=============================================================================== |Final Fantasy Tactics A2: Grimore of the Rift | |Version 0.20 | |Start Date: June 29, 2008 | |Created By: Major_Adama (aka ligerzero459) | =============================================================================== =============================================================================== Table of Contents: =============================================================================== ------------------------------------------------------------------------------- # Section Name Key ------------------------------------------------------------------------------- i. What's Left To Do ---------------------------------------------- [WTD] 1.0. Copyright ------------------------------------------------------ [CPY] 2.0. Introduction 2.1. Story ------------------------------------------------------ [STY] 2.2. Controls --------------------------------------------------- [CON] 3.0. Characters ----------------------------------------------------- [CHA] 4.0. Walkthrough ---------------------------------------------------- [WLK] 4.1. Missions --------------------------------------------------- [MIS] 4.2. Quests ----------------------------------------------------- [QST] 5.0. Clan Info 5.1. Clan Privileges -------------------------------------------- [CPV] 5.2. Clan Trials ------------------------------------------------ [CTR] 5.3. Laws ------------------------------------------------------- [LAW] 6.0. Items ---------------------------------------------------------- [ITM] 6.1. Weapons 6.1.1. Edged Weapons ------------------------------------------ [EWN] 6.1.2. Bludgeons ---------------------------------------------- [BLD] 6.1.3. Ranged Weapons ----------------------------------------- [RWN] 6.2. Armors 6.2.1. Helms -------------------------------------------------- [HLM] 6.2.2. Armor -------------------------------------------------- [ARM] 6.2.3. Shields ------------------------------------------------ [SHD] 6.3. Accessories 6.3.1. Boots -------------------------------------------------- [BOT] 6.4. Bazaar ----------------------------------------------------- [BZR] 6.5. Loot ------------------------------------------------------- [LOT] 7.0. Jobs 7.1. Hume Jobs -------------------------------------------------- [HME] 7.2. Nu Mou Jobs ------------------------------------------------ [NMO] 7.3. Viera Jobs ------------------------------------------------- [VRA] 7.4. Moogle Jobs ------------------------------------------------ [MOG] 7.5. Bangaa Jobs ------------------------------------------------ [BGA] 7.6. Gria Jobs -------------------------------------------------- [GRA] 7.7. Seeq Jobs -------------------------------------------------- [SEQ] 7.8. Special Units ---------------------------------------------- [SPE] 7.9. Espers ----------------------------------------------------- [ESP] 8.0 Ending and Credits ---------------------------------------------- [END] =============================================================================== i. What's Left To Do ------------------------------------------------- [WTD] =============================================================================== Left to Do: * Finish Mission and Quest sections * Finish Clan Info * Finish Items * Complete Job Section * Many, many more things Version Updates: * Version 0.20 Date: July 10, 2008 Okay, I'm back into this thing. I should be updating pretty often now. * New missions * New quest information * More Laws * New Bazaar Info * Added Item Info * Version 0.16 Date: July 9, 2008 It's been a while since the last update. I got distracted temporarily by a Bioshock run. But I'm back to the guide now. * Added new missions * New quest information * New Laws * New Bazaar Info * New Item Info * Version 0.12 Date: July 2, 2008 * Added new quest information * Started Clan Trials section * Added new laws * And just for looks, made the quest dividers more visible * Decided to add the abilities to the weapons. Changed the entire section * New update expected tomorrow * Version 0.1 Date: June 29, 2008 Okay, this is my first guide. I’ve started some before but never quite finished any. Added some basic info and the first few quests. =============================================================================== 1.0. Copyright ------------------------------------------------------- [CPY] =============================================================================== This guide is the sole work and copyright of Ryan Mottley. My email is ligerzero459@gmail.com. Any sale of this guide is illegal, but you can give copies to your friends. If you see this FAQ on any website or publication other than those listed below, please tell me. Sites that have permission to post this guide: www.gamefaqs.com (original posting) www.cheatcc.com www.cheatplanet.com www.cheats.de www.gamesradar.com www.ign.com www.neoseeker.com Before I start, if you have any inquiries about this guide, or any information to give to me, make sure to add “FFTA2 Guide” to the subject line in some form. Otherwise the email filters won’t pick it up and it might get lost. I’ll answer most mail, as long as it’s not in the guide anywhere. Anyways, on to the guide! =============================================================================== 2.0. Introduction =============================================================================== Welcome to the world of Ivalice and Final Fantasy Tactics Advance 2. Here’s a brief look at the story of the new game. =============================================================================== 2.1. Story ----------------------------------------------------------- [STY] =============================================================================== 20th of Goldensun: The sun shines in an unfamiliar sky. Today is the day my adventure begins. Summer vacation’s so close I can taste it! Clean the library...are you kidding? That book, it looks old... “One is fated to fill these barren pages. Know you his name?” Luso... =============================================================================== 2.2. Controls -------------------------------------------------------- [CON] =============================================================================== The controls of FFTA2 are fairly simple and are easy to learn. Here's the control scheme. World Map Controls ================== + Control Pad ----------- Move cursor Make selections A Button ---------------- Confirm Advance to next message B Button ---------------- Cancel Move cursor to current position X Button ---------------- Main Menu Y Button ---------------- Help Menu L & R Button ------------ Switch units Choose destination Battle Controls =============== + Control Pad ----------- Move cursor Make selections A Button ---------------- Confirm Advance to next message Move cursor to active unit Show commands B Button ---------------- Cancel Show allies & foes Show movement range X Button ---------------- Main Menu Y Button ---------------- Help Menu L & R Button ------------ Switch Units =============================================================================== 3.0. Characters ------------------------------------------------------ [CHA] =============================================================================== Here are a few of the main characters that you will meet on your journey around Ivalice: Luso – An energetic young boy with more than enough curiosity. Fearless, which gets him into trouble. A prankster, which also gets him into trouble. Never abandons someone in need. Cid – The leader of Clan Gully, Luso’s new family in Ivalice. A mentor and help to Luso in many ways, though ties to a mysterious organization shadow his past. Though a revgaji, Cid has mastered the jobs of the bangaa. Adelle – An attractive, competitive headhunter with few weaknesses...save a love for gil. Seems cold, though it’s hard to say whether that's who she is, or the result of some internal conflict. Known to others as “Adelle the Cat.” Hurdy – A wandering Moogle minstrel. Younger brother to Montblanc and Nono, and former resident of the far-away city of Rabanastre. Encounters Luso in his travels and promises to compose a song for him. =============================================================================== 4.0. Walkthrough ----------------------------------------------------- [WLK] =============================================================================== SPOILERS AHEAD! SPOILERS AHEAD! SPOILERS AHEAD! The entire Missions walkthrough is basically one giant spoiler. If you do not want to have the story ruined for you, read only the mission that you are stuck on. SPOILERS AHEAD! SPOILERS AHEAD! SPOILERS AHEAD! As the game starts out, your character is thinking to himself just before he gets out of school for the summer. Midway through the cutscene, you have to take a small "quiz" about what you're going to do during the summer. Based on your responses, you will get different bonuses once you get ingame. The bonuses that i currently know are: Agility Up 2: The answers to get this are A, B, and C. Power Up 2: The answers to select are B, B, and B. After the quiz, the bell rings and class is dismissed. Well, all except Luso. He has to go to the library to clean it up as punishment for being late. When he arrives there, the librarian is nowhere to be seen, and an old book is lying on the table. Luso goes over to look at it, but discovers that it blank halfway through. That is, except for the last page, which reads “One is fated to fill these barren pages. Know you his name?” As a joke, you write your name in the book, and suddenly, you're falling through the air... =============================================================================== 4.1. Missions -------------------------------------------------------- [MIS] =============================================================================== ******************************************************* -----------Mission 1 – Stranger in the Woods----------- ******************************************************* Fee: --- Rank: 1 Days: --- Location: Targ Wood Items(Required): --- Talents(Required): --- Quest Type: Defeat Mark The LAW - Ranged Weapons Attacks with bows, greatbows, guns, hand-cannons and cards are forbidden Objective: Defeat Klestra After the beginning scene, you fall into the world of Ivalice in the middle of a battlefield. After a short cutscene, where you join a clan to avoid death, you are thrust into battle as a Hume Soldier. Battling at your side are Cid, who you will find out more about later, a random Nu Mou back mage and a Viera white mage. This is a fairly quick mission, mostly as an introduction to battle. People who played the original FFTA will slip easily back into the battle system. Those who are new to the FFTA universe will discover the system is easy to learn. You can quickly take out Klestra, or move to attack the two Cockatrices first. Either way, when you get Klestra down to about half health, it will run, ending the battle. Reward: 250 Gil Gikhet Lead x2 Faren Pollen x2 CP Obtained: 2 Law Bonus: Longbow ******************************************************* After the battle, Cid takes you back to the pub in town, where you have some dinner and meet the rest of Clan Gully. It's kind of a boring name, but you can change it is you wish. After choosing a clan name, head to the desk to grab your next quest. Right now, there's only one there. ******************************************************* -----------Mission 2 - A Paw Full of Feathers---------- ******************************************************* Fee: 100 Gil Rank: 2 Days: --- Location: Targ Wood Items(Required): --- Talents(Required): --- Quest Type: Battle The LAW - Fire Weapons and abilities that use fire are forbidden Objective: Defeat all foes! As the mission starts, Cid and Luso walked into a field and Luso admires the Chocobos for a few seconds. Suddenly, you hear the howl of a wolf, and 2 wolves and a Baknamy enter the field. Time for business! Since this will be a fairly short battle, with few hits from the other side, you don't have to have a White Mage, so this could be your chance to break out your thief and get a little gil with his Steal Gil ability. Also, this is the first time you get to choose a clan privilege. A clan privilege is a special bonus that you select and get as long as you obey the laws the judge declares. However, if you break the law, you lose both your clan privilege, and the ability to revive KO'd people while in battle. Once in battle, you should make quick work of the wolves and shift your focus to the Baknamy. When he falls, a short cutscene will play where you discover the first mystery that need to be solved in your quest to return home, a magick journal. Reward: 1050 Gil Snake Skin x2 Tiny Mushrooms x2 Fresh Water x4 CP Obtained: 4 Law Bonus: Metal Knuckles Silken Robe ******************************************************* Back at the pub, you hear a Blue Mage talking about the fact that the highroad to Camoa is being blocked by a group of bandits. Cid had wanted to head to Camoa to find some better jobs, so Luso suggests that they go and clear the highroad. It's off to grab the quest and then to defeat the bandits. ******************************************************* --------------Mission 3 - The Yellow Wings------------- ******************************************************* Fee: 100 Gil Rank: 3 Days: --- Location: Items(Required): --- Talents(Required): --- Quest Type: Battle The LAW - Ice Weapons and abilities that use ice are forbidden Objective: Defeat all foes! This is your first clan versus clan battle, and might be slightly more challenging than just fighting monsters. They have a thief, an animist, a white monk, a black mage, and an archer. The key is to take out the black mage as soon as you can, because he does the most damage out of everybody. After that, take whatever order you want to in order to finish the rest of them off. Once you're done, the highroad is open again and you can head to Camoa and new missions. Reward: 1750 Gil Lamia Scale x2 Sanative Needle x3 Earth Stone x3 CP Obtained: 6 Law Bonus: Glass Bell Battle Boots Hi-Potion ******************************************************* When you walk into Camoa, the first thing that you and Cid do is head to talk to a guy named Ribs. He's a old friend of Cid's, back from a past life. He offers to give you some information...if you bring him a tomato stalk. As Luso and Cid walk away, Cid mentions that these aren't normal tomatos... ******************************************************* ---------------Mission 4 - You Say Tomato-------------- ******************************************************* Fee: 100 Gil Rank: 5 Days: --- Location: Camoa Items(Required): --- Talents(Required): --- Quest Type: Battle The LAW - Lightning Weapons and abilities that use lightning are forbidden Objective: Defeat all foes! As this mission starts, Luso realizes that the tomatoes are actually monsters, and starts considering never eating tomatoes again. As he's thinking, you hear a voice. Out walks Adelle, the headhunter. She wants to help you with your mission...for a price of course. You accept and offer her a four to one split. Go ahead a beat the crap out of the Nightshades and the Alraune. After having an entire battle to think, Luso decides that he's never going to eat tomatoes again. That begs the question...what's he gonna eat on his hamburgers? Reward: 560 Gil Fury Fragments x2 Silk Thread x2 Rabbit Pelt x2 CP Obtained: 10 Law Bonus: Barong Iron Helm Echo Herbs ******************************************************* As Luso finds the tomato stalk, Cid reminds him about the drill. Just as Luso says he hasn't seen it, Adelle comes up to you to say goodbye. When you ask about her cut, she says don't worry about it...and holds up the drill. When she warps away, Cid yells, "I'll kill her...kill her! Kill!!" When you head back to town, you give the stalk to Ribs. In exchange he gives you some information. After a short history lesson, he tells you that the magicker that created the Laws and the Judges is still alive. For original FFTA players, that's a major revelation. Just before you get a list of places that he might be, you spot Adelle. You decide to head to the pub to pick up a new mission, hopefully beating Adelle out of the same job. ******************************************************* ----------------Mission 5: Wanted: Ugohr--------------- ******************************************************* Fee: 200 Gil Rank: 8 Days: --- Location: Baptiste Hill Items(Required): --- Talents(Required): --- Quest Type: Headhunt The LAW - Restoring MP Actions that restore MP are forbidden Objective: Defeat Ugohr! When you enter the battlefield, Adelle is nowhere to be seen. Cid makes a good point though when he says that she'll show up when all the hard work is done. Guess we'll have to watch out. But for now, it's down to business. Wipe the floor with Ugohr to end the battle. Reward: 1650 Gil Healing Water x4 Holy Stone x 3 Moonwood x3 CP Obtained: 16 Law Bonus: Danbukwood Peppergrass Phoenix Down ******************************************************* After the hunt, Cid and Luso are discussing the fact that they hadn't found any rare stuff. Luso mentions the fact that Adelle hadn't shown up, and then he and Cid decide to take what they have and head back to town. Seconds after they leave, Adelle walks up, saying to herself that the good stuff had been right under their noses the whole time. She walks over to the dead corpse and suddenly she can't move her feet. Luso and Cid walk back over, talking about the trap that they had set. The take the bait that they had left and then demand the drill back. The problem is, she's already sold it. And when they ask for the gil instead, they find out that she's spent it all. So they settle for leaving her trapped there instead. Back in town, Luso is tired and asks if they can stay put for a while. Cid is okay with that, saying that there's no more information to be found anyway. He suggests heading to Graszton, to meet someone who might have some more info. Adelle, who was sitting at a nearby table listening, proclaims that heading to Graszton is a great idea and she'll come along to help, which is what friends do for friends. To this Cid replies, "Since when did we become "friends", and how do we end it?" Luso suggests that maybe she wants to pay us back for the drill...just as she orders a Starfruit Surprise (this name may be wrong, writing from memory here) on your tab. So much for paying us back. ADELLE JOINS YOUR CLAN! Welcome to Graszton! The scene begins with Cid thanking someone for some information. As he leaves the house, an assassin appears. All Cid says is "So soon?" before he is shot. He slumps over onto the ground, seemingly dead. The assassin says, "You had a lot of nerve coming here, Cid." before he disappears into the night. In the next scene, Cid is lying on a bed with Luso standing next to him. Adelle walks in, concerned for Cid. Cid wakes up soon after and reveals that he knows the location of the mage we are looking for. He lives in the Aldanna Range. Cid orders us to go and find him. Unfortunately, he won't be able to join us for this mission. He falls back to sleep. After a little prodding by Adelle, Luso decides to head off to the mountains...after a little monster clean-up. ******************************************************* --------------Mission 6: Wanted: Gilmunto-------------- ******************************************************* Fee: 200 Rank: 12 Days: --- Location: The Aldanna Range Items(Required): --- Talents(Required): --- Quest Type: Headhunt The LAW - Fire Weapons and abilities that use fire are forbidden Objective: Defeat Gilmunto When you enter the battlefield, it seems to be covered in some fog. Adelle quickly corrects you and tells you that it's "Mist". "Mist" is the root of all magick in Ivalice. When you see the monsters, Luso notices that they look different. It turns out that Mist in high concentrations does strange things to monsters. but as Luso says, "There's nothing to do but fight." Reward: 1330 Gil Succulent Fruit x3 Storm Stone x5 Quality Pelt x2 CP Obtained: 24 Law Bonus: Iron Carapace Gimble Stalk Hi-potion ******************************************************* When you defeat the mark, Adelle is wondering if the "Mist" makes monsters more valuable. Just before she touches the corpse, a voice calls out, telling her to stay away from it because the bonds holding the "Mist" are about to break. Sure enough, seconds later the monster breaks down into "Mist". You thank the old man for warning you and after a short conversation, you find out that he is Lezaford, the mage you're looking for. What great luck! Back at Lezaford's house, the mage tells you that you should be able to go back to your world and that, indeed, the journal is the key. It turns out that we have to do more quests to fill up the journal so that it gains power. Eventually, it will grow powerful enough to send Luso home. Well, Luso is all for it, so I guess back to Graszton to get Cid! Back at town, Luso and Adelle fill Cid in on the conversation. While speaking, Adelle brings up the ability to bid for territory at auctions. There are certain benefits to controlling an area, like lower prices for quests at the pub. Luso likes the sound of that, so he and Adelle head off to do a quest to earn the Clan Points for an auction. ******************************************************* -------------Mission 7: Now That's a Fire!------------- ******************************************************* Fee: 300 Gil Rank: 14 Days: --- Location: Zedlei Forest Items(Required): --- Talents(Required): Negotiation Aptitude Teamwork Adaptability Quest Type: Battle The LAW - Restoring MP Actions that restore MP are forbidden Objective: Defeat all foes! The mission that you take on is to clear out the forest of bombs. Let them come to you so you don't get attacked on the first turn. After that, rip them to shreads with a few well placed Blizzards. Reward: 2870 Gil Platinum x5 Agathis x3 Suspect Mushroom x1 CP Obtained: 28 Law Bonus: Sanative Needle Iron Helm Ether ******************************************************* After the battle, Adelle and Luso sit down for a little rest and discuss the clan points that you're about to recieve. Adelle says that you guys should head to the auction house, because auctions aren't held all the time. Before you leave, you find out a little information about auctions. That might come in handy later. Head to Camoa or Graszton like Adelle suggests. When you first get to the auction house, the man senses that you are a first-timer, so he gives you the rules. Read over them quickly and learn them. You'll most likely only be able to win one area. Choose which you might want and save most of your tokens for that. Also try to get some bonuses, be