A rather impressive list of videogame currency

It’s Tax Day. If you’re a part of the working class, you (hopefully) filed your state and federal returns. Kids, never mind what we’re talking about - your parents have filed you as dependents because you’re deadbeats who don’t contribute to your family’s income. We jest!

What do taxes have to do with games? Money is earned  and spent in some of your favorite videogames. How else you are you going to buy extra parts for your shotgun or get an extra life? You need the scratch, yo. We’ve found a heap of gaming currency to remind you just how important the green is for videogames.

Used for purchasing weapons like assault rifles and flamethrowers.

Cash for potions, armor, items, etc.

Why didn’t they just say “gold coins?”

Kill some enemies, take their hearts (brutal), trade with gods, get some items.

Collect 100 of these for an extra life. The closest thing in real life is pennies, but those are bronze and are almost worthless.

Purchase items and upgrades by collecting spare building parts. Only in the future are the items that hold shelves together worth something.

Kollektable kurrency used to unlokk extras like outfits and kharakters.

As the national currency of SimNation, the value usually fluctuates between titles. Whether that’s due to real life SimNation market tendencies or just for good ol’ fun hasn’t been specified by developer Maxis.

Standard boring currency. Used to buy items. Move along.

Always popular in apocalyptic wastelands. Used for barter.


  • Jacob816 - April 15, 2009 7:10 p.m.

    @jamminoth1n2 Actually, I just spent the last day and half studying for my econ final, so I have sort of an idea. By increasing the money supply, Bison would create a greater demand for currency at a lower interest rate. This low interest reduces the opportunity cost of holding Bison Bucks instead of putting them in bonds, and people spent more. This increased spending leads to an increase in aggregate demand. However, being in a open economy with the other Street Fighters, there are secondary effects of Bison's monetary injection. The interest rate of Bison's currency being lower than that of the rest of the world, domestic assets will be sold in favour of foreign ones, and the real exchange rate will fall, causing the Bison Buck to depreciate in value, and increasing net exports, and net capital outflow equally. This increased amount of export requires more Bison Bucks however, and this increased need for currency will shift the money demand curve to higher levels, to the eventual point where the interest rate of Bison Bucks is once again equal the interest rate of the rest of the world, at which point in the increase in net exports will level out, and the demand of Bison Bucks will be in equilibrium with the supply at world interest rates. Now the only question left unanswered is what is Bison's main export?
  • GhostofSparta - April 15, 2009 8:03 p.m.

    i like being greedy and "collecting" coins, rings, bananas, etc. to recieve an extra life
  • Greed - April 15, 2009 8:23 p.m.

    Who the hell would name a fish fluffy? Captcha: TODAY CRAZY!
  • Cyberninja - April 15, 2009 9:36 p.m.

    @Greed someone on 4/20
  • RamenDragon - April 15, 2009 11:11 p.m.

    Surprising the comments aren't just a ton of people saying "You forgot [thing]!! LOL failz!"
  • theworldonfire - April 15, 2009 11:38 p.m.

    "Kollektable kurrency used to unlokk extras like outfits and kharakters." I couldn't stop laughing at this, nice article!
  • octagons - April 15, 2009 11:46 p.m.

    Where are the cyclops eyes and fenix feathers from god of war?
  • blankpixelsCG - April 16, 2009 12:06 a.m.

    This is a really cool article. Great job, Shane!
  • SunshineHobo - April 16, 2009 12:07 a.m.

    Perhaps we could great a global market for fake game economies and see how The Capital Wasteland's bottlecaps fairs against the Pokedollar. Although if everyone switches back to the gold standard then Sonic and Mario will be the two richest game characters ever. Not that they already aren't...
  • abombb - April 16, 2009 12:13 a.m.

    I'm a fond collector of munny.
  • Xplosive59 - April 16, 2009 8:14 a.m.

    im suprised there were no generics like GP
  • Monkey - April 16, 2009 12:18 p.m.

    I wonder is there like a specialist games developers go to to come up with crazy ass names for in-game currency? If so I want that job! LOL the MK description! Krazy! ReCaptch: Fosdick .intheBusiness/ - seriously WTF???
  • Blackhook - April 16, 2009 2:18 p.m.

    Zenny from Megaman Battle Network
  • Spybreak8 - April 17, 2009 3:24 a.m.

    Collecting items in games... never gets old is what our capitalistic society thrives on haha. We had a lecture on that when I took interactive environments. I'd add on light seeds from the new PoP and orbs from Crackdown, not necessarily currency but an important gameplay influenced collectors item.
  • TripleAD - April 17, 2009 8:51 a.m.

    Ah I remember Club Penguin those were the days Great Article
  • FlashGoron - April 17, 2009 8:57 a.m.

    One Bison Dollar will be equal to five British Pounds in Bisonopolis once the Queen was kidnapped. lol!
  • deathrebellion - April 17, 2009 11:18 a.m.

    umm u guys forgetting Devil may cry - Demon Blood and God of War - Red Orbs
  • deathrebellion - April 17, 2009 11:20 a.m.

    Lmao @ mortal kombat kuz itz so krazy
  • ClusterShart - April 17, 2009 5:34 p.m.

    No Rupees?
  • BadLadJon - April 17, 2009 6:42 p.m.

    I think the Kombat Koins was the funniest and a massive pisstake lol

Showing 1-20 of 47 comments

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