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13 comments

  • nathaniel-yohnke - September 30, 2012 8:12 p.m.

    HOW ABOUT WE DONT SAVE CALL OF DUTY FROM CAMPERS ALL THOSE ANTI CAMPERS CANT STOP PEOPLE LIKE ME FROM CAMPING AND MAKING PEOPLE MAD JUST BECAUSE THEY GET ALL MAD BECAUSE THEY GOT KILLED BY A CAMPER AND BECAUSE THAT CAMPER TOLD OTHER CAMPERS GOOD HIDING SPOTS FOR GREAT KILLING SPOTS
  • Misters0ck0 - September 30, 2012 9:23 p.m.

    agreed
  • Enigma11 - March 28, 2013 7:40 a.m.

    Campers are for pussies. I know for a fact because a lot of them will of course shoot me down, but I always come back and kill them a lot. And when it comes to one on one combat they suck ass!
  • ThatGuyFromTV - September 30, 2012 7:39 p.m.

    It said there was a reticle called the Steve and I thought it was gonna be a creeper face. Dammit.
  • Blastoise - September 29, 2012 2:37 a.m.

    Nice article. Looking forward to this game. As for this..."They've said this for the last few games, and people still camp. You want to stop camping, just take ghost out of the damn game. Now, instead of sitting still, campers are just going to strafe back and forth in a corner so they stay hidden" This is still a major improvement, means someone can't just sit in the corner or wait at the top of the steps. Taking ghost out is stupid. It plays an important role in the series and always has done. 9 times out of ten it will be used legitimately to flank the enemy
  • nathaniel-yohnke - September 30, 2012 8:46 p.m.

    FINALLY SOMEONE FIGURED OUT WHAT US CAMPERS WERE GOING TO DO TOOK YOU ALL LONG ENOUGH i am impressed that someone besides me figured it out of course i am going to do that style a bit different but basically the same thing so hats off to you for figuring it out
  • FreezeRay - September 28, 2012 11:36 a.m.

    I honestly think the Point Spec system where you can "buy" your loadout is going to backfire on them big time. They are giving the player too much flexibility. People are going to have an easier time find "Troll" setups (all explosives, no guns). otherwise the game sounds suprisingly good compared to MW3.
  • CitizenWolfie - September 28, 2012 1:47 a.m.

    Like someone else has commented, I wasn't interested in this at first due to the futuristic aspect but the more I've read about it, the more I'm coming around to it. Sounds like Treyarch are actually trying to make improvements to the multiplayer and hopefully the skies won't be too full of Cobras and AC-130s like in MW3.
  • db1331 - September 27, 2012 10:59 a.m.

    "Undesired strategies, like camping, are easily countered with the Millimeter Wave Scanner attachment, which detects stationary targets through walls. Even the Perks have been adjusted to discourage sitting still. The Ghost perk renders players invisible to the radar, only as long as the player is moving." They've said this for the last few games, and people still camp. You want to stop camping, just take ghost out of the damn game. Now, instead of sitting still, campers are just going to strafe back and forth in a corner so they stay hidden. Again, just take it out of the game. I don't really care either way though. Killing campers is one of the big draws of the game. Nothing like ruining some noob's 0 death round in some humiliating fashion.
  • JAZ9030 - September 27, 2012 9:41 a.m.

    I want to run around with 10 tomahawks. I wonder if we will be able to do something as crazy as that.
  • GR_LorenzoVeloria - September 27, 2012 9:52 a.m.

    If only! You only can carry a maximum of two lethal throwables:(
  • skowronskim - September 27, 2012 9:11 a.m.

    Did not think this game looked good at first. Future turned me off and getting tired of COD but the new features look like whats needed to refresh my interest. plus zombies has always been awesome and is looking even better.
  • pl4y4h - September 27, 2012 8:38 a.m.

    Gotta be honest i like point 12. Though i still have doubts on the balancing if someone loads up on nothing but explosive perks and just runs around with an rpg or something like that, but we'll see.

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