BlazBlue: Calamity Trigger Portable review

  • Intuitive controls
  • Refreshing take on 2D fighting
  • Impressive transition to PSP
  • Character balance hasn't improved
  • Will kill your fingers
  • Animations have been cut down

Even on PS3, BlazBlue isn’t as brutally input-intensive as Street Fighter, making intuitive control possible on the notoriously fiddly PSP – turning the most haphazard d-pad stabs into something eerily, almost psychically close to your exact intentions.

The HD sprites have been lovingly redrawn with low-res replicas, and not a move, mode, or character has been lost from PS3. You’re rewarded with unlocks and bonuses no matter how you choose to play, and it even rips a few treats from the forthcoming Continuum Shift update.

Aside from beat-‘em-up staples like Arcade and Versus, there’s Legion Mode – a finger-fracturing slog through countless blade-wielding brutes who’ll join your cause if you defeat them, culminating in an arthritis-inducing 5-on-5 scrap. It’s a perfect complement to the original, decent portable combo practice for experts, and a perfect introduction to a top series for game-shy PSP owners.

Jun 24, 2010

More Info

Release date: Mar 09 2010 - PSP (US)
Available Platforms: PSP
Genre: Fighting
Published by: Aksys Games
Developed by: ARC System Works
ESRB Rating:
Teen: Animated Blood, Language, Partial Nudity, Suggestive Themes, Violence

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  • 1337saber - June 25, 2010 5:26 a.m.

    Gamesradar does really tend to only pay an occasional glance at the blazblue series. Posting screens of calamity trigger retardedly late and writing a not to informative guide to continuim shift. so this isnt really that surprising.
  • Amnesiac - June 25, 2010 1:45 a.m.

    I'd rather save up for Continuum Shift.
  • oufour - June 24, 2010 4:47 p.m.

    @ cyberninja cause no one at GR wanted to play it maybe? i imagine some of them are master procrastinators.
  • Cyberninja - June 24, 2010 3:45 p.m.

    didnt this game come out in jan? so why is the review so late?

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