On the Radar
On the Radar is a monthly GamesRadar+ series where we aim to dive deep into a game that's just been released. These are the new games that absolutely shouldn't be missed and these packages of articles explain exactly why.
After all, there's so much more to say about the games we're incredibly passionate about beyond the review - and that's where On the Radar comes in. We're talking about these big games as much as you are, and we want to talk about them with you.
Whether it's that one NPC we all love to hate, the quest that made it soar to the top of own our personal GOTY lists, or that one weapon that changed everything - we want to share what we're thinking about the games that matter to us, and hopefully you too.
We're also speaking to the developers of these games too, bringing in their insider intel on how the games, their characters, the stories and the gameplay mechanics came to be.
Want more discussions on your favourite new game? On the Radar has you covered.
Latest about on the radar

Fallout 76 has become a living world that connects every point in the series – within reason
By Jeremy Peel published
On the Radar | Fallout 76 is evolving alongside the Amazon TV show, but what comes next is a mystery – and that's the point

Bethesda reflects on 10 years of Fallout 4: "You have to accept the creative choices you make on every game"
By Andrew Brown published
Interview On the Radar | Fallout 4 is "a time capsule of Bethesda", and its devs look back on it "lovingly"

On the Radar with Moonlighter 2 – delving beyond the early access launch of this roguelike RPG with exclusive developer access
By Oscar Taylor-Kent last updated
On the Radar | Chatting with developer Digital Sun about targeting early access for Moonlighter 2, and the impact of this shopkeeper roguelike on the genre

5 games like Moonlighter 2, from roguelike adventures to superb shopkeeping
By Oscar Taylor-Kent published
List There are lots of games like Moonlighter 2 whether you're digging its combat or its town-based trading

I love a narrative reason for roguelike loops, and Moonlighter 2 making it your literal job is one of the best
By Oscar Taylor-Kent published
Opinion Opinion | Are jobs the ultimate roguelike? Moonlighter 2's smart excuse for its loot-grabbing loops suggest yes

Moonlighter 2’s shop system solves the age-old RPG issue of your bag being filled with useless tat
By Rachel Watts published
Opinion Opinion | Retail work can be hell, but there are plenty of games that teach us why the satisfying rhythms and repetitions of selling items can be heaven.

After five hours, Moonlighter 2 already has me hooked thanks to these five features
By Oscar Taylor-Kent published
Features Feature | Moonlighter 2's already impressed me after five hours with early access, and I can't wait to see it grow further

"We know that the players are the ones actually enjoying the game": Moonlighter 2 owes its existence to its devs' astonishingly in-depth approach to player feedback
By Ali Jones published
On the Radar Testing, testing, testing
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