• BoomingEchoes - May 25, 2014 9:16 p.m.

    Hate to say it but so many problems, so few characters to really discuss them. Wolverine's Revenge: a fun game that honestly wasn't really a movie tie-in at all, it was more a game based in an offshoot of the comics universe at the time, as evidenced by the art direction. They obviously tacked that on to sell more copies, because people didn't get that tie-ins were bad yet. But the game itself was fun and the stealth sections were by far some of the funnest stealth gameplay at that point in time that I can think of -- It's no Splinter Cell, but it totally works in the context of that game. "which was preceded by Thrill Kill, a game so awful it never even got released. ": Thrill Kill was never released because the game was awful, but not for the reasons being painted here (as a bad game). It was at that time, and would still be considered so today in a world where it's okay for Miley Cyrus to F wrecking balls and be a role model to children, severely offensive. There was no way that that game would have made money, and the governments of the world wouldn't be breathing down gamings neck. It was the problem parents and officials had with Mortal Kombat times a million. The Official Game: I'm pretty sure this was a direct response to Wolverine's Revenge not being an actual official game in the movie series, that moved the story along. As for "Don't pick Iceman, pick Colossus or Cyclops"... So the same Cyclops that no one's really fond of until in hindsight, after he dies a weak throwaway death in the third movie because the actor was going to do another one; or Colossus, who has had .03 minutes screen time at that point and was no where close to being the character he is in the books that everyone loves anyway when he is given some service? Of course you pick Iceman, he's practically the perfect choice for a flashy videogame character. What you don't necessarily do is bring in Nightcrawler, who won't be in a movie (as far as we know at that point) again, and, if memory serves, have the reason he isn't around any more part of the game, just to confuse anyone who will never play those games ever. Making a game canon is a rough choice --look as why Disney just scrubbed that idea from ever permeating the Star Wars series again. X-Men Origins: Wolverine for the Wii: I really don't think this should be on here simply because it's such a default, almost thoughtless, pick. Not many games that weren't made by Nintendo for the Wii were gems, no one really gave a crap about developing for the console for whatever reasons they had for that stance --It was miraculous that the Origins games for the other platforms were as good as they were, at all. "Don’t make Wolverine’s swimming animation look like a frog. Also, when designing an underwater stage, consider the fact that Logan’s adamantium metal bones should make him sink immediately.": Okay, so, how would you, if you were an 8-bit developer already making a game that doesn't look so great, animate a character --any character-- swimming and make it look convincing? Does he kick like a Can-Can dancer? As for the metal bones/water issue.. So then you take out the chance to make a game a little different from others, which adds something to the mix other then just platforming and punching things? Sounds like a poor excuse for homogenizing? There isn't any hard proof that drowning will kill him, it's something that changes with whoever writes for him I think. His swimming ability also changes, but generally the idea is that he can swim, it's just harder for him and he's much less dexterous in water then other people. So really it's possible for him to swim in a game.. Because.. well.. It's just a game!! X-Men Destiny: The game industry seems to have killed that game. Even with a big name from another medium attached to it, couldn't save it from the bile that has a tendency to corrode this industry. Plus, as tough a pill to swallow as it is, Silicon Knights, for as beloved as they were, didn't make a good game since Eternal Darkness. Twin Snakes? A remake of an already successful title; the bones weren't' theirs, only the slick new coat of pain on them was. Too Human? Was just as disappointing as this game was to many people --and this game overshadowed that disappointment even in the linked Kotaku article. Blood Omen: Legacy of Kain, far before Eternal Darkness, may have launched a beloved series, but it was a downright miracle that such a buggy, somewhat hard to follow, game spawned what it did (and it only did when Crystal Dynamics took the story from them and ran with it). Honestly, Eternal Darkness was their only officially great that they could call their own and, frankly, that -and the nostalgia around it- put far too much weight on their shoulders; all the "but they made Eternal Darkness!" comments you'll see when they're brought up, or this game is brought up, only stands to prove that.
  • pixelpotumus - May 24, 2014 3:25 p.m.

    I am convinced that you did not actually play wolverine's revenge. Firstly let us just start with the things that are blatantly incorrect. Wolverine does have his healing powers throughout the entire game save for one chapter. There is no time limit in the game at all save for a narrative time limit of three days, which does not effect game play. There is exactly one time in the game with a forced stealth section, all other stealth is optional. Now normally I would agree that forced stealth in action games is usually terrible, but in this game the stealth is actually fun. In regards to magneto, Side objectives? what are you even talking about? The fact is there is a decent narrative reason why magneto does not just execute you on the spot (a collar that is suppressing his abilities) . In addition during the actual fight if you do not stop magneto from removing this collar he instantly kills you. Now while the game is not perfect, it is incredibly fun to play, with some of the coolest execution animations ever. You complained that the game has nothing to do with the X2 movie...that should be a good thing right? The games plot is far greater than the mediocre movie plot. The games greatest strength is in its boss battles which are some of the greatest of all time. I am not joking either, I honestly believe that. Now I hope I was not too condescending (fun fact: I probably was) but it is hard to see one of my favorite games of all time be included in this list, almost exclusively because some marketing exec decided to throw on the movie cover because the game happened to be released around the time of the movie.
  • Colicub - May 24, 2014 7:06 a.m.

    So, you shit all over the original Mega Drive X-Men game (which I still love to this day, btw) but didn't mention the abortion that was Wolverine: Adamantium Rage?
  • punishment - May 23, 2014 11:08 p.m.

    As tough a game as it was, I did love the NES Wolverine soundtrack. The Follin brothers made great NES music
  • artcellrox - May 23, 2014 9:24 p.m.

    ... I liked Wolverine's Revenge. ._____.
  • Earthbound_X - May 23, 2014 4:26 p.m.

    Yeah, 7. X-Men (Genesis) was just awful, yet I played it quite a bit, because I wanted to beat it! I don't think we every got past the 2nd level.
  • Bushido25 - May 23, 2014 4:24 p.m.

    I remember playing wolverines revenge and being completely confused when i started playing cause it literally had nothing to do with the movie, wonder why they even bothered making the box art to look like the movie. And then it the voice actor for wolvy was actually Mark Hamil which was kinda weird.
  • garrett-finlay - May 23, 2014 3:42 p.m.

    I am in college for Game Dev in the niagara region and many of my teachers were apart of silicon knights. They've all told us their stories about x-men destiny and long story short it wasn't their idea to not play as the x-men. They basically did the artwork and had to rush it too since they came on the project late on development.
  • SheperdherenoShepard - May 23, 2014 8:52 p.m.

    Do you think you can share some of that story with us or me, I did made some research as an X-men fan not as a developer or anything and I might be wrong but I remember the funds got sidetracked into demos of Eternal Darkness 2 because the head of the Studio was a jerk and a little team made their best effort to deliver a playable game with virtually no money? Anyway while the game is not stellar, I do enjoyed it more than the Young Justice game...that was sad
  • g1rldraco7 - May 23, 2014 3:42 p.m.

    To think I almost purchased Xmen Destiny when it first came out, I had such high hopes for that game.
  • jeremycarrier - May 23, 2014 6:36 p.m.

    I'm still mad about that game. How do you fuck up Action-RPG X-men?
  • PlainLikeVanilla - May 23, 2014 2:07 p.m.

    The video ads that pop up when I'm reading through articles are the absolute worst.

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