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BioShock Infinite release date delayed

Bad news arrived today for fans of the BioShock series (i.e. most of us.) Irrational Games announced today that BioShock Infinite would not arrive in stores until February 26, 2013, back from its originally planned release date of Octoberr 16, 2012.

As is the trend these days, the company is using the news to declare that the extra time will be spent making BioShock Infinite far greater than it ever could have been with an October release.

"We've come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary," said Levine in a press release message. "Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible."

Levine also announced that Irrational would not be showing the game at any upcoming trade shows in order to keep development focused on the main release. Trade show demos are a notorious time-sink for major developers, who have to take time away from the real project to assemble a demo.

"What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite," he said. "The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity. Irrational Games is one of those rare developers lucky enough to ask the people who sign the checks: “Hey, can we have a few more of those checks?”

25 comments

  • ObliqueZombie - May 11, 2012 12:42 a.m.

    Take all the time you need, Irrational. I'm not going anywhere until I get my Infinite.
  • therawski - May 10, 2012 9:06 a.m.

    Oh no, they changed the release date of Elizabeth's boobs again!
  • Letter11 - May 9, 2012 9:16 p.m.

    http://www.nooooooooooooooo.com/ This is how I feel, it's that serious.
  • Viron - May 9, 2012 5:10 p.m.

    FUCK YOU ASSHOLES, YOU CAN'T MAKE A GAME THIS FUCKING APPEALING AND DELAY IT EVERY OTHER FUCKING MONTH. Pre-order cancelled, fuck off Irrational.
  • Emporor Penguin - May 9, 2012 5:50 p.m.

    Lolumad
  • Viron - May 9, 2012 10:51 p.m.

    Every delay I get madder, just wait until they delay it again. Just wait
  • BaraChat - May 10, 2012 9:30 a.m.

    My first reaction was : NOOOOOOOOOO !!! (x1000) My second reaction was the same, but more vulgar. My third reaction : but hey, that's the team who brought us what was (for me) the best console game of the seventh generation (Bioshock), so they know what they're doing.
  • ObliqueZombie - May 11, 2012 12:41 a.m.

    My thoughts exactly. Hell, take another year, just give me the best fucking game ever.
  • Dadyo238 - May 9, 2012 5 p.m.

    "Bioshock Infinite will be delayed until February 26th, 2013." MOTHERFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
  • Redeater - May 9, 2012 1:28 p.m.

    God damn! This, Lollipop Chainsaw and Max Payne were the only three games I gave a crap about this year and now I'm left with two. Oh but thank god Heart of the Swarm will be coming out soon........*cough
  • birdman1041 - May 10, 2012 5:30 a.m.

    those are the only three games that I gave a rat's patootie about in 2012 too. Praise be Max is coming back
  • Rub3z - May 9, 2012 11 a.m.

    Sorry 'bout the second post, but I just had to say... the image from one of the earlier trailers on the home page that accompanies this news... the one of the man desperately reaching out towards Elizabeth as he helplessly floats away over thin air... is very fitting of this announcement. Just had to say. That image is pretty striking.
  • Rub3z - May 9, 2012 10:49 a.m.

    Two words: NNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO What's the other word, you ask? Well... it's worse. :P In all seriousness, I actually appreciate a developer who's honest with what they want to do and dedicated to delivering a great product. Here's hoping, though, that their added development time doesn't cause them to pursue misguided directions or decisions with their game. Most times with a long development, it seems that isn't the case, but there are some very notable exceptions.
  • wingsdjy - May 9, 2012 10:36 a.m.

    The fall was looking pretty crowded, so I'm happy to see a AAA title pushed into winter/spring. It'd just sit on my shelf until then anyway while I play Hitman and Halo 4, etc.
  • DASHONFIRE - May 9, 2012 10:29 a.m.

    Shame. Although I really disliked Bioshock (tried to get into it about five times but I just didn't like it I guess) I really enjoyed Bioshock 2 and think that Infinite looks spectacular.
  • ncurry2 - May 9, 2012 9:06 a.m.

    I'd put money on this delay being caused in some way, shape, or form by multiplayer. If that's the case, I am truly disappointed. I think multiplayer games are great. But I think they are great when that is their main feature, not some hasty add-on. Bioshock games are meant to be played for their engrossing single player story and if the team is pulling time and resources off of that for some cheap way to add marketability, I will be sorely disappointed. Of course, I'll still play the game. But I likely wouldn't touch the multiplayer and it would always nag me that some finite amount of polish wasn't put into the story to make way for the multiplayer.
  • Longnuts - May 9, 2012 10:42 a.m.

    Bioshock 2's multi was surprisingly fun. But yes, it did take away from the single.
  • BladedFalcon - May 9, 2012 10:48 a.m.

    While the recent trend permeating the industry regarding multiplayer certainly lends weight to your suspicion and worry. I honestly doubt it's being delayed because of multiplayer. Mainly because, in an expanded article about this that I read elsewhere, Levine states that they made a similar long delay when the first Bioshock was about to come out, and it was done to add more atmosphere and polish to the game and rapture, with him saying that stuff like the Big Daddy's design was drastically changed, and that they corrected stuff like making the swing of Ryan's Golf club feel right. So, with that precedent in mind, and considering that it's being developed by the same team and creative director. I'm willing to believe him.
  • ncurry2 - May 9, 2012 11:18 a.m.

    Ya, I read the extended bit too. And while he does allude to previous delays for similar reasons, obviously if they were going to add multiplayer, they are going to wait until they have something to show and do a full media blowout over it rather than letting it slip in an announcement about a delay. Idk, I really hope I'm completely off the mark on this one. But it just feels too similar to the delays for Mass Effect 3, Uncharted 2, and Bioshock 2 for me not to be suspicious (spoiler alert, all 3 of those had multiplayer added in).
  • wicko - May 9, 2012 7 p.m.

    Bio2's MP was by a different developer, and was not delayed because of MP.

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