BioShock 2 was almost a semi-prequel hybrid

INTERVIEW: Musings on multiplayer, twists, and respect for the legacy

Recently we sat in a room with Jordan Thomas, creative director at 2K Marin, and questioned him about BioShock 2. There were so many sentences and words to listen to, the poor fellow who transcribed the interview broke down in tears and fled the building, his poorly constructed headphones still plastered to his sweat-matted hair. Fortunately for us, we managed to retrieve the following spoiler-peppered words for your delectation.

Above: 2K Marin's Jordan Thomas

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