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Yellow Taxi Goes Vroom smashes together Super Mario 64, Katamari Damacy, and Crazy Taxi to create the wildest platformer I've ever played
By Oscar Taylor-Kent published
Indie Spotlight Indie Spotlight | Yellow Taxi Goes Vroom is a platformer that doesn't play by the rules, and doesn't want you to either, encouraging high speed collisions for maximum airtime

"We have to earn it": Wildgate is a frenzied sci-fi shooter from former Blizzard devs, but this multiplayer isn't riding any coattails
By Eric Van Allen published
Hands-on Hands-on | Wildgate is a PvPvE space oddity from Dreamhaven that impressively blends spaceship combat against rival crews with sci-fi treasure hunting

I spent 10 years waiting for the answers to Xenoblade Chronicles X's haunting cliffhanger ending, and it was worth the wait
By Catherine Lewis published
Opinion Now Playing | Xenoblade Chronicles X: Definitive Edition shakes off the black tar for a serious rebuild – it's just something about this planet

10 years on, Bloodborne remains an unmatchable feat of atmosphere thanks to the mind-boggling oppressive scale of Yharnam
By Oscar Taylor-Kent published
Opinion Opinion | A decade studying the dangerous streets of Bloodborne's Yharnam has me convinced – the cloying city is why it remains my favorite Soulslike

Kill Team: Blood and Zeal pre-orders just went live, and I wish other Warhammer games were this weird
By Benjamin Abbott published
Features The latest expansion is another excellent addition

After 18 years, I'm convinced Assassin's Creed Shadows has perfected the series' ultimate stealth loop – all thanks to its deliciously dense castles
By Oscar Taylor-Kent published
Opinion Opinion | Assassin's Creed Shadows features some of the snappiest stealth to date, and I can't stop going back for more

The Severance season 2 finale is so perfect that we don't need season 3
By David Opie published
opinion Opinion | After Severance season 2's perfect finale, I hope Apple TV Plus doesn't announce a third season

D&D virtual tabletop Sigil is as good as dead, and I can't stop thinking about what could have been
By Benjamin Abbott published
Features I look back at what could have been.

Assassin's Creed Shadows' yellow paint parkour challenges are a highlight for me after 11 hours jumping around the world
By Oscar Taylor-Kent published
Now playing Now Playing | Assassin's Creed Shadows' use of yellow paint points towards some really fun parkour challenges

33 Immortals' 33-player co-op roguelike chaos keeps pulling me back, and its early access is on Xbox Game Pass today
By Justin Towell published
Now playing Now Playing | Thunder Lotus Games' new roguelike is ready for Early Access release and co-operating with strangers is the key to victory
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