Bethesda Softworks
The latest Bethesda Softworks articles from GamesRadar+
Latest about Bethesda Softworks
-
NewsBaldur's Gate 3 and Divinity dev says Morrowind with a modern combat system "would sell like f***ing hot cakes"By Anna Koselke Published -
-
NewsEx-Skyrim lead guesses The Elder Scrolls 6's story "will leave it undefined or leave it as neither side really won"By Jordan Gerblick Published -
NewsThe Elder Scrolls 6 setting may have been decided when Bethesda was working on Fallout 4, former Skyrim lead teasesBy Anna Koselke Published -
NewsFallout 3 artist took location scouting a little too seriously: “Turns out they don’t want you snooping around the buildings in DC”By Scott McCrae Published -
NewsFallout New Vegas director says he would let players set “difficulty options however they like”By Scott McCrae Published -
NewsBethesda devs love switching between Elder Scrolls and Fallout because going from fantasy to sci-fi "keeps things fresh"By Anthony McGlynn Published -
NewsFallout 3 "went hard on the gloomy despair of the post-apocalyptic world" to differentiate it from OblivionBy Scott McCrae Published -
NewsBethesda originally wanted Fallout 4 to be set in New York, but too many other games had the same ideaBy Scott McCrae Published 16 Comments -
NewsFallout: London lead is "really worried" Fallout 5 will use Bethesda's proprietary Creation EngineBy Scott McCrae Published 29 Comments -
NewsExcitement for Fallout 3 and New Vegas remasters raised and subsequently dashed by Steam glitchBy Anthony McGlynn Published -
NewsFallout 5's "obvious" setting would be New Vegas, says Fallout: London lead, but he'd rather the RPG went to TexasBy Kaan Serin Published -
NewsElder Scrolls Online lead says Microsoft's layoffs aren't the reason the MMO is switching over to smaller updatesBy Jordan Gerblick Published -
NewsSkyrim's co-lead wanted a cliffhanger ending for The Elder Scrolls 6, but now he knows that's "completely unfeasible"By Dustin Bailey Published -
NewsElder Scrolls lore keeper says he left over Bethesda's "bureaucratic" baggage and a broken promise from Todd HowardBy Austin Wood Published -
NewsFallout 3 launched with so many bugs because Bethesda was "trying to do so much" and "people get tired" eventuallyBy Dustin Bailey Published -
NewsFallout 4 modder turns Bethesda boss Todd Howard into infamous "immortal snail" that kills you with a single touchBy Ashley Bardhan Published -
NewsSkyrim scholar uses geometry to determine how walkable the RPG's best cities are, and the results are terribleBy Ashley Bardhan Published -
NewsEx-Skyrim artist hopes Elder Scrolls 6 has "some new ideas" that avoid the franchise burnout seen in Assassin's CreedBy Ashley Bardhan Published -
NewsFallout 5 and Elder Scrolls 6 are in a no-win situation due to fan expectations, former Bethesda lead artist saysBy Scott McCrae Last updated 52 Comments -
NewsFallout narrator Ron Perlman says he joined the franchise for "$40 and a sandwich," wondered "why?" there was more than one gameBy Ashley Bardhan Published
-