Bioware
Latest about Bioware

EA goes $20 billion in debt as part of its $55 billion buyout, and the BioWare fans who've already waited 8 years for Mass Effect 5 are terrified of how the company might cut costs
By Dustin Bailey published
News "It's over, Commander"

BioWare realized late in Anthem's development that "this game was coming in on fire" after EA told the devs "we were targeting a game in the 70s" on Metacritic
By Jordan Gerblick published
news Ex BioWare executive producer Mark Darrah spills the beans on the studio's expectations heading into launch

Former BioWare exec says Anthem's storytelling failed because it was "treating everyone as if they were the same protagonist," but Borderland succeeds because "the storytelling spreads" across all players when they split up
By Jordan Gerblick published
news Mark Darrah continues his chapters-long autopsy of Anthem

"Bankrupt EA" was on the list of fears at BioWare as it weighed up Mass Effect servers, says former exec: "There's a point at which you are optimizing for an unlikely or virtually unfathomable situation”
By Ashley Bardhan published
News That doesn't sound good

Former BioWare producer says a lot of Anthem's problems "come from a misunderstanding about multiplayer games," which the Mass Effect leadership team weren't equipped to deal with
By Issy van der Velde published
news Sounds like there were plenty of issues

BioWare veteran says "flying is Anthem's best feature" but also its "worst feature" because it broke the game, and reckons Monster Hunter is a great example of how to add "really crazy things" without the broken part
By Dustin Bailey published
News "innovation does have consequence"

As Anthem faces shutdown amid Stop Killing Games movement, producer says maybe we want to "sacrifice some things in order to get it so that games don't just vanish one day"
By Catherine Lewis published
News "I do believe in game preservation, and we're losing a lot of stuff right now"

Dragon Age: Origins was "intended as a standalone game" rather than the first in a series of RPGs, former dev says, meaning BioWare left "a lot of threads" it wasn't expecting to "come back to"
By Catherine Lewis published
News Some of those threads "kind of had to be abandoned," says Mark Darrah

Mass Effect 5 devs should use Dragon Age: The Veilguard as a "scapegoat" so they can "get what they need" from EA, says former BioWare exec
By Jordan Gerblick published
News "'We should steer away from some of these things, because look what happened'"

Clair Obscur: Expedition 33 is "a strong signal" that players don't just want live-service games, BioWare veteran says, but GTA 6's success will be a real indicator of the industry
By Catherine Lewis published
News "If GTA 6 doesn't sell 70, 80 million copies or whatever GTA 5 sold, then that's going to signal something"
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