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Eric Barone can't say if Haunted Chocolatier will be out by 2030, but "that's the goal" and "it has to be better" than Stardew Valley
By Jordan Gerblick published
News "There's a lot that still needs to be done"

Eric Barone says "if there was gonna be another" Stardew Valley update after 1.6, he wouldn't announce it until it was "completely finished" on all platforms
By Jordan Gerblick published
news If Stardew Valley 1.7 is ever a thing, it sounds it'll release on PC, console, and mobile at the same time

"EA said make this a live service": Dragon Age veteran says the fourth game's multiplayer pivot was a "rationalization" to move devs onto Anthem, and "I wish that pivot had never occurred"
By Dustin Bailey published
News It was "a reason to make it make sense that we were taking everyone away from Dragon Age"

"Stats in Souls don't matter": Ori studio founder and No Rest for the Wicked lead says the "attribute system has to die" in the ARPG inspired by Dark Souls since players don't get it
By Ashley Bardhan published
News "It's just extremely clear that we have to make a pretty drastic change"

Rockstar says GTA 6 trailer 2 was "equal parts gameplay and cutscenes," and I'm wondering where the gameplay was
By Jordan Gerblick published
News There was gameplay?

Ex Rockstar dev says GTA 6 would be worth the "$80 bucks or whatever" for its detail and realism: "You think Mario Kart competes with a game like this"
By Jordan Gerblick published
News "No other game has the detail and the amount of realism that this does"

Thanks to the FTC, Genshin Impact has to say the quiet part out loud: obtaining a single character can cost up to $475
By Austin Wood published
News The cost of buying pulls is also more clearly spelled out

FromSoftware warns "the same strategy won’t always work" in Elden Ring Nightreign, which is bad news for me because I used the same strategy in all the Souls games
By Austin Wood published
News What do you mean I can't use the same magic sword?
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