Jan 9, 2008
Whereas former Brothers in Arms games focused on victorious moments in World War II, Hell’s Highway concentrates on Operation Market Garden: the last major Allied defeat.
“In the first game it was like the first Star Wars, with Carantan like the Death Star where all the Rebels band together,” explains head of Gearbox Randy Pitchford. “This story is more like The Empire Strikes Back. The bad guys are on top. It is not a good day for the Allies.”
This is a somewhat grounding statement after sitting through the tales of Gearbox’s developers interviewing gruff veterans and seeing them break down in tears. Market Garden was an attempt by the Allies to gain a fast route into German territory to end the war quickly and efficiently - sending paratroopers and gliders over the frontline in an attempt to secure roads (including what became known as the Hell’s Highway) and bridges (including that famous Bridge Too Far) to allow for a high-speed armoured advance to Berlin.