For a game that began life as a PlayStation 3 title, it’s surprising just how reliant Assassin’s Creed is on using the rumble to allow you to “feel” your way around the environment. So much so, in fact, that it’s impossible to see how the PS3 (or PC) versions could even fundamentally work. As you may know, Assassin’s Creed’s gameplay is inspired by free-running movement; that is, being able to climb, leap, crawl and vault your way through the town’s architecture as if it were one big stony climbing frame.
Assassin's Creed
published
Time-traveling assassination thriller or historical climbing sim?
More about xbox 360
See comments
Most Popular
By Joe Donnelly
By Heather Wald
By Jeremy Peel
By Joe Donnelly