sure, it makes it easier on you, but
it's still harder than a normal playthrough. You'll be duplicating attack items
like Arctic Wind, Bomb Arm, etc. and Elixirs. There are a few more that you
will duplicate, like Turtle Shell and Shell Breaker. If you want to try it
without duplicating items, go ahead; I just don't recommend it. By the way, to
duplicate an item, put it at the top-left corner of the list when you're not in
battle. Then engage in a battle and then press Up and A at the same time when
the cursor is over the item. You'll go to the equip screen for about 1/4-1/3 of
a second if you did it right. You can do this as many times as you want. You
can only have 99 of that item in your list though.

I highly recommend you follow this guide to the letter. The purpose of this was
1. because I was bored and felt like writing this (haha =P) and 2. to help you.
You have to be smart when doing this challenge (but since I'm helping you, you
can just do what I say ;P). It's already kind of hard in a regular game, so you
need to know what you're doing.

One last thing... Even though it's usually very few levels, you have to level
up a lot of times in this game normally. You're probably thinking you'll have
to gain a LOT more in this game. For the most part, that's correct. But unlike
some RPGs, the EXP you get from each battle is determined by the amount of
characters alive after battle. Well, you always get the same amount, but it's
divided among the characters alive. I'll give you an example. A Red Dragon is
the monster that gives the highest EXP in this game. It always gives 60000 EXP.
If you have all four characters alive, it'll say you got 15000 (meaning for
each character). It's 20000 for three, and 30000 for two. Since you'll only
have one character alive for this game, that character will get all of it. If
you were going to end this game at the same level as you always do, the number
of battles you'd have to fight would be divided by four. You should plan to be
a very high level at the end. Don't worry, it'll still be challenging.

Now, on with the walkthrough!


--Altar Cave--

Watch the scene with Luneth falling down the hole to come to the screen where
you rename him. Change his name if you want. I'll obviously call each character
by their original name. After that, you'll be attacked by three Goblins. Oh...
no? Haha. Well...attack them, obviously. It only takes one hit to beat each
since you'll do 9 or 10 damage per hit and they only have 7 HP. You should
finish with 26/32 HP.

Now it's time to make your way through. Like I said in the intro, I won't be
walking you through. I'll just tell you what to do and then you can go do it.
So start making your way through. Collect the Potion and the Leather Shield
from the chests. Equip the Leather Shield and examine the rock. Get the
Longsword and replace the Leather Shield (wow, that was on for a long time).

Get the two Antarctic Winds and the Potions. Use the wellspring to restore your
HP. Make sure you're level 2 before continuing. If you get into more than one
encounter on your way to the end, go back to the wellspring and get into an
encounter THERE. Then heal and go back. In the next room...

BOSS: Land Turtle
Level: 4
HP:    111
EXP:   20
Gil:   500
ATK:   8
DEF:   6

My Level: 2
Front Row
29/38 HP

Difficulty: 1 / 10

Well this is nothing new to you. You always fight this boss with one character
only. Don't bother using the Antarctic Winds. This boss is easy enough without
them. Instead, you'll just use a Potion. Antarctic Winds are more important.
Potions can be bought very cheap, and you can't buy Antarctic Winds at all. COULD just duplicate them, which you might do. Use them if you
want (they're probably not at the top of your list though). I didn't use them.
With the Longsword and Knife I was doing 19-22 damage per hit. It takes about
6 turns. Make sure you use the Potion as soon as your HP is critical (that's
when it's yellow). The Land Turtle might do a critical hit. I never lost to it
but once when I fought it I was taking about 6 damage per hit and then when it
got critical I took 8, leaving me with 1 HP. Luckily, you'll ALWAYS get the
first strike, and the turn order isn't random like in a lot of battles.

Afterwards, watch the scene and you'll be on the World Map. Save and enter the
Altar Cave again. You're in a different area this time. Go south and east of
you will be a secret passage where you can get a Leather Cap and Bronze
Bracers. Equip them.

In the next room, you'll see the hole Luneth fell through (don't go through
it). In the chests you'll find the Sleep spell, Bronze Bracers, Bronze
Knuckles, and two Longswords. Your weapons should now be Bronze Knuckles and
a Longsword. Leave the Altar Cave again, save, and enter Ur.


Go into the blue-roofed house to recover your HP/MP and then talk to Elder
Topapa. You can give the guy outside a Potion for a Phoenix Down, even though
you can't use it this playthrough (I did anyway, for some reason).

Go in the well on the east side and get the three Potions. Go above the inn
and head up to see the scene with Arc. Examine the flowers by the girl to get a

Take the path above the weapon shop and enter the storehouse. You'll probably
encounter a Goblin or two on the way, but who cares? I got a level on the way!
Talk to the guy to learn about the secret passages activated by candles. Take
the two Antidotes from the pots on the left. Examine the candle and go through
the passage and up the stairs. You can get a Dagger, Longsword, Eye Drops,
a Phoenix Down, and Cure.

Buy Leather Armor from the Armor Shop and equip it.

You should probably give Cure to Luneth now. Make sure your HP is full and then
head south to Kazus.


Talk to Arc to get him to join your party. Unequip him and then kill him on the
World Map. Haha, how mean...

Go into the trees on the left side and search around for a Mythril Helm (equip
it), a Staff and a Zeus's Wrath. Already? Cool!

In the inn, talk to the ghost in the center. It's Cid! He'll tell you why
everyone is a ghost. Go behind the counter near the door and then behind the
second one you can find a Potion.

Go in the house north of the inn and find a second Potion. Now it's time to
get in Cid's airship. You'll find it west of Kazus, in the desert.

Talk to the girl in the airship, whose name is Refia. You should know that by
now. Watch the scene and then fly northwest to Castle Sasune. Unequip Refia
and then kill her. Only one person left to murder! ;) By the way, I chose
Luneth for this challenge just because you start with him.

--Castle Sasune--

Talk to the guy blocking the entrance. He'll let you in the castle. Go up until
you get to a room with stairs. Take the left passage to get a Phoenix Down.
Then go through the right one and down the stairs. You can get 2000 gil here.

Go up two sets of stairs. Go around and get a Leather Shield and Blizzard. Give
Blizzard to the character of your choice. Go through the passage and get the
Bronze Knuckles. Go back to the previous room and go up the center stairs.

Keep heading straight and you'll meet the king. Watch the scene, and Ingus will
join your party. Now that you've got your whole party, go to the World Map and
make sure you only have one character alive. I'm not going to bother explaining
this stuff now. Just go in the east tower and get all the stuff. Sleep in the
bed at the top if your character doesn't have full HP/MP. Make sure you save
before going into the west tower, since there are monsters.

Get to about level 5 before entering the west tower. The monsters in there are
too powerful to fight with one character at your current level. Berserkers give
good EXP but be careful if you fight them. They're strong than the monsters in
Sasune's west tower. Three attacks from them and I was down to 1 HP.

Level 5 is still pretty low for this place with one character, so you should
probably duplicate some Potions to help you out. I also duplicated Antidotes
since I got poisoned. I got a level from just one battle with two Zombies
(they gave me 200 EXP). Collect all the treasure and on the top floor, put your
character in the back row and equip them with two Leather Shields and all the
best armor they can have. Make sure they have Blizzard. You'll fight a Griffon.
I was level 7 for this fight. Just heal whenever you need to. It's not very
hard since this thing is level 6 and you're probably a higher level. Cast
Blizzard every round that you're not healing since that does more damage. I
forgot to rest before coming up here and I only had 1 MP for Blizzard. Just put
your character in the front row and change their equipment to Wightslayer and
Longsword and attack it.

Save your progress and level up to level 10 in the west tower. If you want the
next boss to be really easy, copy some Antarctic Winds so you have a few left
over afterwards. When you're ready to continue, land in front of the Sealed
Cave, save, and enter.

--Sealed Cave--

The Wightslayer really helps in here. A lot of monsters in here are weak to
light, so that's why. Just start to make your way through and get the Potion,
your second Cure, and 500 Gil. You'll meet Princess Sara. Here's where your
single character challenge turns into a temporary two character challenge. You
can't stop her from casting random spells in battle. This will happen whenever
someone joins your party temporarily. Anyway, she'll only cast Aero and Cure.
Now continue and get the Antarctic Wind and Eye Drops. Once you see the red
rug, stop. Equip the two Leather Shields, put your character in the back row,
and then go up to the Djinn and watch the scene. Then you'll engage in battle
with him.

BOSS: Djinn
Level: 7
HP:    600
EXP:   200
Gil:   1400
ATK:   20
DEF:   8
WEAKNESS: Ice, Water

My Level: 11
Back Row
171/171 HP
Leather Shield x2
Mythril Helm
Leather Armor
Bronze Bracers

Difficulty: 3 / 10

I guess I leveled up too much. This was too easy. I should've tried it at level
8 or 9. Anyway, you may or may not get help from Princess Sara. It doesn't
really make a difference if you do. Aero only did 50 damage to him when she
used it for me and when she cured me at the end she only healed about 35 HP
(I don't remember the exact number). Anyway, I didn't use the Antarctic Winds.
Blizzard was hitting him for about 230 damage so I only needed three to beat
him. If you level up as much as I did, he's a joke. I'm usually not even this
level for the boss after him.

All your characters will be revived and you'll get jobs! You should probably
pick either a Red Mage or a Warrior. I've actually found Warrior very helpful
at the end of the gamee, but it shouldn't be your final job. They have HORRIBLE
magic defense. I just chose Red Mage. They can equip shields and use weapons
when they're not even equipped with them. Go ahead and make your way to Castle
Sasune while getting your character out of the job adjustment phase and killing
killing off the other three. Use the wellspring in Ur if you need MP.

--Castle Sasune--

Watch the scene and you'll get a folding canoe. Leave the castle now, and
Princess Sara will say goodbye to you. Now to get your airship. Go near the
Sealed Cave and float across the water in your new folding canoe and then fly
the airship to Kazus.


Watch the scene and Refia will leave your party. Enter the inn and talk to Cid.
He'll temporarily join your party. He leaves right away so we're going to make
use of him. ;) Go in the house above the inn and watch the scene. Takka and
Refia put a mythril ram on the front of the airship. Now get on the airship and
watch the scene. Refia joins your party again! Before breaking the rock, land
the airship near Ur. Your party members all have 1 HP. Maybe I should've told
you to wait to kill them. Ah, well... You're training your job level, at least.
Get your MP (and possibly HP) back from the wellspring and then re-enter Kazus.
Make sure you save too.

Buy the Fire spell if you don't have it yet, if you have a Red Mage. Time for
some new equipment! From the armor shop, buy everything you need. Make sure you
get two shields. You're going to be using those even if you have a Warrior, in
which case you'll also need to duplicate lots of attack items. Remember to do
that! The only thing you shouldn't buy from the armor shop is either Mythril
Gloves or Mythril Bracers, since you can only use one at a time and you can't
use whichever one you want anyway. Oh, and you shouldn't get the Helm either
since you have one. Buy one if you don't. Don't get the Mythril Rod for your
Red Mage. It barely raises your Intellect so it's really not that important.
Your shields are more important now. You also shouldn't buy Mythril Swords, as
we're about to get two. Again, make SURE you save before continuing. You
probably won't die but just to be safe... Enter the mines in back of Kazus.

--Mythril Mines--

No need for me to explain much here. When you get to the dead end in the first
room, press A next to the top pillar to continue. Get the Mythril Swords from
the chests and leave. If you have a Red Mage you actually shouldn't be taking
damage with the shields and being in the back I don't know why I made
such a big deal about saving, ha. Now go ahead and brake the boulders with your
airship (they're south of Castle Sasune), watch the scene, and head east to


Cid will tell you about King Argus and leave your party ALREADY. =( Well maybe
he helped you out in Mythril Mines, so it wasn't completely pointless. There's
a house connected to the inn here. Go inside and talk to the girl on the bed,
Salina. You have to do this to continue. I once forgot and went to the top of
Dragon's Peak... Good thing that's a short dungeon. Get the Mallet and Gold
Needle in here too. If you're keeping a Warrior then duplicate them both.
Actually, to save MP, just duplicate them anyway. The MAIN reason I tell you to
duplicate is sometimes battles take too long without attack items, so yeah...
At the beginning that is. At the end of the game physical attacks do more
damage. Now go to the north.

Go up the stairs and into the water. Keep heading through and you'll find an
Elixir. AWESOME! Ha, time to duplicate. =P Go to the northwest house. Use an
Elixir on Mrs. Cid. It's totally worth it. I wonder how much HP she has that
she needs an Elixir for it to work...haha. Cid tells you to push the lamp on
the wall. It'll let you go into the basement. You'll get a LOT of treasure,
along with 4000 Gil. Sweet! Well we're done in Canaan, so save and enter the
mountain east of it. Make sure you rest up first.

--Dragon's Peak--

If for some strange reason you have a Thief and you encounter a Rust Bird, you
can steal a Phoenix Down. You'll actually use those in this place. This is a
one time thing though. Get to the top and then revive everyone. Make sure you
get Aero, the Gold Needle, and the Phoenix Down on the way. Everything here was
doing 0 damage to me on the way up. It was taking me two Blizzards to kill
everything. And yes, I was doing a multi-target Blizzard. You'll use up a lot
of MP. This is why you need those Elixirs. Blizzard should kill Fireflies in
one hit. They're like the only monsters that will damage you. Once you get to
the top, use a Phoenix Down on your three dead party members. They're going to
be automatically revived soon anyway so it doesn't matter. The reason for this
is because sometimes Bahamut gets an attack in before you can run away, and
it'll kill anyone. Don't worry about full HP. Just revive them and then watch
the scene and talk to Desch. When you fight Bahamut, run away! Then Desch will
give you the spell Mini and join your party.

You can use the Healing Copse here if you take damage when fighting some
monsters, but you're at full HP right now. Kill off your party members and use
Mini or a Mallet on yourself (make sure to duplicate it before doing this!)
and then enter Tozus.


Buy whatever you need from the magic shop first. All I got was Thunder. Rest in
the inn if you need to and then enter the house farthest north. Press L to
zoom in and get all the treasure. You'll get a Fire Staff, Fira, and Cura. YES!
These are all great at this point. You'll also get Mythril Bracers, but you
should already have those or Mythril Gloves. Use an Antidote on Doctor Shelco, 
the guy on the bed. He'll open a secret passage for you. Thanks! Take the
secret passage. Use the Fire Staff on the monsters on your way through this
very short dungeon. Don't equip it. Just scroll through the item list and use
it. Oh yeah, and get the Phoenix Downs you if you need them. Once
you're through the dungeon, enter Vikings' Cove, but stay mini.

--Vikings' Cove--

You'll eventually come to some vikings at a table. South of there is a secret
passage. You can get a Spark Dagger from the chest. In the door near the table
you can buy some items and spells. You don't need either, but you probably need
to rest, so do that. It's only 40 Gil. Go up the stairs in the previous room

Head west and south through a secret passage. Down the stairs you'll find a
Viking Axe and 3000 Gil. Go back up and head east now. Under the moogle (who
you can use if you want to do the sidequests) is another secret passage. Here,
you can get Thundara, Fira, and Blizzara. Yeah! Go right and down the stairs.
Talk to the viking. He says you can have their Enterprise (the ship) if you
defeat the Nepto Dragon. You should already know you can't defeat that thing.
Head north to Nepto Temple and go through the Nepto Dragon's mouth. Remember to
save first.

--Nepto Temple--

You'll be taking a lot of damage here. See? Elixirs are really important to
have. Oh, and you should equip the Fire Staff since your defense is the same
even with the shields and you'll get 2+ on your Intellect and Mind stats. You
will come to two holes in the ground. Go in the left one first. In here, you'll
find a Shell Helm and Shell Armor. Yeah, new equipment! It really doesn't
change anything though since you're mini. It just says your defense is "1" when
you're mini. OK, now go through the right hole. Get the Serpent Sword and then
go through the next hole. Keep going and heal when you get to the boss.

BOSS: Giant Rat
Level: 11
HP:    900
EXP:   1200
Gil:   1500
ATK:   24
DEF:   29

My Level: 15
Red Mage
Back Row
279/279 HP
Fire Staff
Mythril Shield
Shell Helm
Shell Armor
Mythril Bracers

Difficulty: 6 / 10

Whoa! I came EXTREMELY close to losing here. Yeah, your stats really go down
when you're Mini. He got my HP to critical in two rounds. I also got his to
critical in two rounds though, heh. I used two Blizzaras and then tried to use
Thunder since I ran out of MP for level 3 spells, and then Desch decided to
cast Thundara. Yeah, seems pretty useful but he's not very useful after this.

Head on out of Nepto Temple now, and kill your other characters off on the way.
Get yourself out of Mini now. Finally! Now you can start taking a litte less
damage. Put the Nepto Eye in the empty socket. Go talk to the head viking and
you'll get the Enterprise! Head southwest from Nepto Temple and you'll be by a
town called Tokkul. Enter it.


Zoom in and look for a Lamia Scale, Great Bow, and Bacchus's Cider. On the east
side of town you can find an Ice Staff. Ice seems to do more damage than fire,
so use this instead. You should still have the two Mythril Shields equipped
though. In the house in the north section of town you can go into the basement
and find Sonic Knuckles, a Kenpo Gi (good for grinding with a Monk), and a
Serpent Sword. Well, nothing left to do here. Head west to the Village of the
Ancients. You'll get into some encounters on the way. I was taking 0 damage in
the back row, and obviously 1 in the front row (during back attacks). You
should too if you've been following this guide.

--Village of the Ancients--

If you go east and get a chocobo from Chocobo's Woods you can ride it all the
way around the continent and you can get Gnomish Bread from the kid with the
orange hair. I didn't. There's really no reason to, but if you want to do it
go ahead. East of the inn is a well. There's a Serpent Sword there. Check the
magic shop. All I bought was Teleport. Gotta love that spell. I had to replace
a spell since you can only have three of each level spell. My new level three
spells were Teleport, Cura, and Blizzara. Check the weapon shop. It's on the
west side. All I had to buy was a Light Staff. You should definitely buy that.
It casts Thunder, which is a higher level than Fire and Blizzard, so it does
more damage. Plus, there's a monster you may encounter (called Lizardman)
that's weak to it. It takes two Blizzards to kill one while everything else
only takes one. Not that it matters... Anyway, when you're done, check the
armor shop. I bought Flame Mail and sold my Shell Armor. Well, we're done here.
Go east into Chocobo's Woods and ride one back to your ship. Sail north and
enter the castle.

--Castle Argus--

This place creeps me out for some reason. Heh, but it's empty. Well I'll leave
it up to you to get all the treasure in this place. I'll just tell you about a
few secret passages. Press A by the rightmost candle after going up a few sets
of stairs. You'll find two wellsprings if you just follow the obvious path to
the top. Don't use the leftmost one. I THINK that revives your characters. If
not, it removes status ailments. OK, when you get to the very top of the
castle there will be two towers. You need a Thief to open the doors, or Magic
Keys. You can buy those soon. Just use a Thief for now and you can get out of
the adjustment phase later. This is the only time where you need a Thief
instead of Magic Keys. You can get a total of 4700 Gil here. Make sure you get
that. When you're done, go northwest and take the lower path into Gulgan Gulch.

--Gulgan Gulch--

Not much to do here. There's a moogle if you want to use it. Go south and down-
stairs and take to the baldie in the middle, heh. He'll give you the Toad
spell. I replaced Aero with it, because Thunder is better. South of him is a
secret passage where you can get a Fire Staff, Ice Staff, and Mage Robe. That's
it! Now after you're out of the adjustment phase go northeast to the Tower of
Owen. Use the wellspring in Castle Argus if your HP and MP aren't full. Mine
weren't since I gained levels.

--Tower of Owen--

This place has one of the best dungeon themes in the game! Well, in my opinion,
that is. In this place, I'm not even going to bother telling you to get the
treasure. It's all in plain sight, and I'm sure you're smart enough to get it.
Make sure to duplicate Echo Herbs when you get them though, because if you get
silenced and you have none, you're in trouble.

Go west, then south, then east. When you get to the area where you need to have
your party as Toads to continue, well...turn them into Toads, and when you go
through, change them back.

Too bad these monsters like to use magic a lot. From physical attacks, I was
still taking 0 damage. See how useful Red Mages really are? Light Staff is your
best friend here! It should one-shot anything. Except the boss, of course.

Just make your way to the top. Remember, when the voice tells you that you will
never find your way out, push A by the "door". Once you're at the top, go ahead
and fight the boss.

BOSS: Medusa
Level: 17
HP:    3000
EXP:   1680
Gil:   2600
ATK:   35
DEF:   22

My Level: 23
Red Mage
Back Row
567/567 HP
Mythril Shield x2
Shell Helm
Flame Mail
Mythril Bracers

Difficulty: 3 / 10

Well this is easier than the Giant Rat. Her physical attacks definitely aren't
a threat. She'll use Fira, Blizzara, and Thundara, which aren't too bad either.
Use an Elixir once your MP for level three spells is gone. Desch might help you
but he's not that great anymore. If she silences you, use Echo Herbs. You
should do around 500 damage per hit, so six attacks should do it. If you're
using a Warrior, then you'll have to use attack items, since you probably can't
even do 100 damage with an attack.

Afterwards, watch the scene and Desch will leave your party. You'll be on your
ship in the sea. The maelstrom by the Tower of Owen is now gone, so you can
leave. Let's go to Gysahl before continuing. Just go north past the Tower of
Owen and then east and south. It'll be on the edge of the continent. Kill off
your party members again on the way. When I was on the piece of land Gysahl is
on, I took 6 damage from a Red Cap. Oh no! Haha.


Nice theme, huh? ;) In the house next to the chocobo stable you can find two
Gysahl Greens. In the southeast corner of town, you can find two Magic Keys and
Gysahl Greens. In the house north of the chocobo stable, you can buy Magic
Keys. Don't remember how many you need exactly...and it doesn't matter. Just
buy, like, 8. There's a secret passage on the right side. Open the chest for a
Shuriken. YEAH, SHURIKEN! Maybe you'll end up selling it. Who knows? It sells
for a LOT though. Now enter the inn. Rest if you need to. There's a secret
passage to the right where you can find records of your journey and the
Bestiary. Cool. Well I'll show you my records just because...well, I want to!

Chests Opened: 27% (it's usually 28, so I missed some =[)
Enemies Defeated: 220 (and I usually have a lot more, so I'm not grinding, I'm
                       just coming out overleveled because only one character
                       is alive)
Battles Fled: 2 (I only remember running from Bahamut but OK, haha)
Max Damage: 794 (I did more right after I left  Elixir
(repeat). This thing will use either Firaga, Thundaga, or Blizzaga once each
round. You NEED to heal. This is impossible if you don't (unless you use a
strategy like you did with Echidna, which you probably want to do as few times
as possible).

BOSS: Two-Headed Dragon
Level: 55
HP:    99999
EXP:   66666
Gil:   66666
ATK:   151
DEF:   46

My Level: 73
Back Row
5388/5388 HP
Crystal Shield x2
Crystal Mail
Crystal Gloves

Difficulty: 4 / 10

Defender...yeah, yeah. Same strategy as Echidna, really. This thing's attacks
are incredibly strong, and it gets the first strike a lot. Heal when you have
about 1500 HP. Use the Defender again if you need to.

FINAL BOSS: Cloud of Darkness
Level: 60
HP:    120000
EXP:   99999
Gil:   70000
ATK:   120
DEF:   55

My Level: 73
Back Row
5388/5388 HP
Ultima Weapon
Save the Queen
Crystal Mail
Crystal Gloves

Difficulty: 7 / 10

Start by using the Defender. Haha, 1 damage. Lightning did around 20. Although
it's really not a problem, you can start by killing of the right tentacle by
just attacking it (when I say right I mean left in your point of view) if you
want. Then, use Chocobo's Wraths on the other one. You can start going after
the main part of the cloud once you do that. Just attack her. Particle Beam
will do a lot of damage, so heal when you have about 2000 HP. Honestly, this
isn't much harder than any other of the other bosses you fought at the end. I,
for one, was surprised that it was so easy. Oh well. If you have Wi-Fi, there's
still one boss left for you to defeat! ;)


- Me, for writing this FAQ ;)

- Square Enix, for making this game

- GameFAQs, for accepting my FAQ

- You, for reading this =)


If you want to put this FAQ up somewhere else, you must e-mail me first and get
my permission. My e-mail is Also, don't edit anything if I
give you permission to use it.

Copyright (c) 2008 Paul Kolios (pkdatboi)

Thanks for reading!