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BioShock Infinite being built for 360, PS3 and PC simultaneously

Irrational Games has given its word that no console will be left behind in the development of its forthcoming game, BioShock Infinite.

Allaying fears that the third game in the BioShock series might once again be developed for the 360 and then ported to the PS3, Irrational's technical director Chris Kline took to the studio's forums to explain how BioShock Infinite is instead being built from the ground up for optimal performance on all systems.

“We have no plans to hand off the PS3 version of BioShock Infinite to another studio,” said Kline in response to fan concerns. “In fact, it's not a 'port' at all. We have a much larger team than we did on the original BioShock, so we're doing simultaneous in-house development on the PS3, 360, and PC versions of the game.”

Moreover, Kline explained that Bioshock Infinite's team is in fact using the PS3 as a programming baseline, adding: “We all know that the PS3 is powerful but unique console with its own strengths and challenges. But compared to the PC and the Xbox 360, is challenging too. So instead of declaring a 'lead platform' and porting the game to the others, we've instead changed the game engine so that all platforms look (to a programmer) more like a PS3.”

This is good news for PS3 owners, many of which who enjoyed BioShock 2 immensely but were nonetheless subjected to slightly more framerate and graphical hiccups than their Xbox brethren. 

You can read Kline's original post  for all the technical jargon, or make the comparison's for yourself when BioShock Infinite is released in 2011.

Nov 22, 2010

Bioshock Infinite: 10 things you should know
All code and assets from the original BioShock titles wiped to make room for a new engine


 

New BioShock Infinite screens the creepiest yet
Seriously, this crow is freaking us out


 

See 10 amazing minutes of BioShock Infinite gameplay
Extra awesome video shows Booker and Elizabeth tearing apart columbia

14 comments

  • Shagnasty - November 23, 2010 6:31 a.m.

    Yay!
  • ventanger - November 23, 2010 1:19 a.m.

    "Oh wow. So it will be another shitty port on the PC. Gee thanks, douchebags." What are you talking about? Actually read the article, douchebag. And Irrational Games is becoming one of my favorite developers.
  • JohnnyMaverik - November 23, 2010 midnight

    That's the way to do it...
  • batmanboy11 - November 22, 2010 10:13 p.m.

    Good news, but I'll probably still get it for my 360.
  • MattoMcFly - November 22, 2010 9:55 p.m.

    Hey, I never mean to tease. I checked in with a number of sources and most said 2011. Looking back, and considering how these usually play out, 2012 is more of a likely bet. How about we just way 'way too long for us to wait' and call it even?
  • Overlord153 - November 22, 2010 9:55 p.m.

    Great PS3 gamers won't have another Castlevania or Bayonetta. God the audio reCAPTCHA sound like a demonic pray.
  • Samael - November 22, 2010 9:01 p.m.

    Yeah Matt, don't tease us! They've said it's coming in 2012! It even says it in your "The Knowledge" box! Otherwise, this news is heartening to hear.
  • lostinacrowd - November 22, 2010 8:49 p.m.

    2011? I thought Irrational stated that Infinite would released in 2012?
  • DreamWeaverPL - November 22, 2010 8:15 p.m.

    Oh wow. So it will be another shitty port on the PC. Gee thanks, douchebags.
  • slickmcwilly - November 22, 2010 8:13 p.m.

    YES! finally they're starting to realize they can't just be lazy and port the 360 version to everything! let's hope some other developers follow in their footsteps
  • Redeater - November 22, 2010 7:56 p.m.

    Is it just me or does that girl grow in cup size every time they post a picture of her?
  • yasmarc - November 22, 2010 7:53 p.m.

    Why does that 12 yr. old have double d's? Is this going to be an anime story?
  • Bonesqaw - November 22, 2010 7:52 p.m.

    This looks beyond awesome!
  • TheIronMaiden - November 22, 2010 7:37 p.m.

    looking forward to this one

Showing 1-14 of 14 comments

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