A quick look at the Mortal Kombat fight stick

Earlier today I sat in on a demo for the upcoming Mortal Kombat reboot, the details of which I can't share until [EMBARGO'D]. However, the game's tie-in fight stick was on proud display during the entire presentation, and the gods of gore allowed us to snap a few pictures of the device, which comes from PDP.

Above: No, I didn't have a "nice" camera handy, so deal with Android photos!

First off, it's a nice looking stick. There's a good weight to it and the buttons are slightly dipped inward, as most US arcade gamers are accustomed to. I'm a little concerned about the button placement though - seems awfully specific to MK, as I don't think this configuration will work well for other fighters. That said, this is definitely for MK fans, as evidenced by the large logo and dragon symbol, so perhaps it's not really meant for say, Street Fighter IV. Should still be good for general arcade-style stuff, like on XBLA and PSN.

Unlike the (excellent) Mad Catz sticks, the MK unit has a bit of extra depth. This actually made playing in a chair (or on a couch) easier, as it raised the surface of the stick to a more natural-feeling height. I end up putting a Mad Catz stick on a table or some other surface rather than hold it in my lap; perhaps this is a better option?

Best of all, the PDP stick opens for easy access to its microswitches. Modders can hop right in and scope out the situation, and some of you may already notice the quick connect wires that'll no doubt take some of the headaches away. The stick  will ship with the game tucked inside for $150, so considerably less than a gameless, $150 Mad Catz stick. As for which is "better," we'll let you guys decide with hours of gameplay, not brief hands-on accounts.

And yeah, we can talk more about MK next week. Until then, here's the most recent trailer, featuring Liu Kang.

March 3, 2011


GDC Gear


  • Stahlbrand - March 5, 2011 7:48 a.m.

    Also, the piano hinge and brass clasp opener make it look like something my grandma would own, just sayin'.
  • Stahlbrand - March 5, 2011 7:46 a.m.

    Looks nice, being able to swap out dead buttons would be nice (my brother's MC SF4 stick has a 'half-the-time' light kick button). The taller platform and the indented North American-style buttons are nice, however the layout is a deal breaker. Never a fan of MK myself. The button (start?) right above what I think is high punch is too close to the action I think.
  • chriszewski - March 4, 2011 9:45 p.m.

    Nice bundle and the stick /looks/ sturdy.
  • Turboash - March 4, 2011 6:32 p.m.

    Holy crap... that looks like the most boring fighting game EVER!
  • DIStroyinmasses - March 4, 2011 10:35 a.m.

    finally dev's have realised 3D fighters are poop, well done to street fighter 4 bringing back the old school, tekken 6 was GASH! cant wait for this game, better than SF4 I think :D
  • Scoob - March 4, 2011 8:04 a.m.

    The specific style would be the deal breaker for me. It would have been great if they added two more buttons for the classic six-button configuration that the Street Fighter series made common 10 years ago.
  • Redeater - March 4, 2011 3:56 a.m.

    That last picture seems pretty damn high res for an android phone photo. Nice job.
  • IBReady - March 4, 2011 3:43 a.m.

    Man, it's been so long I forgot how MK button layout is. hmmm, I wonder what the best layout for the madcatz stick would be for this game.
  • deepbluenumber2 - March 4, 2011 3:41 a.m.

    i wish i could afford this boohoo DOOD(wants GR to raffle this off)
  • MrDuracraft - March 4, 2011 3:19 a.m.

    Wow, it actually /embraces/ modders instead of trying to deter them. Looks very nice

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